#include "nvc0_program.h"
#include "nvc0_resource.h"
+#include "nouveau/nouveau_context.h"
+
#include "nvc0_3ddefs.xml.h"
#include "nvc0_3d.xml.h"
#include "nvc0_2d.xml.h"
#define NVC0_NEW_CONSTBUF (1 << 18)
#define NVC0_NEW_TEXTURES (1 << 19)
#define NVC0_NEW_SAMPLERS (1 << 20)
+#define NVC0_NEW_TFB (1 << 21)
+#define NVC0_NEW_TFB_BUFFERS (1 << 22)
#define NVC0_BUFCTX_CONSTANT 0
#define NVC0_BUFCTX_FRAME 1
#define NVC0_BUFCTX_COUNT 4
struct nvc0_context {
- struct pipe_context pipe;
+ struct nouveau_context base;
struct nvc0_screen *screen;
uint32_t instance_base;
int32_t index_bias;
boolean prim_restart;
+ boolean early_z;
uint8_t num_vtxbufs;
uint8_t num_vtxelts;
uint8_t num_textures[5];
uint8_t num_samplers[5];
+ uint8_t tls_required; /* bitmask of shader types using l[] */
uint16_t scissor;
uint32_t uniform_buffer_bound[5];
} state;
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
unsigned num_textures[5];
- struct nvc0_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
+ struct nv50_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
unsigned num_samplers[5];
struct pipe_framebuffer_state framebuffer;
unsigned sample_mask;
- boolean vbo_dirty;
boolean vbo_push_hint;
+ struct nvc0_transform_feedback_state *tfb;
+ struct pipe_resource *tfbbuf[4];
+ unsigned num_tfbbufs;
+ unsigned tfb_offset[4];
+
struct draw_context *draw;
};
/* nvc0_context.c */
struct pipe_context *nvc0_create(struct pipe_screen *, void *);
+void nvc0_default_flush_notify(struct nouveau_channel *);
+
void nvc0_bufctx_emit_relocs(struct nvc0_context *);
void nvc0_bufctx_add_resident(struct nvc0_context *, int ctx,
- struct nvc0_resource *, uint32_t flags);
+ struct nv04_resource *, uint32_t flags);
void nvc0_bufctx_del_resident(struct nvc0_context *, int ctx,
- struct nvc0_resource *);
+ struct nv04_resource *);
static INLINE void
nvc0_bufctx_reset(struct nvc0_context *nvc0, int ctx)
{
void nvc0_gmtyprog_validate(struct nvc0_context *);
void nvc0_fragprog_validate(struct nvc0_context *);
+void nvc0_tfb_validate(struct nvc0_context *);
+
/* nvc0_state.c */
extern void nvc0_init_state_functions(struct nvc0_context *);
/* nvc0_transfer.c */
void
-nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
- struct nouveau_bo *dst, unsigned domain, int offset,
+nvc0_m2mf_push_linear(struct nouveau_context *nv,
+ struct nouveau_bo *dst, unsigned offset, unsigned domain,
unsigned size, void *data);
void
-nvc0_m2mf_copy_linear(struct nvc0_context *nvc0,
+nvc0_m2mf_copy_linear(struct nouveau_context *nv,
struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
unsigned size);