struct nv50_miptree *mt = nv50_miptree(ps->texture);
struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
- struct nouveau_bo *bo = nouveau_bo(nv50_miptree(ps->texture)->buffer);
+ struct nouveau_bo *bo = nv50_miptree(ps->texture)->bo;
int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT;
int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);