ps->wrap |= (1 << 5);
if (cso->max_anisotropy >= 16)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_16X;
else if (cso->max_anisotropy >= 12)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_12X;
else if (cso->max_anisotropy >= 10)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_10X;
else if (cso->max_anisotropy >= 8)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_8X;
else if (cso->max_anisotropy >= 6)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_6X;
else if (cso->max_anisotropy >= 4)
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_4X;
else
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X;
+ ps->en |= NV40_3D_TEX_ENABLE_ANISO_2X;
}
limit = CLAMP(cso->lod_bias, -16.0, 15.0 + (255.0 / 256.0));
ps->max_lod = (int)(CLAMP(cso->max_lod, 0.0, 15.0 + (255.0 / 256.0)) * 256.0);
ps->min_lod = (int)(CLAMP(cso->min_lod, 0.0, 15.0 + (255.0 / 256.0)) * 256.0);
- ps->en |= NV40TCL_TEX_ENABLE_ENABLE;
+ ps->en |= NV40_3D_TEX_ENABLE_ENABLE;
}
void
struct nvfx_miptree* mt = (struct nvfx_miptree*)pt;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[4] >= 0);
txf = sv->u.init_fmt;
txf |= 0x8000;
if(pt->target == PIPE_TEXTURE_CUBE)
- txf |= ((pt->last_level + 1) << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT);
+ txf |= ((pt->last_level + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
else
- txf |= (((sv->base.last_level - sv->base.first_level) + 1) << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT);
+ txf |= (((sv->base.u.tex.last_level - sv->base.u.tex.first_level) + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
if (!mt->linear_pitch)
sv->u.nv40.npot_size2 = 0;
else {
sv->u.nv40.npot_size2 = mt->linear_pitch;
- txf |= NV40TCL_TEX_FORMAT_LINEAR;
+ txf |= NV40_3D_TEX_FORMAT_LINEAR;
}
sv->u.nv40.fmt[0] = tf->fmt[4] | txf;
sv->u.nv40.fmt[1] = tf->fmt[5] | txf;
- sv->u.nv40.npot_size2 |= (u_minify(pt->depth0, level) << NV40TCL_TEX_SIZE1_DEPTH_SHIFT);
+ sv->u.nv40.npot_size2 |= (u_minify(pt->depth0, level) << NV40_3D_TEX_SIZE1_DEPTH__SHIFT);
- sv->lod_offset = (sv->base.first_level - level) * 256;
- sv->max_lod_limit = (sv->base.last_level - level) * 256;
+ sv->lod_offset = (sv->base.u.tex.first_level - level) * 256;
+ sv->max_lod_limit = (sv->base.u.tex.last_level - level) * 256;
}
void
txf = sv->u.nv40.fmt[ps->compare] | ps->fmt;
MARK_RING(chan, 11, 2);
- OUT_RING(chan, RING_3D(NV34TCL_TX_OFFSET(unit), 8));
+ OUT_RING(chan, RING_3D(NV30_3D_TEX_OFFSET(unit), 8));
OUT_RELOC(chan, bo, sv->offset, tex_flags | NOUVEAU_BO_LOW, 0, 0);
OUT_RELOC(chan, bo, txf, tex_flags | NOUVEAU_BO_OR,
- NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
+ NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1);
OUT_RING(chan, (ps->wrap & sv->wrap_mask) | sv->wrap);
OUT_RING(chan, ps->en | (min_lod << 19) | (max_lod << 7));
OUT_RING(chan, sv->swizzle);
OUT_RING(chan, ps->filt | sv->filt);
OUT_RING(chan, sv->npot_size);
OUT_RING(chan, ps->bcol);
- OUT_RING(chan, RING_3D(NV40TCL_TEX_SIZE1(unit), 1));
+ OUT_RING(chan, RING_3D(NV40_3D_TEX_SIZE1(unit), 1));
OUT_RING(chan, sv->u.nv40.npot_size2);
nvfx->hw_txf[unit] = txf;