+++ /dev/null
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "util/u_clear.h"
-
-#include "nvfx_context.h"
-
-void
-nvfx_clear(struct pipe_context *pipe, unsigned buffers,
- const union pipe_color_union *color, double depth, unsigned stencil)
-{
- util_clear(pipe, &nvfx_context(pipe)->framebuffer, buffers, color, depth,
- stencil);
-}