* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "pipe/p_defines.h"
+#include "util/u_helpers.h"
#include "util/u_inlines.h"
+#include "util/u_transfer.h"
#include "tgsi/tgsi_parse.h"
#include "nvc0_context.h"
#include "nvc0_3d.xml.h"
-#include "nv50_texture.xml.h"
+#include "nv50/nv50_texture.xml.h"
#include "nouveau/nouveau_gldefs.h"
return ret;
}
+#define NVC0_BLEND_FACTOR_CASE(a, b) \
+ case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
+
static INLINE uint32_t
nvc0_blend_fac(unsigned factor)
{
- static const uint16_t bf[] = {
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x00 */
- NV50_3D_BLEND_FACTOR_ONE,
- NV50_3D_BLEND_FACTOR_SRC_COLOR,
- NV50_3D_BLEND_FACTOR_SRC_ALPHA,
- NV50_3D_BLEND_FACTOR_DST_ALPHA,
- NV50_3D_BLEND_FACTOR_DST_COLOR,
- NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE,
- NV50_3D_BLEND_FACTOR_CONSTANT_COLOR,
- NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA,
- NV50_3D_BLEND_FACTOR_SRC1_COLOR,
- NV50_3D_BLEND_FACTOR_SRC1_ALPHA,
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x0b */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x0c */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x0d */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x0e */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x0f */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x10 */
- NV50_3D_BLEND_FACTOR_ZERO, /* 0x11 */
- NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
- NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
- };
-
- assert(factor < (sizeof(bf) / sizeof(bf[0])));
- return bf[factor];
+ switch (factor) {
+ NVC0_BLEND_FACTOR_CASE(ONE, ONE);
+ NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
+ NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
+ NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
+ NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
+ NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
+ NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
+ NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
+ NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
+ NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
+ NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
+ NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
+ NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
+ default:
+ return NV50_3D_BLEND_FACTOR_ZERO;
+ }
}
static void *
nvc0_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
- struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
- int i;
+ struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
+ int i;
+ int r; /* reference */
+ uint32_t ms;
+ uint8_t blend_en = 0;
+ boolean indep_masks = FALSE;
+ boolean indep_funcs = FALSE;
- so->pipe = *cso;
+ so->pipe = *cso;
- SB_OUT_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
-
- if (!cso->independent_blend_enable) {
- SB_BEGIN_3D(so, BLEND_ENABLES, 1);
- SB_DATA (so, cso->rt[0].blend_enable ? 0xff : 0);
-
- if (cso->rt[0].blend_enable) {
- SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
- SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
- SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
- SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
- SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
- SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
- SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
- SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
- }
-
- SB_BEGIN_3D(so, COLOR_MASK_BROADCAST, 1);
- SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
- } else {
- uint8_t en = 0;
-
- for (i = 0; i < 8; ++i) {
- if (!cso->rt[i].blend_enable)
- continue;
- en |= 1 << i;
-
- SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
- SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
- SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
- SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
- SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
- SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
- SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
- }
- SB_BEGIN_3D(so, BLEND_ENABLES, 1);
- SB_DATA (so, en);
-
- SB_BEGIN_3D(so, COLOR_MASK(0), 8);
- for (i = 0; i < 8; ++i)
+ /* check which states actually have differing values */
+ if (cso->independent_blend_enable) {
+ for (r = 0; r < 8 && !cso->rt[r].blend_enable; ++r);
+ blend_en |= 1 << r;
+ for (i = r + 1; i < 8; ++i) {
+ if (!cso->rt[i].blend_enable)
+ continue;
+ blend_en |= 1 << i;
+ if (cso->rt[i].rgb_func != cso->rt[r].rgb_func ||
+ cso->rt[i].rgb_src_factor != cso->rt[r].rgb_src_factor ||
+ cso->rt[i].rgb_dst_factor != cso->rt[r].rgb_dst_factor ||
+ cso->rt[i].alpha_func != cso->rt[r].alpha_func ||
+ cso->rt[i].alpha_src_factor != cso->rt[r].alpha_src_factor ||
+ cso->rt[i].alpha_dst_factor != cso->rt[r].alpha_dst_factor) {
+ indep_funcs = TRUE;
+ break;
+ }
+ }
+ for (; i < 8; ++i)
+ blend_en |= (cso->rt[i].blend_enable ? 1 : 0) << i;
+
+ for (i = 1; i < 8; ++i) {
+ if (cso->rt[i].colormask != cso->rt[0].colormask) {
+ indep_masks = TRUE;
+ break;
+ }
+ }
+ } else {
+ r = 0;
+ if (cso->rt[0].blend_enable)
+ blend_en = 0xff;
+ }
+
+ if (cso->logicop_enable) {
+ SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
+ SB_DATA (so, 1);
+ SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
+
+ SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0);
+ } else {
+ SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
+
+ SB_IMMED_3D(so, BLEND_INDEPENDENT, indep_funcs);
+ SB_IMMED_3D(so, MACRO_BLEND_ENABLES, blend_en);
+ if (indep_funcs) {
+ for (i = 0; i < 8; ++i) {
+ if (cso->rt[i].blend_enable) {
+ SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
+ }
+ }
+ } else
+ if (blend_en) {
+ SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[r].rgb_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_dst_factor));
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[r].alpha_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_src_factor));
+ SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
+ SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_dst_factor));
+ }
+
+ SB_IMMED_3D(so, COLOR_MASK_COMMON, !indep_masks);
+ if (indep_masks) {
+ SB_BEGIN_3D(so, COLOR_MASK(0), 8);
+ for (i = 0; i < 8; ++i)
SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
- }
+ } else {
+ SB_BEGIN_3D(so, COLOR_MASK(0), 1);
+ SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
+ }
+ }
- if (cso->logicop_enable) {
- SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
- SB_DATA (so, 1);
- SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
- } else {
- SB_OUT_3D (so, LOGIC_OP_ENABLE, 0);
- }
+ ms = 0;
+ if (cso->alpha_to_coverage)
+ ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
+ if (cso->alpha_to_one)
+ ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
- assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
- return so;
+ SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
+ SB_DATA (so, ms);
+
+ assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
+ return so;
}
static void
FREE(hwcso);
}
+/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
static void *
nvc0_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
struct nvc0_rasterizer_stateobj *so;
+ uint32_t reg;
so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
if (!so)
return NULL;
so->pipe = *cso;
-#ifndef NVC0_SCISSORS_CLIPPING
- SB_OUT_3D (so, SCISSOR_ENABLE(0), cso->scissor);
-#endif
+ /* Scissor enables are handled in scissor state, we will not want to
+ * always emit 16 commands, one for each scissor rectangle, here.
+ */
SB_BEGIN_3D(so, SHADE_MODEL, 1);
SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
NVC0_3D_SHADE_MODEL_SMOOTH);
- SB_OUT_3D (so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
- SB_OUT_3D (so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
+ SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
+ SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
+
+ SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
+ SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
+ SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
- SB_BEGIN_3D(so, LINE_WIDTH, 1);
+ SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
+
+ SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
+ if (cso->line_smooth)
+ SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
+ else
+ SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
SB_DATA (so, fui(cso->line_width));
- SB_OUT_3D (so, LINE_SMOOTH_ENABLE, cso->line_smooth);
- SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
+ SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
if (cso->line_stipple_enable) {
- SB_DATA (so, 1);
SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
SB_DATA (so, (cso->line_stipple_pattern << 8) |
cso->line_stipple_factor);
- } else {
- SB_DATA (so, 0);
}
- SB_OUT_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
+ SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
if (!cso->point_size_per_vertex) {
SB_BEGIN_3D(so, POINT_SIZE, 1);
SB_DATA (so, fui(cso->point_size));
}
- SB_OUT_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
- SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
+ reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
+ NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
+ NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
+
+ SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
+ SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
+ SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
+ SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
+
+ SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
- SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
+ SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
- SB_OUT_3D (so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
+ SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
break;
}
- SB_OUT_3D (so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
+ SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
SB_DATA (so, cso->offset_point);
SB_DATA (so, cso->offset_line);
SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
SB_DATA (so, fui(cso->offset_scale));
SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
- SB_DATA (so, fui(cso->offset_units)); /* XXX: multiply by 2 ? */
+ SB_DATA (so, fui(cso->offset_units * 2.0f));
+ SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
+ SB_DATA (so, fui(cso->offset_clamp));
}
- assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
+ if (cso->depth_clip)
+ reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
+ else
+ reg =
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
+
+ SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
+ SB_DATA (so, reg);
+
+ assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
return (void *)so;
}
so->pipe = *cso;
- SB_OUT_3D (so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
- SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
+ SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
if (cso->depth.enabled) {
- SB_DATA (so, 1);
+ SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
SB_DATA (so, nvgl_comparison_op(cso->depth.func));
- } else {
- SB_DATA (so, 0);
}
if (cso->stencil[0].enabled) {
- SB_BEGIN_3D(so, STENCIL_FRONT_ENABLE, 5);
+ SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
SB_DATA (so, 1);
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
- SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
- SB_DATA (so, cso->stencil[0].writemask);
+ SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
SB_DATA (so, cso->stencil[0].valuemask);
+ SB_DATA (so, cso->stencil[0].writemask);
} else {
- SB_OUT_3D (so, STENCIL_FRONT_ENABLE, 0);
+ SB_IMMED_3D(so, STENCIL_ENABLE, 0);
}
if (cso->stencil[1].enabled) {
+ assert(cso->stencil[0].enabled);
SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
SB_DATA (so, 1);
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
SB_DATA (so, cso->stencil[1].writemask);
SB_DATA (so, cso->stencil[1].valuemask);
- } else {
- SB_OUT_3D (so, STENCIL_TWO_SIDE_ENABLE, 0);
+ } else
+ if (cso->stencil[0].enabled) {
+ SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
}
-
- SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
+
+ SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
if (cso->alpha.enabled) {
- SB_DATA (so, 1);
SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
SB_DATA (so, fui(cso->alpha.ref_value));
SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
- } else {
- SB_DATA (so, 0);
}
- assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
+ assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
return (void *)so;
}
}
}
-static void *
-nvc0_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
- struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry);
- float f[2];
-
- so->id = -1;
-
- so->tsc[0] = (0x00026000 |
- (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
- (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
- (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
-
- switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
- break;
- }
-
- switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
- break;
- }
-
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NEAREST:
- so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
- break;
- }
-
- if (cso->max_anisotropy >= 16)
- so->tsc[0] |= (7 << 20);
- else
- if (cso->max_anisotropy >= 12)
- so->tsc[0] |= (6 << 20);
- else {
- so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
-
- if (cso->max_anisotropy >= 4)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
- else
- if (cso->max_anisotropy >= 2)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
- }
-
- if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- /* NOTE: must be deactivated for non-shadow textures */
- so->tsc[0] |= (1 << 9);
- so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
- }
-
- f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
- so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
-
- f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
- f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
- so->tsc[2] |=
- (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
-
- so->tsc[4] = fui(cso->border_color[0]);
- so->tsc[5] = fui(cso->border_color[1]);
- so->tsc[6] = fui(cso->border_color[2]);
- so->tsc[7] = fui(cso->border_color[3]);
-
- return (void *)so;
-}
-
static void
nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
if (nvc0_context(pipe)->samplers[s][i] == hwcso)
nvc0_context(pipe)->samplers[s][i] = NULL;
- nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso));
+ nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
FREE(hwcso);
}
unsigned i;
for (i = 0; i < nr; ++i) {
- struct nvc0_tsc_entry *old = nvc0->samplers[s][i];
+ struct nv50_tsc_entry *old = nvc0->samplers[s][i];
+
+ if (hwcso[i] == old)
+ continue;
+ nvc0->samplers_dirty[s] |= 1 << i;
- nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]);
+ nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
if (old)
nvc0_screen_tsc_unlock(nvc0->screen, old);
}
- for (; i < nvc0->num_samplers[s]; ++i)
- if (nvc0->samplers[s][i])
+ for (; i < nvc0->num_samplers[s]; ++i) {
+ if (nvc0->samplers[s][i]) {
nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
+ nvc0->samplers[s][i] = NULL;
+ }
+ }
nvc0->num_samplers[s] = nr;
nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
}
+static void
+nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
+ const unsigned s,
+ unsigned start, unsigned nr, void **cso)
+{
+ const unsigned end = start + nr;
+ int last_valid = -1;
+ unsigned i;
+
+ if (cso) {
+ for (i = start; i < end; ++i) {
+ const unsigned p = i - start;
+ if (cso[p])
+ last_valid = i;
+ if (cso[p] == nvc0->samplers[s][i])
+ continue;
+ nvc0->samplers_dirty[s] |= 1 << i;
+
+ if (nvc0->samplers[s][i])
+ nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
+ nvc0->samplers[s][i] = cso[p];
+ }
+ } else {
+ for (i = start; i < end; ++i) {
+ if (nvc0->samplers[s][i]) {
+ nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
+ nvc0->samplers[s][i] = NULL;
+ nvc0->samplers_dirty[s] |= 1 << i;
+ }
+ }
+ }
+
+ if (nvc0->num_samplers[s] <= end) {
+ if (last_valid < 0) {
+ for (i = start; i && !nvc0->samplers[s][i - 1]; --i);
+ nvc0->num_samplers[s] = i;
+ } else {
+ nvc0->num_samplers[s] = last_valid + 1;
+ }
+ }
+}
+
+static void
+nvc0_cp_sampler_states_bind(struct pipe_context *pipe,
+ unsigned start, unsigned nr, void **cso)
+{
+ nvc0_stage_sampler_states_bind_range(nvc0_context(pipe), 5, start, nr, cso);
+
+ nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
+}
+
/* NOTE: only called when not referenced anywhere, won't be bound */
static void
nvc0_sampler_view_destroy(struct pipe_context *pipe,
{
pipe_resource_reference(&view->texture, NULL);
- nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view));
+ nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
- FREE(nvc0_tic_entry(view));
+ FREE(nv50_tic_entry(view));
}
static INLINE void
unsigned i;
for (i = 0; i < nr; ++i) {
- struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
- if (old)
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
+
+ if (views[i] == nvc0->textures[s][i])
+ continue;
+ nvc0->textures_dirty[s] |= 1 << i;
+
+ if (old) {
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
nvc0_screen_tic_unlock(nvc0->screen, old);
+ }
pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
}
for (i = nr; i < nvc0->num_textures[s]; ++i) {
- struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
- if (!old)
- continue;
- nvc0_screen_tic_unlock(nvc0->screen, old);
-
- pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
+ if (old) {
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
+ nvc0_screen_tic_unlock(nvc0->screen, old);
+ pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
+ }
}
nvc0->num_textures[s] = nr;
nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
}
+static void
+nvc0_stage_set_sampler_views_range(struct nvc0_context *nvc0, const unsigned s,
+ unsigned start, unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ struct nouveau_bufctx *bctx = (s == 5) ? nvc0->bufctx_cp : nvc0->bufctx_3d;
+ const unsigned end = start + nr;
+ const unsigned bin = (s == 5) ? NVC0_BIND_CP_TEX(0) : NVC0_BIND_TEX(s, 0);
+ int last_valid = -1;
+ unsigned i;
+
+ if (views) {
+ for (i = start; i < end; ++i) {
+ const unsigned p = i - start;
+ if (views[p])
+ last_valid = i;
+ if (views[p] == nvc0->textures[s][i])
+ continue;
+ nvc0->textures_dirty[s] |= 1 << i;
+
+ if (nvc0->textures[s][i]) {
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
+ nouveau_bufctx_reset(bctx, bin + i);
+ nvc0_screen_tic_unlock(nvc0->screen, old);
+ }
+ pipe_sampler_view_reference(&nvc0->textures[s][i], views[p]);
+ }
+ } else {
+ for (i = start; i < end; ++i) {
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
+ if (!old)
+ continue;
+ nvc0->textures_dirty[s] |= 1 << i;
+
+ nvc0_screen_tic_unlock(nvc0->screen, old);
+ pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
+ nouveau_bufctx_reset(bctx, bin + i);
+ }
+ }
+
+ if (nvc0->num_textures[s] <= end) {
+ if (last_valid < 0) {
+ for (i = start; i && !nvc0->textures[s][i - 1]; --i);
+ nvc0->num_textures[s] = i;
+ } else {
+ nvc0->num_textures[s] = last_valid + 1;
+ }
+ }
+}
+
+static void
+nvc0_cp_set_sampler_views(struct pipe_context *pipe,
+ unsigned start, unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ nvc0_stage_set_sampler_views_range(nvc0_context(pipe), 5, start, nr, views);
+
+ nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES;
+}
+
+
/* ============================= SHADERS =======================================
*/
return NULL;
prog->type = type;
- prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+
+ if (cso->tokens)
+ prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+
+ if (cso->stream_output.num_outputs)
+ prog->pipe.stream_output = cso->stream_output;
return (void *)prog;
}
nvc0->dirty |= NVC0_NEW_GMTYPROG;
}
+static void *
+nvc0_cp_state_create(struct pipe_context *pipe,
+ const struct pipe_compute_state *cso)
+{
+ struct nvc0_program *prog;
+
+ prog = CALLOC_STRUCT(nvc0_program);
+ if (!prog)
+ return NULL;
+ prog->type = PIPE_SHADER_COMPUTE;
+
+ prog->cp.smem_size = cso->req_local_mem;
+ prog->cp.lmem_size = cso->req_private_mem;
+ prog->parm_size = cso->req_input_mem;
+
+ prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
+
+ return (void *)prog;
+}
+
static void
-nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_resource *res)
+nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
- switch (shader) {
- case PIPE_SHADER_VERTEX: shader = 0; break;
- /*
- case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
- case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
- */
- case PIPE_SHADER_GEOMETRY: shader = 3; break;
- case PIPE_SHADER_FRAGMENT: shader = 4; break;
- default:
- assert(0);
- break;
- }
+ nvc0->compprog = hwcso;
+ nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM;
+}
- if (nvc0->constbuf[shader][index])
- nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
- nvc0_resource(
- nvc0->constbuf[shader][index]));
+static void
+nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+ struct pipe_constant_buffer *cb)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct pipe_resource *res = cb ? cb->buffer : NULL;
+ const unsigned s = nvc0_shader_stage(shader);
+ const unsigned i = index;
- pipe_resource_reference(&nvc0->constbuf[shader][index], res);
+ if (unlikely(shader == PIPE_SHADER_COMPUTE)) {
+ assert(!cb || !cb->user_buffer);
+ if (nvc0->constbuf[s][i].u.buf)
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
- nvc0->constbuf_dirty[shader] |= 1 << index;
+ nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
+ } else {
+ if (nvc0->constbuf[s][i].user)
+ nvc0->constbuf[s][i].u.buf = NULL;
+ else
+ if (nvc0->constbuf[s][i].u.buf)
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
- nvc0->dirty |= NVC0_NEW_CONSTBUF;
+ nvc0->dirty |= NVC0_NEW_CONSTBUF;
+ }
+ nvc0->constbuf_dirty[s] |= 1 << i;
+
+ pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, res);
+
+ nvc0->constbuf[s][i].user = (cb && cb->user_buffer) ? TRUE : FALSE;
+ if (nvc0->constbuf[s][i].user) {
+ nvc0->constbuf[s][i].u.data = cb->user_buffer;
+ nvc0->constbuf[s][i].size = cb->buffer_size;
+ } else
+ if (cb) {
+ nvc0->constbuf[s][i].offset = cb->buffer_offset;
+ nvc0->constbuf[s][i].size = align(cb->buffer_size, 0x100);
+ }
}
/* =============================================================================
const struct pipe_clip_state *clip)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
- const unsigned size = clip->nr * sizeof(clip->ucp[0]);
-
- memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
- nvc0->clip.nr = clip->nr;
- nvc0->clip.depth_clamp = clip->depth_clamp;
+ memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
nvc0->dirty |= NVC0_NEW_CLIP;
}
const struct pipe_framebuffer_state *fb)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
+ unsigned i;
+
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
+
+ for (i = 0; i < fb->nr_cbufs; ++i)
+ pipe_surface_reference(&nvc0->framebuffer.cbufs[i], fb->cbufs[i]);
+ for (; i < nvc0->framebuffer.nr_cbufs; ++i)
+ pipe_surface_reference(&nvc0->framebuffer.cbufs[i], NULL);
+
+ nvc0->framebuffer.nr_cbufs = fb->nr_cbufs;
+
+ nvc0->framebuffer.width = fb->width;
+ nvc0->framebuffer.height = fb->height;
+
+ pipe_surface_reference(&nvc0->framebuffer.zsbuf, fb->zsbuf);
- nvc0->framebuffer = *fb;
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
}
}
static void
-nvc0_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *scissor)
+nvc0_set_scissor_states(struct pipe_context *pipe,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
}
static void
-nvc0_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
+nvc0_set_viewport_states(struct pipe_context *pipe,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *vpt)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
static void
nvc0_set_vertex_buffers(struct pipe_context *pipe,
- unsigned count,
+ unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
+ unsigned i;
- memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
- nvc0->num_vtxbufs = count;
+ util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
+ start_slot, count);
+
+ if (!vb) {
+ nvc0->vbo_user &= ~(((1ull << count) - 1) << start_slot);
+ nvc0->constant_vbos &= ~(((1ull << count) - 1) << start_slot);
+ return;
+ }
+
+ for (i = 0; i < count; ++i) {
+ unsigned dst_index = start_slot + i;
+
+ if (vb[i].user_buffer) {
+ nvc0->vbo_user |= 1 << dst_index;
+ if (!vb[i].stride)
+ nvc0->constant_vbos |= 1 << dst_index;
+ else
+ nvc0->constant_vbos &= ~(1 << dst_index);
+ } else {
+ nvc0->vbo_user &= ~(1 << dst_index);
+ nvc0->constant_vbos &= ~(1 << dst_index);
+ }
+ }
nvc0->dirty |= NVC0_NEW_ARRAYS;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
}
static void
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
- if (ib)
- memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
- else
- nvc0->idxbuf.buffer = NULL;
+ if (nvc0->idxbuf.buffer)
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
+
+ if (ib) {
+ pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
+ nvc0->idxbuf.index_size = ib->index_size;
+ if (ib->buffer) {
+ nvc0->idxbuf.offset = ib->offset;
+ nvc0->dirty |= NVC0_NEW_IDXBUF;
+ } else {
+ nvc0->idxbuf.user_buffer = ib->user_buffer;
+ nvc0->dirty &= ~NVC0_NEW_IDXBUF;
+ }
+ } else {
+ nvc0->dirty &= ~NVC0_NEW_IDXBUF;
+ pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
+ }
}
static void
nvc0->dirty |= NVC0_NEW_VERTEX;
}
+static struct pipe_stream_output_target *
+nvc0_so_target_create(struct pipe_context *pipe,
+ struct pipe_resource *res,
+ unsigned offset, unsigned size)
+{
+ struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
+ if (!targ)
+ return NULL;
+
+ targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET);
+ if (!targ->pq) {
+ FREE(targ);
+ return NULL;
+ }
+ targ->clean = TRUE;
+
+ targ->pipe.buffer_size = size;
+ targ->pipe.buffer_offset = offset;
+ targ->pipe.context = pipe;
+ targ->pipe.buffer = NULL;
+ pipe_resource_reference(&targ->pipe.buffer, res);
+ pipe_reference_init(&targ->pipe.reference, 1);
+
+ return &targ->pipe;
+}
+
+static void
+nvc0_so_target_destroy(struct pipe_context *pipe,
+ struct pipe_stream_output_target *ptarg)
+{
+ struct nvc0_so_target *targ = nvc0_so_target(ptarg);
+ pipe->destroy_query(pipe, targ->pq);
+ pipe_resource_reference(&targ->pipe.buffer, NULL);
+ FREE(targ);
+}
+
+static void
+nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ unsigned append_mask)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ unsigned i;
+ boolean serialize = TRUE;
+
+ assert(num_targets <= 4);
+
+ for (i = 0; i < num_targets; ++i) {
+ if (nvc0->tfbbuf[i] == targets[i] && (append_mask & (1 << i)))
+ continue;
+ nvc0->tfbbuf_dirty |= 1 << i;
+
+ if (nvc0->tfbbuf[i] && nvc0->tfbbuf[i] != targets[i])
+ nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
+
+ if (targets[i] && !(append_mask & (1 << i)))
+ nvc0_so_target(targets[i])->clean = TRUE;
+
+ pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
+ }
+ for (; i < nvc0->num_tfbbufs; ++i) {
+ nvc0->tfbbuf_dirty |= 1 << i;
+ nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
+ pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
+ }
+ nvc0->num_tfbbufs = num_targets;
+
+ if (nvc0->tfbbuf_dirty)
+ nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
+}
+
+static void
+nvc0_bind_surfaces_range(struct nvc0_context *nvc0, const unsigned t,
+ unsigned start, unsigned nr,
+ struct pipe_surface **psurfaces)
+{
+ const unsigned end = start + nr;
+ const unsigned mask = ((1 << nr) - 1) << start;
+ unsigned i;
+
+ if (psurfaces) {
+ for (i = start; i < end; ++i) {
+ const unsigned p = i - start;
+ if (psurfaces[p])
+ nvc0->surfaces_valid[t] |= (1 << i);
+ else
+ nvc0->surfaces_valid[t] &= ~(1 << i);
+ pipe_surface_reference(&nvc0->surfaces[t][i], psurfaces[p]);
+ }
+ } else {
+ for (i = start; i < end; ++i)
+ pipe_surface_reference(&nvc0->surfaces[t][i], NULL);
+ nvc0->surfaces_valid[t] &= ~mask;
+ }
+ nvc0->surfaces_dirty[t] |= mask;
+
+ if (t == 0)
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_SUF);
+ else
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
+}
+
+static void
+nvc0_set_compute_resources(struct pipe_context *pipe,
+ unsigned start, unsigned nr,
+ struct pipe_surface **resources)
+{
+ nvc0_bind_surfaces_range(nvc0_context(pipe), 1, start, nr, resources);
+
+ nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
+}
+
+static void
+nvc0_set_shader_resources(struct pipe_context *pipe,
+ unsigned start, unsigned nr,
+ struct pipe_surface **resources)
+{
+ nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, resources);
+
+ nvc0_context(pipe)->dirty |= NVC0_NEW_SURFACES;
+}
+
+static INLINE void
+nvc0_set_global_handle(uint32_t *phandle, struct pipe_resource *res)
+{
+ struct nv04_resource *buf = nv04_resource(res);
+ if (buf) {
+ uint64_t limit = (buf->address + buf->base.width0) - 1;
+ if (limit < (1ULL << 32)) {
+ *phandle = (uint32_t)buf->address;
+ } else {
+ NOUVEAU_ERR("Cannot map into TGSI_RESOURCE_GLOBAL: "
+ "resource not contained within 32-bit address space !\n");
+ *phandle = 0;
+ }
+ } else {
+ *phandle = 0;
+ }
+}
+
+static void
+nvc0_set_global_bindings(struct pipe_context *pipe,
+ unsigned start, unsigned nr,
+ struct pipe_resource **resources,
+ uint32_t **handles)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct pipe_resource **ptr;
+ unsigned i;
+ const unsigned end = start + nr;
+
+ if (nvc0->global_residents.size <= (end * sizeof(struct pipe_resource *))) {
+ const unsigned old_size = nvc0->global_residents.size;
+ const unsigned req_size = end * sizeof(struct pipe_resource *);
+ util_dynarray_resize(&nvc0->global_residents, req_size);
+ memset((uint8_t *)nvc0->global_residents.data + old_size, 0,
+ req_size - old_size);
+ }
+
+ if (resources) {
+ ptr = util_dynarray_element(
+ &nvc0->global_residents, struct pipe_resource *, start);
+ for (i = 0; i < nr; ++i) {
+ pipe_resource_reference(&ptr[i], resources[i]);
+ nvc0_set_global_handle(handles[i], resources[i]);
+ }
+ } else {
+ ptr = util_dynarray_element(
+ &nvc0->global_residents, struct pipe_resource *, start);
+ for (i = 0; i < nr; ++i)
+ pipe_resource_reference(&ptr[i], NULL);
+ }
+
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
+
+ nvc0->dirty_cp = NVC0_NEW_CP_GLOBALS;
+}
+
void
nvc0_init_state_functions(struct nvc0_context *nvc0)
{
- nvc0->pipe.create_blend_state = nvc0_blend_state_create;
- nvc0->pipe.bind_blend_state = nvc0_blend_state_bind;
- nvc0->pipe.delete_blend_state = nvc0_blend_state_delete;
-
- nvc0->pipe.create_rasterizer_state = nvc0_rasterizer_state_create;
- nvc0->pipe.bind_rasterizer_state = nvc0_rasterizer_state_bind;
- nvc0->pipe.delete_rasterizer_state = nvc0_rasterizer_state_delete;
-
- nvc0->pipe.create_depth_stencil_alpha_state = nvc0_zsa_state_create;
- nvc0->pipe.bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
- nvc0->pipe.delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
-
- nvc0->pipe.create_sampler_state = nvc0_sampler_state_create;
- nvc0->pipe.delete_sampler_state = nvc0_sampler_state_delete;
- nvc0->pipe.bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
- nvc0->pipe.bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
- nvc0->pipe.bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
-
- nvc0->pipe.create_sampler_view = nvc0_create_sampler_view;
- nvc0->pipe.sampler_view_destroy = nvc0_sampler_view_destroy;
- nvc0->pipe.set_vertex_sampler_views = nvc0_vp_set_sampler_views;
- nvc0->pipe.set_fragment_sampler_views = nvc0_fp_set_sampler_views;
- nvc0->pipe.set_geometry_sampler_views = nvc0_gp_set_sampler_views;
-
- nvc0->pipe.create_vs_state = nvc0_vp_state_create;
- nvc0->pipe.create_fs_state = nvc0_fp_state_create;
- nvc0->pipe.create_gs_state = nvc0_gp_state_create;
- nvc0->pipe.bind_vs_state = nvc0_vp_state_bind;
- nvc0->pipe.bind_fs_state = nvc0_fp_state_bind;
- nvc0->pipe.bind_gs_state = nvc0_gp_state_bind;
- nvc0->pipe.delete_vs_state = nvc0_sp_state_delete;
- nvc0->pipe.delete_fs_state = nvc0_sp_state_delete;
- nvc0->pipe.delete_gs_state = nvc0_sp_state_delete;
-
- nvc0->pipe.set_blend_color = nvc0_set_blend_color;
- nvc0->pipe.set_stencil_ref = nvc0_set_stencil_ref;
- nvc0->pipe.set_clip_state = nvc0_set_clip_state;
- nvc0->pipe.set_sample_mask = nvc0_set_sample_mask;
- nvc0->pipe.set_constant_buffer = nvc0_set_constant_buffer;
- nvc0->pipe.set_framebuffer_state = nvc0_set_framebuffer_state;
- nvc0->pipe.set_polygon_stipple = nvc0_set_polygon_stipple;
- nvc0->pipe.set_scissor_state = nvc0_set_scissor_state;
- nvc0->pipe.set_viewport_state = nvc0_set_viewport_state;
-
- nvc0->pipe.create_vertex_elements_state = nvc0_vertex_state_create;
- nvc0->pipe.delete_vertex_elements_state = nvc0_vertex_state_delete;
- nvc0->pipe.bind_vertex_elements_state = nvc0_vertex_state_bind;
-
- nvc0->pipe.set_vertex_buffers = nvc0_set_vertex_buffers;
- nvc0->pipe.set_index_buffer = nvc0_set_index_buffer;
+ struct pipe_context *pipe = &nvc0->base.pipe;
+
+ pipe->create_blend_state = nvc0_blend_state_create;
+ pipe->bind_blend_state = nvc0_blend_state_bind;
+ pipe->delete_blend_state = nvc0_blend_state_delete;
+
+ pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
+ pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
+ pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
+
+ pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
+ pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
+ pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
+
+ pipe->create_sampler_state = nv50_sampler_state_create;
+ pipe->delete_sampler_state = nvc0_sampler_state_delete;
+ pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
+ pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
+ pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
+ pipe->bind_compute_sampler_states = nvc0_cp_sampler_states_bind;
+
+ pipe->create_sampler_view = nvc0_create_sampler_view;
+ pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
+ pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views;
+ pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
+ pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
+ pipe->set_compute_sampler_views = nvc0_cp_set_sampler_views;
+
+ pipe->create_vs_state = nvc0_vp_state_create;
+ pipe->create_fs_state = nvc0_fp_state_create;
+ pipe->create_gs_state = nvc0_gp_state_create;
+ pipe->bind_vs_state = nvc0_vp_state_bind;
+ pipe->bind_fs_state = nvc0_fp_state_bind;
+ pipe->bind_gs_state = nvc0_gp_state_bind;
+ pipe->delete_vs_state = nvc0_sp_state_delete;
+ pipe->delete_fs_state = nvc0_sp_state_delete;
+ pipe->delete_gs_state = nvc0_sp_state_delete;
+
+ pipe->create_compute_state = nvc0_cp_state_create;
+ pipe->bind_compute_state = nvc0_cp_state_bind;
+ pipe->delete_compute_state = nvc0_sp_state_delete;
+
+ pipe->set_blend_color = nvc0_set_blend_color;
+ pipe->set_stencil_ref = nvc0_set_stencil_ref;
+ pipe->set_clip_state = nvc0_set_clip_state;
+ pipe->set_sample_mask = nvc0_set_sample_mask;
+ pipe->set_constant_buffer = nvc0_set_constant_buffer;
+ pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
+ pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
+ pipe->set_scissor_states = nvc0_set_scissor_states;
+ pipe->set_viewport_states = nvc0_set_viewport_states;
+
+ pipe->create_vertex_elements_state = nvc0_vertex_state_create;
+ pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
+ pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
+
+ pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
+ pipe->set_index_buffer = nvc0_set_index_buffer;
+
+ pipe->create_stream_output_target = nvc0_so_target_create;
+ pipe->stream_output_target_destroy = nvc0_so_target_destroy;
+ pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
+
+ pipe->set_global_binding = nvc0_set_global_bindings;
+ pipe->set_compute_resources = nvc0_set_compute_resources;
+ pipe->set_shader_resources = nvc0_set_shader_resources;
}