nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
{
struct nv50_miptree *mt = nv50_miptree(ps->texture);
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
- struct nouveau_bo *bo;
+ struct nouveau_bo *bo = nv50_miptree(ps->texture)->bo;
int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT;
int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);
- bo = screen->nvws->get_bo(nv50_miptree(ps->texture)->buffer);
- if (!bo)
- return 1;
-
format = nv50_format(ps->format);
if (format < 0)
return 1;
- if (!bo->tiled) {
+ if (!bo->tile_flags) {
BEGIN_RING(chan, eng2d, mthd, 2);
OUT_RING (chan, format);
OUT_RING (chan, 1);
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, bo->tile_mode << 4);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, eng2d, mthd + 0x18, 4);
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int ret;
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
struct nv50_screen *screen = nv50->screen;
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int format, ret;