struct translate_key transkey;
unsigned i;
- assert(num_elements);
-
so = MALLOC(sizeof(*so) +
num_elements * sizeof(struct nvc0_vertex_element));
if (!so)
{
const void *data;
struct nouveau_channel *chan = nvc0->screen->base.channel;
- struct nvc0_resource *res = nvc0_resource(vb->buffer);
+ struct nv04_resource *res = nv04_resource(vb->buffer);
float v[4];
int i;
const unsigned nc = util_format_get_nr_components(ve->src_format);
- data = nvc0_resource_map_offset(nvc0, res, vb->buffer_offset +
- ve->src_offset, NOUVEAU_BO_RD);
+ data = nouveau_resource_map_offset(&nvc0->base, res, vb->buffer_offset +
+ ve->src_offset, NOUVEAU_BO_RD);
util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
nvc0_prevalidate_vbufs(struct nvc0_context *nvc0)
{
struct pipe_vertex_buffer *vb;
- struct nvc0_resource *buf;
+ struct nv04_resource *buf;
int i;
uint32_t base, size;
vb = &nvc0->vtxbuf[i];
if (!vb->stride)
continue;
- buf = nvc0_resource(vb->buffer);
+ buf = nv04_resource(vb->buffer);
/* NOTE: user buffers with temporary storage count as mapped by GPU */
- if (!nvc0_resource_mapped_by_gpu(vb->buffer)) {
+ if (!nouveau_resource_mapped_by_gpu(vb->buffer)) {
if (nvc0->vbo_push_hint) {
nvc0->vbo_fifo = ~0;
continue;
} else {
- if (buf->status & NVC0_BUFFER_STATUS_USER_MEMORY) {
+ if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
nvc0->vbo_user |= 1 << i;
assert(vb->stride > vb->buffer_offset);
nvc0_vbuf_range(nvc0, i, &base, &size);
- nvc0_user_buffer_upload(buf, base, size);
+ nouveau_user_buffer_upload(buf, base, size);
} else {
- nvc0_buffer_migrate(nvc0, buf, NOUVEAU_BO_GART);
+ nouveau_buffer_migrate(&nvc0->base, buf, NOUVEAU_BO_GART);
}
- nvc0->vbo_dirty = TRUE;
+ nvc0->base.vbo_dirty = TRUE;
}
}
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX, buf, NOUVEAU_BO_RD);
- nvc0_buffer_adjust_score(nvc0, buf, 1);
+ nouveau_buffer_adjust_score(&nvc0->base, buf, 1);
}
}
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
const int b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
- struct nvc0_resource *buf = nvc0_resource(vb->buffer);
+ struct nv04_resource *buf = nv04_resource(vb->buffer);
if (!(nvc0->vbo_user & (1 << b)))
continue;
if (!(written & (1 << b))) {
written |= 1 << b;
- nvc0_user_buffer_upload(buf, base, size);
+ nouveau_user_buffer_upload(buf, base, size);
}
offset = vb->buffer_offset + ve->src_offset;
OUT_RESRCh(chan, buf, offset, NOUVEAU_BO_RD);
OUT_RESRCl(chan, buf, offset, NOUVEAU_BO_RD);
}
- nvc0->vbo_dirty = TRUE;
+ nvc0->base.vbo_dirty = TRUE;
}
static INLINE void
int i = ffs(vbo_user) - 1;
vbo_user &= ~(1 << i);
- nvc0_buffer_release_gpu_storage(nvc0_resource(nvc0->vtxbuf[i].buffer));
+ nouveau_buffer_release_gpu_storage(nv04_resource(nvc0->vtxbuf[i].buffer));
}
}
struct nvc0_vertex_element *ve;
unsigned i;
- if (unlikely(vertex->need_conversion)) {
+ if (unlikely(vertex->need_conversion || NVC0_USING_EDGEFLAG(nvc0))) {
nvc0->vbo_fifo = ~0;
nvc0->vbo_user = 0;
} else {
}
for (i = 0; i < vertex->num_elements; ++i) {
- struct nvc0_resource *res;
+ struct nv04_resource *res;
unsigned size, offset;
ve = &vertex->element[i];
IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
}
- res = nvc0_resource(vb->buffer);
+ res = nv04_resource(vb->buffer);
if (nvc0->vbo_fifo || unlikely(vb->stride == 0)) {
if (!nvc0->vbo_fifo)
for (; i < nvc0->state.num_vtxelts; ++i) {
BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
OUT_RING (chan, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
+ if (unlikely(nvc0->state.instance_elts & (1 << i)))
+ IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, 0);
}
static void
nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
{
- struct nvc0_context *nvc0 = chan->user_private;
+ struct nvc0_screen *screen = chan->user_private;
+
+ nouveau_fence_update(&screen->base, TRUE);
- nvc0_bufctx_emit_relocs(nvc0);
+ nvc0_bufctx_emit_relocs(screen->cur_ctx);
}
static void
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned prim;
- chan->flush_notify = nvc0_draw_vbo_flush_notify;
- chan->user_private = nvc0;
+ if (nvc0->state.index_bias) {
+ IMMED_RING(chan, RING_3D(VB_ELEMENT_BASE), 0);
+ nvc0->state.index_bias = 0;
+ }
prim = nvc0_prim_gl(mode);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
-
- chan->flush_notify = NULL;
}
static void
unsigned prim;
const unsigned index_size = nvc0->idxbuf.index_size;
- chan->flush_notify = nvc0_draw_vbo_flush_notify;
- chan->user_private = nvc0;
-
prim = nvc0_prim_gl(mode);
if (index_bias != nvc0->state.index_bias) {
nvc0->state.index_bias = index_bias;
}
- if (nvc0_resource_mapped_by_gpu(nvc0->idxbuf.buffer)) {
- struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
+ if (nouveau_resource_mapped_by_gpu(nvc0->idxbuf.buffer)) {
+ struct nv04_resource *res = nv04_resource(nvc0->idxbuf.buffer);
unsigned offset = nvc0->idxbuf.offset;
unsigned limit = nvc0->idxbuf.buffer->width0 - 1;
- nvc0_buffer_adjust_score(nvc0, res, 1);
+ nouveau_buffer_adjust_score(&nvc0->base, res, 1);
while (instance_count--) {
MARK_RING (chan, 11, 4);
mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
} else {
- data = nvc0_resource_map_offset(nvc0, nvc0_resource(nvc0->idxbuf.buffer),
- nvc0->idxbuf.offset, NOUVEAU_BO_RD);
+ data = nouveau_resource_map_offset(&nvc0->base,
+ nv04_resource(nvc0->idxbuf.buffer),
+ nvc0->idxbuf.offset, NOUVEAU_BO_RD);
if (!data)
return;
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
}
-
- chan->flush_notify = NULL;
}
void
if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
nvc0_update_user_vbufs(nvc0);
- nvc0_state_validate(nvc0);
+ /* 8 as minimum to avoid immediate double validation of new buffers */
+ nvc0_state_validate(nvc0, ~0, 8);
+
+ chan->flush_notify = nvc0_draw_vbo_flush_notify;
if (nvc0->vbo_fifo) {
nvc0_push_vbo(nvc0, info);
+ chan->flush_notify = nvc0_default_flush_notify;
return;
}
OUT_RING (chan, info->start_instance);
}
- if (nvc0->vbo_dirty) {
+ if (nvc0->base.vbo_dirty) {
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FLUSH), 1);
OUT_RING (chan, 0);
- nvc0->vbo_dirty = FALSE;
+ nvc0->base.vbo_dirty = FALSE;
}
if (!info->indexed) {
info->mode, info->start, info->count,
info->instance_count, info->index_bias);
}
+ chan->flush_notify = nvc0_default_flush_notify;
nvc0_release_user_vbufs(nvc0);
}