if (cso->max_anisotropy >= 2)
{
if (cso->max_anisotropy >= 8)
- ps->en |= NV34TCL_TX_ENABLE_ANISO_8X;
+ ps->en |= NV30_3D_TEX_ENABLE_ANISO_8X;
else if (cso->max_anisotropy >= 4)
- ps->en |= NV34TCL_TX_ENABLE_ANISO_4X;
+ ps->en |= NV30_3D_TEX_ENABLE_ANISO_4X;
else if (cso->max_anisotropy >= 2)
- ps->en |= NV34TCL_TX_ENABLE_ANISO_2X;
+ ps->en |= NV30_3D_TEX_ENABLE_ANISO_2X;
}
- limit = CLAMP(cso->lod_bias, -16.0, 15.0);
+ limit = CLAMP(cso->lod_bias, -16.0, 15.0 + (255.0 / 256.0));
ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff;
ps->max_lod = (int)CLAMP(cso->max_lod, 0.0, 15.0);
ps->min_lod = (int)CLAMP(cso->min_lod, 0.0, 15.0);
- ps->en |= NV34TCL_TX_ENABLE_ENABLE;
+ ps->en |= NV30_3D_TEX_ENABLE_ENABLE;
}
void
struct pipe_resource* pt = sv->base.texture;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[0] >= 0);
txf = sv->u.init_fmt;
- txf |= (level != sv->base.last_level ? NV34TCL_TX_FORMAT_MIPMAP : 0);
- txf |= util_logbase2(u_minify(pt->width0, level)) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT;
- txf |= util_logbase2(u_minify(pt->height0, level)) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT;
- txf |= util_logbase2(u_minify(pt->depth0, level)) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT;
+ txf |= (level != sv->base.u.tex.last_level ? NV30_3D_TEX_FORMAT_MIPMAP : 0);
+ txf |= util_logbase2(u_minify(pt->width0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT;
+ txf |= util_logbase2(u_minify(pt->height0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT;
+ txf |= util_logbase2(u_minify(pt->depth0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT;
txf |= 0x10000;
sv->u.nv30.fmt[0] = tf->fmt[0] | txf;
sv->u.nv30.fmt[2] = tf->fmt[2] | txf;
sv->u.nv30.fmt[3] = tf->fmt[3] | txf;
- sv->swizzle |= (nvfx_subresource_pitch(pt, 0) << NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT);
+ sv->swizzle |= (nvfx_subresource_pitch(pt, 0) << NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT);
if(pt->height0 <= 1 || util_format_is_compressed(sv->base.format))
sv->u.nv30.rect = -1;
else
sv->u.nv30.rect = !!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR);
- sv->lod_offset = sv->base.first_level - level;
- sv->max_lod_limit = sv->base.last_level - level;
+ sv->lod_offset = sv->base.u.tex.first_level - level;
+ sv->max_lod_limit = sv->base.u.tex.last_level - level;
}
void
struct nvfx_sampler_view* sv = (struct nvfx_sampler_view*)nvfx->fragment_sampler_views[unit];
struct nouveau_bo *bo = ((struct nvfx_miptree *)sv->base.texture)->base.bo;
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned txf;
unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
unsigned use_rect;
txf = sv->u.nv30.fmt[ps->compare + (use_rect ? 2 : 0)];
MARK_RING(chan, 9, 2);
- OUT_RING(chan, RING_3D(NV34TCL_TX_OFFSET(unit), 8));
+ BEGIN_RING(chan, eng3d, NV30_3D_TEX_OFFSET(unit), 8);
OUT_RELOC(chan, bo, sv->offset, tex_flags | NOUVEAU_BO_LOW, 0, 0);
OUT_RELOC(chan, bo, txf,
tex_flags | NOUVEAU_BO_OR,
- NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
+ NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1);
OUT_RING(chan, (ps->wrap & sv->wrap_mask) | sv->wrap);
- OUT_RING(chan, ps->en | (min_lod << NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT) | (max_lod << NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT));
+ OUT_RING(chan, ps->en | (min_lod << NV30_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT) | (max_lod << NV30_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT));
OUT_RING(chan, sv->swizzle);
OUT_RING(chan, ps->filt | sv->filt);
OUT_RING(chan, sv->npot_size);