nv50,nvc0: fix normalized RG16 and RGBA32 texture format entries
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_formats.c
index 454c744063121505b144d88f4ec1bd9541398229..6eaa7c2cb3e54187c2abb0423aa96f77b0fac936 100644 (file)
@@ -322,7 +322,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
     VERTEX_BUFFER | SAMPLER_VIEW },
 
    [PIPE_FORMAT_R16G16_SNORM] = { NV50_SURFACE_FORMAT_R16G16_SNORM,
-    A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 16_16, 0),
+    A_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 16_16, 0),
     VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
 
    [PIPE_FORMAT_R16_SNORM] = { NV50_SURFACE_FORMAT_R16_SNORM,
@@ -340,7 +340,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
     VERTEX_BUFFER | SAMPLER_VIEW },
 
    [PIPE_FORMAT_R16G16_UNORM] = { NV50_SURFACE_FORMAT_R16G16_UNORM,
-    A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 16_16, 0),
+    A_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 16_16, 0),
     VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
 
    [PIPE_FORMAT_R16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,