#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-#include "nouveau/nouveau_context.h"
#include "nouveau/nouveau_stateobj.h"
#include "nvfx_state.h"
struct pipe_clip_state clip;
struct nvfx_vertex_program *vertprog;
struct nvfx_fragment_program *fragprog;
- struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
+ struct pipe_resource *constbuf[PIPE_SHADER_TYPES];
unsigned constbuf_nr[PIPE_SHADER_TYPES];
struct nvfx_rasterizer_state *rasterizer;
struct nvfx_zsa_state *zsa;
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
- struct pipe_buffer *idxbuf;
+ struct pipe_resource *idxbuf;
unsigned idxbuf_format;
struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
- struct nvfx_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
unsigned nr_textures;
unsigned dirty_samplers;
extern struct nvfx_state_entry nvfx_state_blend;
extern struct nvfx_state_entry nvfx_state_blend_colour;
+extern struct nvfx_state_entry nvfx_state_fragprog;
+extern struct nvfx_state_entry nvfx_state_fragtex;
+extern struct nvfx_state_entry nvfx_state_framebuffer;
extern struct nvfx_state_entry nvfx_state_rasterizer;
extern struct nvfx_state_entry nvfx_state_scissor;
extern struct nvfx_state_entry nvfx_state_sr;
extern struct nvfx_state_entry nvfx_state_stipple;
+extern struct nvfx_state_entry nvfx_state_vbo;
+extern struct nvfx_state_entry nvfx_state_vertprog;
+extern struct nvfx_state_entry nvfx_state_viewport;
+extern struct nvfx_state_entry nvfx_state_vtxfmt;
extern struct nvfx_state_entry nvfx_state_zsa;
extern void nvfx_init_query_functions(struct nvfx_context *nvfx);
extern void nvfx_init_surface_functions(struct nvfx_context *nvfx);
+/* nvfx_context.c */
+struct pipe_context *
+nvfx_create(struct pipe_screen *pscreen, void *priv);
+
/* nvfx_clear.c */
extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil);
+/* nvfx_draw.c */
+extern struct draw_stage *nvfx_draw_render_stage(struct nvfx_context *nvfx);
+extern void nvfx_draw_elements_swtnl(struct pipe_context *pipe,
+ struct pipe_resource *idxbuf,
+ unsigned ib_size, unsigned mode,
+ unsigned start, unsigned count);
+
+/* nvfx_fragprog.c */
+extern void nvfx_fragprog_destroy(struct nvfx_context *,
+ struct nvfx_fragment_program *);
+
+/* nv30_fragtex.c */
+extern void
+nv30_sampler_state_init(struct pipe_context *pipe,
+ struct nvfx_sampler_state *ps,
+ const struct pipe_sampler_state *cso);
+extern void nv30_fragtex_bind(struct nvfx_context *);
+extern struct nouveau_stateobj *
+nv30_fragtex_build(struct nvfx_context *nvfx, int unit);
+
+/* nv40_fragtex.c */
+extern void
+nv40_sampler_state_init(struct pipe_context *pipe,
+ struct nvfx_sampler_state *ps,
+ const struct pipe_sampler_state *cso);
+extern void nv40_fragtex_bind(struct nvfx_context *);
+extern struct nouveau_stateobj *
+nv40_fragtex_build(struct nvfx_context *nvfx, int unit);
+
+/* nvfx_state.c */
+extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
+
/* nvfx_state_emit.c */
extern void nvfx_state_flush_notify(struct nouveau_channel *chan);
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
/* nvfx_transfer.c */
extern void nvfx_init_transfer_functions(struct nvfx_context *nvfx);
+/* nvfx_vbo.c */
+extern void nvfx_draw_arrays(struct pipe_context *, unsigned mode,
+ unsigned start, unsigned count);
+extern void nvfx_draw_elements(struct pipe_context *pipe,
+ struct pipe_resource *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start,
+ unsigned count);
+
+/* nvfx_vertprog.c */
+extern void nvfx_vertprog_destroy(struct nvfx_context *,
+ struct nvfx_vertex_program *);
+
#endif