* SOFTWARE.
*/
+#define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
+
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
struct nvc0_vertex_stateobj *so;
struct translate_key transkey;
unsigned i;
-
- assert(num_elements);
+ unsigned src_offset_max = 0;
so = MALLOC(sizeof(*so) +
- (num_elements - 1) * sizeof(struct nvc0_vertex_element));
+ num_elements * sizeof(struct nvc0_vertex_element));
if (!so)
return NULL;
so->num_elements = num_elements;
- so->instance_bits = 0;
+ so->instance_elts = 0;
+ so->instance_bufs = 0;
+ so->shared_slots = FALSE;
+ so->need_conversion = FALSE;
+
+ memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
+
+ for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
+ so->min_instance_div[i] = 0xffffffff;
transkey.nr_elements = 0;
transkey.output_stride = 0;
for (i = 0; i < num_elements; ++i) {
const struct pipe_vertex_element *ve = &elements[i];
const unsigned vbi = ve->vertex_buffer_index;
+ unsigned size;
enum pipe_format fmt = ve->src_format;
so->element[i].pipe = elements[i];
return NULL;
}
so->element[i].state = nvc0_format_table[fmt].vtx;
+ so->need_conversion = TRUE;
}
- so->element[i].state |= i;
+ size = util_format_get_blocksize(fmt);
+
+ src_offset_max = MAX2(src_offset_max, ve->src_offset);
+
+ if (so->vb_access_size[vbi] < (ve->src_offset + size))
+ so->vb_access_size[vbi] = ve->src_offset + size;
- if (likely(!ve->instance_divisor)) {
+ if (unlikely(ve->instance_divisor)) {
+ so->instance_elts |= 1 << i;
+ so->instance_bufs |= 1 << vbi;
+ if (ve->instance_divisor < so->min_instance_div[vbi])
+ so->min_instance_div[vbi] = ve->instance_divisor;
+ }
+
+ if (1) {
+ unsigned ca;
unsigned j = transkey.nr_elements++;
+ ca = util_format_description(fmt)->channel[0].size / 8;
+ if (ca != 1 && ca != 2)
+ ca = 4;
+
transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
transkey.element[j].input_format = ve->src_format;
transkey.element[j].input_buffer = vbi;
transkey.element[j].input_offset = ve->src_offset;
transkey.element[j].instance_divisor = ve->instance_divisor;
+ transkey.output_stride = align(transkey.output_stride, ca);
transkey.element[j].output_format = fmt;
transkey.element[j].output_offset = transkey.output_stride;
- transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3;
- } else {
- so->instance_bits |= 1 << i;
+ transkey.output_stride += size;
+
+ so->element[i].state_alt = so->element[i].state;
+ so->element[i].state_alt |= transkey.element[j].output_offset << 7;
}
+
+ so->element[i].state |= i << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
}
+ transkey.output_stride = align(transkey.output_stride, 4);
+ so->size = transkey.output_stride;
so->translate = translate_create(&transkey);
- so->vtx_size = transkey.output_stride / 4;
- so->vtx_per_packet_max = NV04_PFIFO_MAX_PACKET_LEN / MAX2(so->vtx_size, 1);
+ if (so->instance_elts || src_offset_max >= (1 << 14))
+ return so;
+ so->shared_slots = TRUE;
+
+ for (i = 0; i < num_elements; ++i) {
+ const unsigned b = elements[i].vertex_buffer_index;
+ const unsigned s = elements[i].src_offset;
+ so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
+ so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
+ so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
+ }
return so;
}
NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
-void
-nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
+#define VTX_ATTR(a, c, t, s) \
+ ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
+ (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) | \
+ ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
+ ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
+
+static void
+nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
- struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
- struct pipe_vertex_buffer *vb;
- struct nvc0_vertex_element *ve;
- unsigned i;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
+ uint32_t mode;
+ const struct util_format_description *desc;
+ void *dst;
+ const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
+ assert(!vb->buffer);
+
+ desc = util_format_description(ve->src_format);
+
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
+ dst = &push->cur[1];
+ if (desc->channel[0].pure_integer) {
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+ mode = VTX_ATTR(a, 4, SINT, 32);
+ desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
+ } else {
+ mode = VTX_ATTR(a, 4, UINT, 32);
+ desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
+ }
+ } else {
+ mode = VTX_ATTR(a, 4, FLOAT, 32);
+ desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
+ }
+ push->cur[0] = mode;
+ push->cur += 5;
+}
- nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
+static INLINE void
+nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
+ uint32_t *base, uint32_t *size)
+{
+ if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
+ const uint32_t div = nvc0->vertex->min_instance_div[vbi];
+ *base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
+ *size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
+ nvc0->vertex->vb_access_size[vbi];
+ } else {
+ /* NOTE: if there are user buffers, we *must* have index bounds */
+ assert(nvc0->vb_elt_limit != ~0);
+ *base = nvc0->vb_elt_first * nvc0->vtxbuf[vbi].stride;
+ *size = nvc0->vb_elt_limit * nvc0->vtxbuf[vbi].stride +
+ nvc0->vertex->vb_access_size[vbi];
+ }
+}
- nvc0->vbo_fifo = 0;
+static INLINE void
+nvc0_release_user_vbufs(struct nvc0_context *nvc0)
+{
+ if (nvc0->vbo_user) {
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
+ nouveau_scratch_done(&nvc0->base);
+ }
+}
- BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
- for (i = 0; i < vertex->num_elements; ++i) {
- ve = &vertex->element[i];
- vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
+static void
+nvc0_update_user_vbufs(struct nvc0_context *nvc0)
+{
+ uint64_t address[PIPE_MAX_ATTRIBS];
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ int i;
+ uint32_t written = 0;
+
+ PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
+ for (i = 0; i < nvc0->vertex->num_elements; ++i) {
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
+ const unsigned b = ve->vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
+ uint32_t base, size;
+
+ if (!(nvc0->vbo_user & (1 << b)))
+ continue;
+ if (!vb->stride) {
+ nvc0_set_constant_vertex_attrib(nvc0, i);
+ continue;
+ }
+ nvc0_user_vbuf_range(nvc0, b, &base, &size);
+
+ if (!(written & (1 << b))) {
+ struct nouveau_bo *bo;
+ const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
+ written |= 1 << b;
+ address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
+ base, size, &bo);
+ if (bo)
+ BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
+ }
- if (!nvc0_resource_mapped_by_gpu(vb->buffer) || 1)
- nvc0->vbo_fifo |= 1 << i;
+ BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
+ PUSH_DATA (push, i);
+ PUSH_DATAh(push, address[b] + base + size - 1);
+ PUSH_DATA (push, address[b] + base + size - 1);
+ PUSH_DATAh(push, address[b] + ve->src_offset);
+ PUSH_DATA (push, address[b] + ve->src_offset);
+ }
+ nvc0->base.vbo_dirty = TRUE;
+}
- if (1 || likely(vb->stride)) {
- OUT_RING(chan, ve->state);
- } else {
- OUT_RING(chan, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
- }
+static void
+nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
+
+ PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
+ while (mask) {
+ struct nouveau_bo *bo;
+ const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
+ uint64_t address;
+ uint32_t base, size;
+ const int b = ffs(mask) - 1;
+ mask &= ~(1 << b);
+
+ nvc0_user_vbuf_range(nvc0, b, &base, &size);
+
+ address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
+ base, size, &bo);
+ if (bo)
+ BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
+
+ BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
+ PUSH_DATA (push, b);
+ PUSH_DATAh(push, address + base + size - 1);
+ PUSH_DATA (push, address + base + size - 1);
+ PUSH_DATAh(push, address);
+ PUSH_DATA (push, address);
+ }
+
+ mask = nvc0->state.constant_elts;
+ while (mask) {
+ int i = ffs(mask) - 1;
+ mask &= ~(1 << i);
+ nvc0_set_constant_vertex_attrib(nvc0, i);
}
+}
+
+static void
+nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
+ uint32_t refd = 0;
+ unsigned i;
+ PUSH_SPACE(push, vertex->num_elements * 8);
for (i = 0; i < vertex->num_elements; ++i) {
- struct nouveau_bo *bo;
- unsigned size, offset;
-
+ const struct nvc0_vertex_element *ve;
+ const struct pipe_vertex_buffer *vb;
+ struct nv04_resource *res;
+ unsigned b;
+ unsigned limit, offset;
+
+ if (nvc0->state.constant_elts & (1 << i))
+ continue;
ve = &vertex->element[i];
- vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
-
- if (nvc0->vbo_fifo || (0 && vb->stride == 0)) {
-#if 0
- if (!nvc0->vbo_fifo)
- nvc0_vbo_constant_attrib(nvc0, vb, ve);
-#endif
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, 0);
+ b = ve->pipe.vertex_buffer_index;
+ vb = &nvc0->vtxbuf[b];
+
+ if (!vb->buffer) {
+ if (vb->stride) {
+ if (ve->pipe.instance_divisor) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
+ PUSH_DATA (push, ve->pipe.instance_divisor);
+ }
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ }
+ /* address/value set in nvc0_update_user_vbufs */
continue;
}
-
- bo = nvc0_resource(vb->buffer)->bo;
- size = vb->buffer->width0;
+ res = nv04_resource(vb->buffer);
offset = ve->pipe.src_offset + vb->buffer_offset;
+ limit = vb->buffer->width0 - 1;
if (unlikely(ve->pipe.instance_divisor)) {
- if (!(nvc0->state.instance_bits & (1 << i))) {
- INLIN_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ PUSH_DATAh(push, res->address + offset);
+ PUSH_DATA (push, res->address + offset);
+ PUSH_DATA (push, ve->pipe.instance_divisor);
+ } else {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ PUSH_DATAh(push, res->address + offset);
+ PUSH_DATA (push, res->address + offset);
+ }
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
+ PUSH_DATAh(push, res->address + limit);
+ PUSH_DATA (push, res->address + limit);
+
+ if (!(refd & (1 << b))) {
+ refd |= 1 << b;
+ BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
+ }
+ }
+ if (nvc0->vbo_user)
+ nvc0_update_user_vbufs(nvc0);
+}
+
+static void
+nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ unsigned b;
+ const uint32_t mask = nvc0->vbo_user;
+
+ PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
+ for (b = 0; b < nvc0->num_vtxbufs; ++b) {
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
+ struct nv04_resource *buf;
+ uint32_t offset, limit;
+
+ if (mask & (1 << b)) {
+ if (vb->stride) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
}
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
- OUT_RING (chan, ve->pipe.instance_divisor);
- } else
- if (unlikely(nvc0->state.instance_bits & (1 << i))) {
- INLIN_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
+ /* address/value set in nvc0_update_user_vbufs_shared */
+ continue;
}
+ buf = nv04_resource(vb->buffer);
+ offset = vb->buffer_offset;
+ limit = buf->base.width0 - 1;
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
+ PUSH_DATAh(push, buf->address + offset);
+ PUSH_DATA (push, buf->address + offset);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
+ PUSH_DATAh(push, buf->address + limit);
+ PUSH_DATA (push, buf->address + limit);
+
+ BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
+ }
+ if (nvc0->vbo_user)
+ nvc0_update_user_vbufs_shared(nvc0);
+}
- nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX,
- nvc0_resource(vb->buffer), NOUVEAU_BO_RD);
-
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, (1 << 12) | vb->stride);
- BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
- OUT_RING (chan, i);
- OUT_RELOCh(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+void
+nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
+ struct nvc0_vertex_element *ve;
+ uint32_t const_vbos;
+ unsigned i;
+ uint8_t vbo_mode;
+ boolean update_vertex;
+
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
+
+ if (unlikely(vertex->need_conversion) ||
+ unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
+ vbo_mode = 3;
+ } else {
+ vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
}
- for (; i < nvc0->state.num_vtxelts; ++i) {
- BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
- OUT_RING (chan, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, 0);
+ const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
+
+ update_vertex = (nvc0->dirty & NVC0_NEW_VERTEX) ||
+ (const_vbos != nvc0->state.constant_vbos) ||
+ (vbo_mode != nvc0->state.vbo_mode);
+
+ if (update_vertex) {
+ const unsigned n = MAX2(vertex->num_elements, nvc0->state.num_vtxelts);
+
+ nvc0->state.constant_vbos = const_vbos;
+ nvc0->state.constant_elts = 0;
+ nvc0->state.num_vtxelts = vertex->num_elements;
+ nvc0->state.vbo_mode = vbo_mode;
+
+ if (unlikely(vbo_mode)) {
+ if (unlikely(nvc0->state.instance_elts & 3)) {
+ /* translate mode uses only 2 vertex buffers */
+ nvc0->state.instance_elts &= ~3;
+ PUSH_SPACE(push, 3);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(0)), 2);
+ PUSH_DATA (push, 0);
+ PUSH_DATA (push, 0);
+ }
+
+ PUSH_SPACE(push, n * 2 + 4);
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
+ for (i = 0; i < vertex->num_elements; ++i)
+ PUSH_DATA(push, vertex->element[i].state_alt);
+ for (; i < n; ++i)
+ PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 1);
+ PUSH_DATA (push, (1 << 12) | vertex->size);
+ for (i = 1; i < n; ++i)
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
+ } else {
+ uint32_t *restrict data;
+
+ if (unlikely(vertex->instance_elts != nvc0->state.instance_elts)) {
+ nvc0->state.instance_elts = vertex->instance_elts;
+ assert(n); /* if (n == 0), both masks should be 0 */
+ PUSH_SPACE(push, 3);
+ BEGIN_NVC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE), 2);
+ PUSH_DATA (push, n);
+ PUSH_DATA (push, vertex->instance_elts);
+ }
+
+ PUSH_SPACE(push, n * 2 + 1);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
+ data = push->cur;
+ push->cur += n;
+ for (i = 0; i < vertex->num_elements; ++i) {
+ ve = &vertex->element[i];
+ data[i] = ve->state;
+ if (unlikely(const_vbos & (1 << ve->pipe.vertex_buffer_index))) {
+ nvc0->state.constant_elts |= 1 << i;
+ data[i] |= NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST;
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
+ }
+ }
+ for (; i < n; ++i) {
+ data[i] = NVC0_3D_VERTEX_ATTRIB_INACTIVE;
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
+ }
+ }
}
+ if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
+ return;
+
+ if (vertex->shared_slots)
+ nvc0_validate_vertex_buffers_shared(nvc0);
+ else
+ nvc0_validate_vertex_buffers(nvc0);
+}
+
+void
+nvc0_idxbuf_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
- nvc0->state.num_vtxelts = vertex->num_elements;
- nvc0->state.instance_bits = vertex->instance_bits;
+ assert(buf);
+ assert(nouveau_resource_mapped_by_gpu(&buf->base));
+
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(INDEX_ARRAY_START_HIGH), 5);
+ PUSH_DATAh(push, buf->address + nvc0->idxbuf.offset);
+ PUSH_DATA (push, buf->address + nvc0->idxbuf.offset);
+ PUSH_DATAh(push, buf->address + buf->base.width0 - 1);
+ PUSH_DATA (push, buf->address + buf->base.width0 - 1);
+ PUSH_DATA (push, nvc0->idxbuf.index_size >> 1);
+
+ BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
}
#define NVC0_PRIM_GL_CASE(n) \
NVC0_PRIM_GL_CASE(PATCHES); */
default:
return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
- break;
}
}
static void
-nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
+nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf *push)
{
- struct nvc0_context *nvc0 = chan->user_private;
-
- nvc0_bufctx_emit_relocs(nvc0);
-
- debug_printf("%s(%p)\n", __FUNCTION__, nvc0);
-}
+ struct nvc0_screen *screen = push->user_priv;
-#if 0
-static struct nouveau_bo *
-nvc0_tfb_setup(struct nvc0_context *nvc0)
-{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
- struct nouveau_bo *tfb = NULL;
- int ret, i;
-
- ret = nouveau_bo_new(nvc0->screen->base.device,
- NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, &tfb);
- if (ret)
- return NULL;
-
- ret = nouveau_bo_map(tfb, NOUVEAU_BO_WR);
- if (ret)
- return NULL;
- memset(tfb->map, 0xee, 8 * 4 * 3);
- nouveau_bo_unmap(tfb);
-
- BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(0)), 5);
- OUT_RING (chan, 1);
- OUT_RELOCh(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
- OUT_RING (chan, tfb->size);
- OUT_RING (chan, 0); /* TFB_PRIMITIVE_ID(0) */
- BEGIN_RING(chan, RING_3D(TFB_UNK0700(0)), 3);
- OUT_RING (chan, 0);
- OUT_RING (chan, 8); /* TFB_VARYING_COUNT(0) */
- OUT_RING (chan, 32); /* TFB_BUFFER_STRIDE(0) */
- BEGIN_RING(chan, RING_3D(TFB_VARYING_LOCS(0)), 2);
- OUT_RING (chan, 0x1f1e1d1c);
- OUT_RING (chan, 0xa3a2a1a0);
- for (i = 1; i < 4; ++i) {
- BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(i)), 1);
- OUT_RING (chan, 0);
- }
- BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D_(0x135c), 1);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D_(0x135c), 1);
- OUT_RING (chan, 0);
-
- return tfb;
+ nouveau_fence_update(&screen->base, TRUE);
}
-#endif
static void
nvc0_draw_arrays(struct nvc0_context *nvc0,
unsigned mode, unsigned start, unsigned count,
unsigned instance_count)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned prim;
- chan->flush_notify = nvc0_draw_vbo_flush_notify;
- chan->user_private = nvc0;
+ if (nvc0->state.index_bias) {
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
+ nvc0->state.index_bias = 0;
+ }
prim = nvc0_prim_gl(mode);
while (instance_count--) {
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, prim);
- BEGIN_RING(chan, RING_3D(VERTEX_BUFFER_FIRST), 2);
- OUT_RING (chan, start);
- OUT_RING (chan, count);
- INLIN_RING(chan, RING_3D(VERTEX_END_GL), 0);
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, prim);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
+ PUSH_DATA (push, start);
+ PUSH_DATA (push, count);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
-
- chan->flush_notify = NULL;
}
static void
-nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
+nvc0_draw_elements_inline_u08(struct nouveau_pushbuf *push, const uint8_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 3) {
unsigned i;
- BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), count & 3);
+ PUSH_SPACE(push, 4);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3);
for (i = 0; i < (count & 3); ++i)
- OUT_RING(chan, *map++);
+ PUSH_DATA(push, *map++);
count &= ~3;
}
while (count) {
- unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~3) * 4) / 4;
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U8), nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr);
for (i = 0; i < nr; ++i) {
- OUT_RING(chan,
+ PUSH_DATA(push,
(map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
map += 4;
}
- count -= nr;
+ count -= nr * 4;
}
}
static void
-nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
+nvc0_draw_elements_inline_u16(struct nouveau_pushbuf *push, const uint16_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 1) {
count &= ~1;
- BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
- OUT_RING (chan, *map++);
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
}
while (count) {
- unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~1) * 2) / 2;
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
- OUT_RING(chan, (map[1] << 16) | map[0]);
+ PUSH_DATA(push, (map[1] << 16) | map[0]);
map += 2;
}
- count -= nr;
+ count -= nr * 2;
}
}
static void
-nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
+nvc0_draw_elements_inline_u32(struct nouveau_pushbuf *push, const uint32_t *map,
unsigned start, unsigned count)
{
map += start;
while (count) {
- unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
+ const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), nr);
- for (i = 0; i < nr; ++i)
- OUT_RING(chan, *map++);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr);
+ PUSH_DATAp(push, map, nr);
+ map += nr;
count -= nr;
}
}
static void
-nvc0_draw_elements(struct nvc0_context *nvc0,
+nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf *push,
+ const uint32_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ count--;
+ PUSH_SPACE(push, 1);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
+ }
+ while (count) {
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
+
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
+ for (i = 0; i < nr; ++i) {
+ PUSH_DATA(push, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ count -= nr * 2;
+ }
+}
+
+static void
+nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
unsigned mode, unsigned start, unsigned count,
- unsigned instance_count,
- unsigned index_size, int index_bias)
+ unsigned instance_count, int32_t index_bias)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
- void *data;
- struct pipe_transfer *transfer;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned prim;
-
- chan->flush_notify = nvc0_draw_vbo_flush_notify;
- chan->user_private = nvc0;
+ const unsigned index_size = nvc0->idxbuf.index_size;
prim = nvc0_prim_gl(mode);
- data = pipe_buffer_map(&nvc0->pipe,
- nvc0->idxbuf.buffer, PIPE_TRANSFER_READ, &transfer);
- if (!data)
- return;
+ if (index_bias != nvc0->state.index_bias) {
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
+ PUSH_DATA (push, index_bias);
+ nvc0->state.index_bias = index_bias;
+ }
- while (instance_count--) {
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, prim);
- switch (index_size) {
- case 1:
- nvc0_draw_elements_inline_u08(chan, data, start, count);
- break;
- case 2:
- nvc0_draw_elements_inline_u16(chan, data, start, count);
- break;
- case 4:
- nvc0_draw_elements_inline_u32(chan, data, start, count);
- break;
- default:
- assert(0);
- return;
+ if (nvc0->idxbuf.buffer) {
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), prim);
+ do {
+ PUSH_SPACE(push, 7);
+ BEGIN_NVC0(push, NVC0_3D(INDEX_BATCH_FIRST), 2);
+ PUSH_DATA (push, start);
+ PUSH_DATA (push, count);
+ if (--instance_count) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 2);
+ PUSH_DATA (push, 0);
+ PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT);
+ }
+ } while (instance_count);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
+ } else {
+ const void *data = nvc0->idxbuf.user_buffer;
+
+ while (instance_count--) {
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, prim);
+ switch (index_size) {
+ case 1:
+ nvc0_draw_elements_inline_u08(push, data, start, count);
+ break;
+ case 2:
+ nvc0_draw_elements_inline_u16(push, data, start, count);
+ break;
+ case 4:
+ if (shorten)
+ nvc0_draw_elements_inline_u32_short(push, data, start, count);
+ else
+ nvc0_draw_elements_inline_u32(push, data, start, count);
+ break;
+ default:
+ assert(0);
+ return;
+ }
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
+
+ prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
- BEGIN_RING(chan, RING_3D(VERTEX_END_GL), 1);
- OUT_RING (chan, 0);
+ }
+}
- prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+static void
+nvc0_draw_stream_output(struct nvc0_context *nvc0,
+ const struct pipe_draw_info *info)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct nvc0_so_target *so = nvc0_so_target(info->count_from_stream_output);
+ struct nv04_resource *res = nv04_resource(so->pipe.buffer);
+ unsigned mode = nvc0_prim_gl(info->mode);
+ unsigned num_instances = info->instance_count;
+
+ if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
+ res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+ PUSH_SPACE(push, 2);
+ IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
+ nvc0_query_fifo_wait(push, so->pq);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
}
- chan->flush_notify = NULL;
+ while (num_instances--) {
+ PUSH_SPACE(push, 8);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, mode);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_STRIDE), 1);
+ PUSH_DATA (push, so->stride);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BYTES), 1);
+ nvc0_query_pushbuf_submit(push, so->pq, 0x4);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
+
+ mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
}
void
nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+
+ /* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
+ nvc0->vb_elt_first = info->min_index + info->index_bias;
+ nvc0->vb_elt_limit = info->max_index - info->min_index;
+ nvc0->instance_off = info->start_instance;
+ nvc0->instance_max = info->instance_count - 1;
+
+ /* For picking only a few vertices from a large user buffer, push is better,
+ * if index count is larger and we expect repeated vertices, suggest upload.
+ */
+ nvc0->vbo_push_hint =
+ info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
+
+ /* Check whether we want to switch vertex-submission mode. */
+ if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
+ if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
+ if (nvc0->state.vbo_mode != 3)
+ nvc0->dirty |= NVC0_NEW_ARRAYS;
+
+ if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
+ if (nvc0->vertex->shared_slots)
+ nvc0_update_user_vbufs_shared(nvc0);
+ else
+ nvc0_update_user_vbufs(nvc0);
+ }
+ }
- nvc0_state_validate(nvc0);
+ /* 8 as minimum to avoid immediate double validation of new buffers */
+ nvc0_state_validate(nvc0, ~0, 8);
- if (nvc0->state.instance_base != info->start_instance) {
- nvc0->state.instance_base = info->start_instance;
- BEGIN_RING(chan, RING_3D(VB_INSTANCE_BASE), 1);
- OUT_RING (chan, info->start_instance);
- }
+ push->kick_notify = nvc0_draw_vbo_kick_notify;
- if (nvc0->vbo_fifo) {
+ if (nvc0->state.vbo_mode) {
nvc0_push_vbo(nvc0, info);
+ push->kick_notify = nvc0_default_kick_notify;
return;
}
- if (nvc0->vbo_dirty) {
- BEGIN_RING(chan, RING_3D_(0x142c), 1);
- OUT_RING (chan, 0);
- nvc0->vbo_dirty = FALSE;
+ /* space for base instance, flush, and prim restart */
+ PUSH_SPACE(push, 8);
+
+ if (nvc0->state.instance_base != info->start_instance) {
+ nvc0->state.instance_base = info->start_instance;
+ /* NOTE: this does not affect the shader input, should it ? */
+ BEGIN_NVC0(push, NVC0_3D(VB_INSTANCE_BASE), 1);
+ PUSH_DATA (push, info->start_instance);
}
- if (!info->indexed) {
- nvc0_draw_arrays(nvc0,
- info->mode, info->start, info->count,
- info->instance_count);
- } else {
- assert(nvc0->idxbuf.buffer);
+ if (nvc0->base.vbo_dirty) {
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
+ nvc0->base.vbo_dirty = FALSE;
+ }
+
+ if (info->indexed) {
+ boolean shorten = info->max_index <= 65535;
if (info->primitive_restart != nvc0->state.prim_restart) {
if (info->primitive_restart) {
- BEGIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 2);
- OUT_RING (chan, 1);
- OUT_RING (chan, info->restart_index);
+ BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 2);
+ PUSH_DATA (push, 1);
+ PUSH_DATA (push, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
} else {
- INLIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 0);
+ IMMED_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 0);
}
nvc0->state.prim_restart = info->primitive_restart;
} else
if (info->primitive_restart) {
- BEGIN_RING(chan, RING_3D(PRIM_RESTART_INDEX), 1);
- OUT_RING (chan, info->restart_index);
+ BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_INDEX), 1);
+ PUSH_DATA (push, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
}
- nvc0_draw_elements(nvc0,
+ nvc0_draw_elements(nvc0, shorten,
info->mode, info->start, info->count,
- info->instance_count,
- nvc0->idxbuf.index_size, info->index_bias);
+ info->instance_count, info->index_bias);
+ } else
+ if (unlikely(info->count_from_stream_output)) {
+ nvc0_draw_stream_output(nvc0, info);
+ } else {
+ nvc0_draw_arrays(nvc0,
+ info->mode, info->start, info->count,
+ info->instance_count);
}
+ push->kick_notify = nvc0_default_kick_notify;
+
+ nvc0_release_user_vbufs(nvc0);
}