return 10;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
+ case PIPE_CAP_ARRAY_TEXTURES:
+ return 1;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
+ case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
- case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_STREAM_OUTPUT:
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_INSTANCED_DRAWING:
return 1;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return NVC0_CAP_MAX_PROGRAM_TEMPS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0; /* please inline, or provide function declarations */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
+ nvc0_fence_wait(screen->fence.current);
+ nvc0_fence_reference(&screen->fence.current, NULL);
+
nouveau_bo_ref(NULL, &screen->text);
nouveau_bo_ref(NULL, &screen->tls);
nouveau_bo_ref(NULL, &screen->txc);
if (screen->tic.entries)
FREE(screen->tic.entries);
+ nvc0_mm_destroy(screen->mm_GART);
+ nvc0_mm_destroy(screen->mm_VRAM);
+ nvc0_mm_destroy(screen->mm_VRAM_fe0);
+
nouveau_grobj_free(&screen->fermi);
nouveau_grobj_free(&screen->eng2d);
nouveau_grobj_free(&screen->m2mf);
struct pipe_fence_handle *fence,
unsigned flags)
{
- return !(((struct nvc0_fence *)fence)->state == NVC0_FENCE_STATE_SIGNALLED);
+ return !(nvc0_fence_signalled(nvc0_fence(fence)));
}
static int
OUT_RING (chan, (2 << 16) | 2);
BEGIN_RING(chan, RING_3D_(0x0de8), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D_(0x165c), 1);
- OUT_RING (chan, 0);
+#if 0 /* software method */
BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
OUT_RING (chan, 0);
+#endif
BEGIN_RING(chan, RING_3D_(0x12ac), 1);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0300), 1);
OUT_RING (chan, 3);
+#if 0 /* software method */
BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
OUT_RING (chan, 0);
+#endif
BEGIN_RING(chan, RING_3D_(0x02d0), 1);
OUT_RING (chan, 0x1f40);
BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
screen->base.index_buffer_flags = 0;
- ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, 4096, &screen->fence.bo);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
+ &screen->fence.bo);
if (ret)
goto fail;
nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
goto fail;
}
- for (i = 0; i < 8; ++i) {
- BEGIN_RING(chan, (i << 13) | (0x0000 >> 2), 1);
- OUT_RING (chan, 0x0000);
- }
-
ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
+ BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
+ BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->text); */
nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
&screen->mp_stack_bo);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->mp_stack_bo); */
BEGIN_RING(chan, RING_3D_(0x17bc), 3);
- OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
+ OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 1);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->txc); */
BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
- BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
+ BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
+ OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
OUT_RING (chan, 0x11111111);
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->text, 0, 0, flags, 0, 0);
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->txc, 0, 0, flags, 0, 0);
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->tls, 0, 0, flags, 0, 0);
+ MARK_RING(chan, 5, 5);
+ nouveau_bo_validate(chan, screen->text, flags);
+ nouveau_bo_validate(chan, screen->uniforms, flags);
+ nouveau_bo_validate(chan, screen->txc, flags);
+ nouveau_bo_validate(chan, screen->tls, flags);
+ nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
}
int