return NULL;
buffer->base = *template;
+ buffer->base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
buffer->vtbl = &nvfx_buffer_vtbl;
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = pscreen;
pipe_reference_init(&buffer->base.reference, 1);
buffer->vtbl = &nvfx_buffer_vtbl;
+ buffer->base.flags = NVFX_RESOURCE_FLAG_LINEAR;
buffer->base.screen = pscreen;
buffer->base.format = PIPE_FORMAT_R8_UNORM;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;