#define NVC0_NEW_CONSTBUF (1 << 18)
#define NVC0_NEW_TEXTURES (1 << 19)
#define NVC0_NEW_SAMPLERS (1 << 20)
-#define NVC0_NEW_TFB (1 << 21)
-#define NVC0_NEW_TFB_BUFFERS (1 << 22)
-
-#define NVC0_BUFCTX_CONSTANT 0
-#define NVC0_BUFCTX_FRAME 1
-#define NVC0_BUFCTX_VERTEX 2
-#define NVC0_BUFCTX_TEXTURES 3
-#define NVC0_BUFCTX_COUNT 4
+#define NVC0_NEW_TFB_TARGETS (1 << 21)
+#define NVC0_NEW_IDXBUF (1 << 22)
+
+#define NVC0_BIND_FB 0
+#define NVC0_BIND_VTX 1
+#define NVC0_BIND_IDX 2
+#define NVC0_BIND_TEX 3
+#define NVC0_BIND_CB(s, i) (4 + 16 * (s) + (i))
+#define NVC0_BIND_TFB 84
+#define NVC0_BIND_SCREEN 85
+#define NVC0_BIND_TLS 86
+#define NVC0_BIND_COUNT 87
+#define NVC0_BIND_2D 0
+#define NVC0_BIND_M2MF 0
+#define NVC0_BIND_FENCE 1
struct nvc0_context {
struct nouveau_context base;
- struct nvc0_screen *screen;
+ struct nouveau_bufctx *bufctx_3d;
+ struct nouveau_bufctx *bufctx;
- struct util_dynarray residents[NVC0_BUFCTX_COUNT];
- unsigned residents_size;
+ struct nvc0_screen *screen;
uint32_t dirty;
struct {
+ boolean flushed;
+ boolean rasterizer_discard;
+ boolean early_z;
+ boolean prim_restart;
uint32_t instance_elts; /* bitmask of per-instance elements */
uint32_t instance_base;
int32_t index_bias;
- boolean prim_restart;
- boolean early_z;
+ uint16_t scissor;
uint8_t num_vtxbufs;
uint8_t num_vtxelts;
uint8_t num_textures[5];
uint8_t num_samplers[5];
uint8_t tls_required; /* bitmask of shader types using l[] */
- uint16_t scissor;
+ uint8_t c14_bound; /* whether immediate array constbuf is bound */
+ uint8_t clip_enable;
+ uint32_t clip_mode;
uint32_t uniform_buffer_bound[5];
+ struct nvc0_transform_feedback_state *tfb;
} state;
struct nvc0_blend_stateobj *blend;
boolean vbo_push_hint;
- struct nvc0_transform_feedback_state *tfb;
- struct pipe_resource *tfbbuf[4];
+ uint8_t tfbbuf_dirty;
+ struct pipe_stream_output_target *tfbbuf[4];
unsigned num_tfbbufs;
- unsigned tfb_offset[4];
struct draw_context *draw;
};
-#define NVC0_USING_EDGEFLAG(ctx) \
- ((ctx)->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)
-
static INLINE struct nvc0_context *
nvc0_context(struct pipe_context *pipe)
{
/* nvc0_context.c */
struct pipe_context *nvc0_create(struct pipe_screen *, void *);
-
-void nvc0_default_flush_notify(struct nouveau_channel *);
-
-void nvc0_bufctx_emit_relocs(struct nvc0_context *);
-void nvc0_bufctx_add_resident(struct nvc0_context *, int ctx,
- struct nv04_resource *, uint32_t flags);
-void nvc0_bufctx_del_resident(struct nvc0_context *, int ctx,
- struct nv04_resource *);
-static INLINE void
-nvc0_bufctx_reset(struct nvc0_context *nvc0, int ctx)
-{
- nvc0->residents_size -= nvc0->residents[ctx].size;
- util_dynarray_resize(&nvc0->residents[ctx], 0);
-}
+void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
+ boolean on_flush);
+void nvc0_default_kick_notify(struct nouveau_pushbuf *);
/* nvc0_draw.c */
extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
/* nvc0_program.c */
boolean nvc0_program_translate(struct nvc0_program *);
+boolean nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
+void nvc0_program_library_upload(struct nvc0_context *);
/* nvc0_query.c */
void nvc0_init_query_functions(struct nvc0_context *);
+void nvc0_query_pushbuf_submit(struct nouveau_pushbuf *,
+ struct pipe_query *, unsigned result_offset);
+void nvc0_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
+void nvc0_so_target_save_offset(struct pipe_context *,
+ struct pipe_stream_output_target *, unsigned i,
+ boolean *serialize);
+
+#define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
/* nvc0_shader_state.c */
void nvc0_vertprog_validate(struct nvc0_context *);
extern void nvc0_init_state_functions(struct nvc0_context *);
/* nvc0_state_validate.c */
-extern boolean nvc0_state_validate(struct nvc0_context *);
+extern boolean nvc0_state_validate(struct nvc0_context *, uint32_t state_mask,
+ unsigned space_words);
/* nvc0_surface.c */
extern void nvc0_clear(struct pipe_context *, unsigned buffers,
- const float *rgba, double depth, unsigned stencil);
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
extern void nvc0_init_surface_functions(struct nvc0_context *);
/* nvc0_tex.c */
/* nvc0_transfer.c */
void
-nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
+nvc0_m2mf_transfer_rect(struct nvc0_context *,
const struct nv50_m2mf_rect *dst,
const struct nv50_m2mf_rect *src,
uint32_t nblocksx, uint32_t nblocksy);
void
nvc0_m2mf_push_linear(struct nouveau_context *nv,
- struct nouveau_bo *dst, unsigned offset, unsigned domain,
- unsigned size, void *data);
+ struct nouveau_bo *dst, unsigned offset, unsigned domain,
+ unsigned size, const void *data);
void
nvc0_m2mf_copy_linear(struct nouveau_context *nv,
struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
unsigned size);
+void
+nvc0_cb_push(struct nouveau_context *,
+ struct nouveau_bo *bo, unsigned domain,
+ unsigned base, unsigned size,
+ unsigned offset, unsigned words, const uint32_t *data);
/* nvc0_vbo.c */
void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
void nvc0_vertex_arrays_validate(struct nvc0_context *nvc0);
+void nvc0_idxbuf_validate(struct nvc0_context *);
+
/* nvc0_push.c */
void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
-void nvc0_push_vbo2(struct nvc0_context *, const struct pipe_draw_info *);
#endif