nvfx = env.ConvenienceLibrary(
target = 'nvfx',
- source = [
- 'nv04_2d.c',
- 'nvfx_buffer.c',
- 'nvfx_context.c',
- 'nvfx_clear.c',
- 'nvfx_draw.c',
- 'nvfx_fragprog.c',
- 'nvfx_fragtex.c',
- 'nv30_fragtex.c',
- 'nv40_fragtex.c',
- 'nvfx_miptree.c',
- 'nvfx_push.c',
- 'nvfx_query.c',
- 'nvfx_resource.c',
- 'nvfx_screen.c',
- 'nvfx_state.c',
- 'nvfx_state_blend.c',
- 'nvfx_state_emit.c',
- 'nvfx_state_fb.c',
- 'nvfx_state_rasterizer.c',
- 'nvfx_state_scissor.c',
- 'nvfx_state_stipple.c',
- 'nvfx_state_viewport.c',
- 'nvfx_state_zsa.c',
- 'nvfx_surface.c',
- 'nvfx_transfer.c',
- 'nvfx_vbo.c',
- 'nvfx_vertprog.c',
- ])
+ source = env.ParseSourceList('Makefile.sources', 'C_SOURCES')
+ )
Export('nvfx')