case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0; /* state trackers will know better */
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_SHADER_CAP_MAX_CONSTS:
return 65536 / 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 14;
+ return NVC0_MAX_PIPE_CONSTBUFS;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
return NULL;
pscreen = &screen->base.base;
- screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
-
ret = nouveau_screen_init(&screen->base, dev);
if (ret) {
nvc0_screen_destroy(pscreen);
push = screen->base.pushbuf;
push->user_priv = screen;
+ screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
+ PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
+ screen->base.sysmem_bindings |=
+ PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
+
pscreen->destroy = nvc0_screen_destroy;
pscreen->context_create = nvc0_create;
pscreen->is_format_supported = nvc0_screen_is_format_supported;