git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
-- nv50_texture.xml ( 6871 bytes, from 2010-10-03 13:18:37)
-- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv50_texture.xml ( 8377 bytes, from 2011-02-12 12:05:21)
+- copyright.xml ( 6452 bytes, from 2010-11-25 23:28:20)
-Copyright (C) 2006-2010 by the following authors:
+Copyright (C) 2006-2011 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
-- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- Francisco Jerez <currojerez@riseup.net> (curro)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
#define NV50_TIC_MAP_C1 0x00000003
#define NV50_TIC_MAP_C2 0x00000004
#define NV50_TIC_MAP_C3 0x00000005
-#define NV50_TIC_MAP_ONE 0x00000007
+#define NV50_TIC_MAP_ONE_INT 0x00000006
+#define NV50_TIC_MAP_ONE_FLOAT 0x00000007
#define NV50_TIC_TYPE_SNORM 0x00000001
#define NV50_TIC_TYPE_UNORM 0x00000002
#define NV50_TIC_TYPE_SINT 0x00000003
#define NV50_TIC_0_TYPE1__SHIFT 9
#define NV50_TIC_0_TYPE0__MASK 0x000001c0
#define NV50_TIC_0_TYPE0__SHIFT 6
-#define NV50_TIC_0_SWIZZLE__MASK 0x3ffc0000
#define NV50_TIC_0_FMT__MASK 0x0000003f
#define NV50_TIC_0_FMT__SHIFT 0
#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
#define NV50_TIC_0_FMT_8_24 0x0000000d
#define NV50_TIC_0_FMT_24_8 0x0000000e
#define NV50_TIC_0_FMT_32 0x0000000f
+#define NV50_TIC_0_FMT_BPTC_FLOAT 0x00000010
+#define NV50_TIC_0_FMT_BPTC_UFLOAT 0x00000011
#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
#define NV50_TIC_0_FMT_5_5_5_1 0x00000013
#define NV50_TIC_0_FMT_1_5_5_5 0x00000014
#define NV50_TIC_0_FMT_5_6_5 0x00000015
#define NV50_TIC_0_FMT_6_5_5 0x00000016
+#define NV50_TIC_0_FMT_BPTC 0x00000017
#define NV50_TIC_0_FMT_8_8 0x00000018
#define NV50_TIC_0_FMT_16 0x0000001b
#define NV50_TIC_0_FMT_8 0x0000001d
#define NV50_TIC_0_FMT_4_4 0x0000001e
-#define NV50_TIC_0_FMT_UNK1F 0x0000001f
+#define NV50_TIC_0_FMT_BITMAP_8X8 0x0000001f
#define NV50_TIC_0_FMT_E5_9_9_9 0x00000020
#define NV50_TIC_0_FMT_10_11_11 0x00000021
#define NV50_TIC_0_FMT_C1_C2_C1_C0 0x00000022
#define NV50_TIC_0_FMT_DXT5 0x00000026
#define NV50_TIC_0_FMT_RGTC1 0x00000027
#define NV50_TIC_0_FMT_RGTC2 0x00000028
-#define NV50_TIC_0_FMT_24_8_ZETA 0x00000029
-#define NV50_TIC_0_FMT_8_24_ZETA 0x0000002a
-#define NV50_TIC_0_FMT_UNK2C_ZETA 0x0000002c
-#define NV50_TIC_0_FMT_UNK2D_ZETA 0x0000002d
-#define NV50_TIC_0_FMT_UNK2E_ZETA 0x0000002e
-#define NV50_TIC_0_FMT_32_ZETA 0x0000002f
-#define NV50_TIC_0_FMT_32_8_ZETA 0x00000030
-#define NV50_TIC_0_FMT_16_ZETA 0x0000003a
+#define NV50_TIC_0_FMT_Z24S8 0x00000029
+#define NV50_TIC_0_FMT_S8Z24 0x0000002a
+#define NV50_TIC_0_FMT_X8Z24 0x0000002b
+#define NV50_TIC_0_FMT_C8Z24_MS4_CS4 0x0000002c
+#define NV50_TIC_0_FMT_C8Z24_MS8_CS8 0x0000002d
+#define NV50_TIC_0_FMT_C8Z24_MS4_CS12 0x0000002e
+#define NV50_TIC_0_FMT_Z32 0x0000002f
+#define NV50_TIC_0_FMT_X24S8Z32 0x00000030
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS4_CS4 0x00000031
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS8_CS8 0x00000032
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS4_CS4 0x00000033
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS8_CS8 0x00000034
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS4_CS4 0x00000035
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS8_CS8 0x00000036
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS4_CS12 0x00000037
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS4_CS12 0x00000038
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS4_CS12 0x00000039
+#define NV50_TIC_0_FMT_Z16 0x0000003a
#define NV50_TIC_1 0x00000004
#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
#define NV50_TIC_2_TARGET_BUFFER 0x00018000
#define NV50_TIC_2_TARGET_RECT 0x0001c000
#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
-#define NV50_TIC_2_TILE_MODE_LINEAR 0x00040000
+#define NV50_TIC_2_LINEAR 0x00040000
+#define NV50_TIC_2_TILE_MODE_X__MASK 0x00380000
+#define NV50_TIC_2_TILE_MODE_X__SHIFT 19
#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
#define NV50_TIC_2_2D_UNK0258__SHIFT 28
+#define NV50_TIC_2_NO_BORDER 0x40000000
#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
#define NV50_TIC_3 0x0000000c
#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
+#define NV50_TSC_0_BOX_S__MASK 0x0001c000
+#define NV50_TSC_0_BOX_S__SHIFT 14
+#define NV50_TSC_0_BOX_T__MASK 0x000e0000
+#define NV50_TSC_0_BOX_T__SHIFT 17
#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
#define NV50_TSC_1_LOD_BIAS__SHIFT 12
#define NV50_TSC_2 0x00000008
-#define NV50_TSC_2_MIN_LOD__MASK 0x00000f00
-#define NV50_TSC_2_MIN_LOD__SHIFT 8
-#define NV50_TSC_2_MAX_LOD__MASK 0x00f00000
-#define NV50_TSC_2_MAX_LOD__SHIFT 20
+#define NV50_TSC_2_MIN_LOD__MASK 0x00000fff
+#define NV50_TSC_2_MIN_LOD__SHIFT 0
+#define NV50_TSC_2_MAX_LOD__MASK 0x00fff000
+#define NV50_TSC_2_MAX_LOD__SHIFT 12
#define NV50_TSC_4 0x00000010
#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff