nv50,nvc0: reset per-instance state for inactive vertex elements
[mesa.git] / src / gallium / drivers / nvc0 / SConscript
index dbbbf663b33a6aefc3ca554d71c2248331f78483..9f59ec43e1ff5b0931bd1067f0119852ab27df4b 100644 (file)
@@ -4,30 +4,7 @@ env = env.Clone()
 
 nvc0 = env.ConvenienceLibrary(
     target = 'nvc0',
-    source = [
-        'nvc0_context.c',
-        'nvc0_draw.c',
-        'nvc0_formats.c',
-        'nvc0_miptree.c',
-        'nvc0_resource.c',
-        'nvc0_screen.c',
-        'nvc0_state.c',
-        'nvc0_state_validate.c',
-        'nvc0_surface.c',
-        'nvc0_tex.c',
-        'nvc0_transfer.c',
-        'nvc0_vbo.c',
-        'nvc0_program.c',
-        'nvc0_shader_state.c',
-        'nvc0_pc.c',
-        'nvc0_pc_print.c',
-        'nvc0_pc_emit.c',
-        'nvc0_tgsi_to_nc.c',
-        'nvc0_pc_optimize.c',
-        'nvc0_pc_regalloc.c',
-        'nvc0_push.c',
-        'nvc0_push2.c',
-        'nvc0_query.c'
-    ])
+    source = env.ParseSourceList('Makefile.sources', 'C_SOURCES')
+    )
 
 Export('nvc0')