#include "nvc0_context.h"
#include "nvc0_resource.h"
-#include "nv50_texture.xml.h"
+#include "nv50/nv50_texture.xml.h"
#include "util/u_format.h"
+#define NV50_TIC_0_SWIZZLE__MASK \
+ (NV50_TIC_0_MAPA__MASK | NV50_TIC_0_MAPB__MASK | \
+ NV50_TIC_0_MAPG__MASK | NV50_TIC_0_MAPR__MASK)
+
static INLINE uint32_t
-nv50_tic_swizzle(uint32_t tc, unsigned swz)
+nv50_tic_swizzle(uint32_t tc, unsigned swz, boolean tex_int)
{
switch (swz) {
case PIPE_SWIZZLE_RED:
case PIPE_SWIZZLE_ALPHA:
return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
case PIPE_SWIZZLE_ONE:
- return NV50_TIC_MAP_ONE;
+ return tex_int ? NV50_TIC_MAP_ONE_INT : NV50_TIC_MAP_ONE_FLOAT;
case PIPE_SWIZZLE_ZERO:
default:
return NV50_TIC_MAP_ZERO;
uint32_t *tic;
uint32_t swz[4];
uint32_t depth;
- struct nvc0_tic_entry *view;
+ struct nv50_tic_entry *view;
struct nvc0_miptree *mt = nvc0_miptree(texture);
+ boolean tex_int;
- view = MALLOC_STRUCT(nvc0_tic_entry);
+ view = MALLOC_STRUCT(nv50_tic_entry);
if (!view)
return NULL;
tic = &view->tic[0];
- desc = util_format_description(mt->base.base.format);
+ desc = util_format_description(view->pipe.format);
/* TIC[0] */
tic[0] = nvc0_format_table[view->pipe.format].tic;
- swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
- swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
- swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
- swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ tex_int = FALSE; /* XXX: integer textures */
+
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
(swz[0] << NV50_TIC_0_MAPR__SHIFT) |
(swz[1] << NV50_TIC_0_MAPG__SHIFT) |
tic[1] = /* mt->base.bo->offset; */ 0;
tic[2] = /* mt->base.bo->offset >> 32 */ 0;
- tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
+ tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
break;
case PIPE_BUFFER:
- tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
+ tic[2] |= NV50_TIC_2_TARGET_BUFFER | NV50_TIC_2_LINEAR;
+ break;
default:
NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
return FALSE;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_textures[s]; ++i) {
- struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
if (!tic) {
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_samplers[s]; ++i) {
- struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
+ struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]);
if (!tsc) {
BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);