docs: Update status of GL 3.x related extensions
[mesa.git] / src / gallium / drivers / nvfx / nvfx_draw.c
index fc6f8d02721fe9cf886466d95ed52b8115ad93e2..61f888a8ea25ad8b0c4ca740890c0696d7c3f860 100644 (file)
@@ -1,6 +1,5 @@
 #include "pipe/p_shader_tokens.h"
 #include "util/u_inlines.h"
-#include "tgsi/tgsi_ureg.h"
 
 #include "util/u_pack_color.h"
 
@@ -9,13 +8,7 @@
 #include "draw/draw_pipe.h"
 
 #include "nvfx_context.h"
-#include "nv30_vertprog.h"
-#include "nv40_vertprog.h"
-
-/* Simple, but crappy, swtnl path, hopefully we wont need to hit this very
- * often at all.  Uses "quadro style" vertex submission + a fixed vertex
- * layout to avoid the need to generate a vertex program or vtxfmt.
- */
+#include "nvfx_resource.h"
 
 struct nvfx_render_stage {
        struct draw_stage stage;
@@ -29,67 +22,18 @@ nvfx_render_stage(struct draw_stage *stage)
        return (struct nvfx_render_stage *)stage;
 }
 
-static INLINE void
-nvfx_render_vertex(struct nvfx_context *nvfx, const struct vertex_header *v)
+static void
+nvfx_render_flush(struct draw_stage *stage, unsigned flags)
 {
-       struct nvfx_screen *screen = nvfx->screen;
-       struct nouveau_channel *chan = screen->base.channel;
-       struct nouveau_grobj *eng3d = screen->eng3d;
-       unsigned i;
+       struct nvfx_render_stage *rs = nvfx_render_stage(stage);
+       struct nvfx_context *nvfx = rs->nvfx;
+       struct nouveau_channel *chan = nvfx->screen->base.channel;
 
-       for (i = 0; i < nvfx->swtnl.nr_attribs; i++) {
-               unsigned idx = nvfx->swtnl.draw[i];
-               unsigned hw = nvfx->swtnl.hw[i];
-
-               switch (nvfx->swtnl.emit[i]) {
-               case EMIT_OMIT:
-                       break;
-               case EMIT_1F:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_1F(hw), 1);
-                       OUT_RING  (chan, fui(v->data[idx][0]));
-                       break;
-               case EMIT_2F:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_2F_X(hw), 2);
-                       OUT_RING  (chan, fui(v->data[idx][0]));
-                       OUT_RING  (chan, fui(v->data[idx][1]));
-                       break;
-               case EMIT_3F:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_3F_X(hw), 3);
-                       OUT_RING  (chan, fui(v->data[idx][0]));
-                       OUT_RING  (chan, fui(v->data[idx][1]));
-                       OUT_RING  (chan, fui(v->data[idx][2]));
-                       break;
-               case EMIT_4F:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_4F_X(hw), 4);
-                       OUT_RING  (chan, fui(v->data[idx][0]));
-                       OUT_RING  (chan, fui(v->data[idx][1]));
-                       OUT_RING  (chan, fui(v->data[idx][2]));
-                       OUT_RING  (chan, fui(v->data[idx][3]));
-                       break;
-               case 0xff:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_4F_X(hw), 4);
-                       OUT_RING  (chan, fui(v->data[idx][0] / v->data[idx][3]));
-                       OUT_RING  (chan, fui(v->data[idx][1] / v->data[idx][3]));
-                       OUT_RING  (chan, fui(v->data[idx][2] / v->data[idx][3]));
-                       OUT_RING  (chan, fui(1.0f / v->data[idx][3]));
-                       break;
-               case EMIT_4UB:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_4UB(hw), 1);
-                       OUT_RING  (chan, pack_ub4(float_to_ubyte(v->data[idx][0]),
-                                           float_to_ubyte(v->data[idx][1]),
-                                           float_to_ubyte(v->data[idx][2]),
-                                           float_to_ubyte(v->data[idx][3])));
-               case EMIT_4UB_BGRA:
-                       BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_4UB(hw), 1);
-                       OUT_RING  (chan, pack_ub4(float_to_ubyte(v->data[idx][2]),
-                                           float_to_ubyte(v->data[idx][1]),
-                                           float_to_ubyte(v->data[idx][0]),
-                                           float_to_ubyte(v->data[idx][3])));
-                       break;
-               default:
-                       assert(0);
-                       break;
-               }
+       if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
+               assert(AVAIL_RING(chan) >= 2);
+               OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+               OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
+               rs->prim = NV30_3D_VERTEX_BEGIN_END_STOP;
        }
 }
 
@@ -102,82 +46,87 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
 
        struct nvfx_screen *screen = nvfx->screen;
        struct nouveau_channel *chan = screen->base.channel;
-       struct nouveau_grobj *eng3d = screen->eng3d;
-       unsigned i;
+       boolean no_elements = nvfx->vertprog->draw_no_elements;
+       unsigned num_attribs = nvfx->vertprog->draw_elements;
 
-       /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
-       if (AVAIL_RING(chan) < ((count * 20) + 6)) {
-               if (rs->prim != NV34TCL_VERTEX_BEGIN_END_STOP) {
-                       NOUVEAU_ERR("AIII, missed flush\n");
-                       assert(0);
-               }
+       /* we need to account the flush as well here even if it is done afterthis
+        * function
+        */
+       if (AVAIL_RING(chan) < ((1 + count * num_attribs * 4) + 6 + 64)) {
+               nvfx_render_flush(stage, 0);
                FIRE_RING(chan);
                nvfx_state_emit(nvfx);
+
+               assert(AVAIL_RING(chan) >= ((1 + count * num_attribs * 4) + 6 + 64));
        }
 
        /* Switch primitive modes if necessary */
        if (rs->prim != mode) {
-               if (rs->prim != NV34TCL_VERTEX_BEGIN_END_STOP) {
-                       BEGIN_RING(chan, eng3d, NV34TCL_VERTEX_BEGIN_END, 1);
-                       OUT_RING  (chan, NV34TCL_VERTEX_BEGIN_END_STOP);
+               if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
+                       OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+                       OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
+               }
+
+               /* XXX: any command a lot of times seems to (mostly) fix corruption that would otherwise happen */
+               /* this seems to cause issues on nv3x, and also be unneeded there */
+               if(nvfx->is_nv4x)
+               {
+                       int i;
+                       for(i = 0; i < 32; ++i)
+                       {
+                               OUT_RING(chan, RING_3D(0x1dac, 1));
+                               OUT_RING(chan, 0);
+                       }
                }
 
-               BEGIN_RING(chan, eng3d, NV34TCL_VERTEX_BEGIN_END, 1);
+               OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
                OUT_RING  (chan, mode);
                rs->prim = mode;
        }
 
-       /* Emit vertex data */
-       for (i = 0; i < count; i++)
-               nvfx_render_vertex(nvfx, prim->v[i]);
-
-       /* If it's likely we'll need to empty the push buffer soon, finish
-        * off the primitive now.
-        */
-       if (AVAIL_RING(chan) < ((count * 20) + 6)) {
-               BEGIN_RING(chan, eng3d, NV34TCL_VERTEX_BEGIN_END, 1);
-               OUT_RING  (chan, NV34TCL_VERTEX_BEGIN_END_STOP);
-               rs->prim = NV34TCL_VERTEX_BEGIN_END_STOP;
+       OUT_RING(chan, RING_3D_NI(NV30_3D_VERTEX_DATA, num_attribs * 4 * count));
+       if(no_elements) {
+               OUT_RING(chan, 0);
+               OUT_RING(chan, 0);
+               OUT_RING(chan, 0);
+               OUT_RING(chan, 0);
+       } else {
+               for (unsigned i = 0; i < count; ++i)
+               {
+                       struct vertex_header* v = prim->v[i];
+                       /* TODO: disable divide where it's causing the problem, and remove this hack */
+                       OUT_RING(chan, fui(v->data[0][0] / v->data[0][3]));
+                       OUT_RING(chan, fui(v->data[0][1] / v->data[0][3]));
+                       OUT_RING(chan, fui(v->data[0][2] / v->data[0][3]));
+                       OUT_RING(chan, fui(1.0f / v->data[0][3]));
+                       OUT_RINGp(chan, &v->data[1][0], 4 * (num_attribs - 1));
+               }
        }
 }
 
 static void
 nvfx_render_point(struct draw_stage *draw, struct prim_header *prim)
 {
-       nvfx_render_prim(draw, prim, NV34TCL_VERTEX_BEGIN_END_POINTS, 1);
+       nvfx_render_prim(draw, prim, NV30_3D_VERTEX_BEGIN_END_POINTS, 1);
 }
 
 static void
 nvfx_render_line(struct draw_stage *draw, struct prim_header *prim)
 {
-       nvfx_render_prim(draw, prim, NV34TCL_VERTEX_BEGIN_END_LINES, 2);
+       nvfx_render_prim(draw, prim, NV30_3D_VERTEX_BEGIN_END_LINES, 2);
 }
 
 static void
 nvfx_render_tri(struct draw_stage *draw, struct prim_header *prim)
 {
-       nvfx_render_prim(draw, prim, NV34TCL_VERTEX_BEGIN_END_TRIANGLES, 3);
-}
-
-static void
-nvfx_render_flush(struct draw_stage *draw, unsigned flags)
-{
-       struct nvfx_render_stage *rs = nvfx_render_stage(draw);
-       struct nvfx_context *nvfx = rs->nvfx;
-       struct nvfx_screen *screen = nvfx->screen;
-       struct nouveau_channel *chan = screen->base.channel;
-       struct nouveau_grobj *eng3d = screen->eng3d;
-
-       if (rs->prim != NV34TCL_VERTEX_BEGIN_END_STOP) {
-               BEGIN_RING(chan, eng3d, NV34TCL_VERTEX_BEGIN_END, 1);
-               OUT_RING  (chan, NV34TCL_VERTEX_BEGIN_END_STOP);
-               rs->prim = NV34TCL_VERTEX_BEGIN_END_STOP;
-       }
+       nvfx_render_prim(draw, prim, NV30_3D_VERTEX_BEGIN_END_TRIANGLES, 3);
 }
 
 static void
 nvfx_render_reset_stipple_counter(struct draw_stage *draw)
 {
+       /* this doesn't really seem to work, but it matters rather little */
+       nvfx_render_flush(draw, 0);
 }
 
 static void
@@ -186,40 +135,11 @@ nvfx_render_destroy(struct draw_stage *draw)
        FREE(draw);
 }
 
-static struct nvfx_vertex_program *
-nvfx_create_drawvp(struct nvfx_context *nvfx)
-{
-       struct ureg_program *ureg;
-       uint i;
-
-       ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
-       if (ureg == NULL)
-               return NULL;
-
-       ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0), ureg_DECL_vs_input(ureg, 0));
-       ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0), ureg_DECL_vs_input(ureg, 3));
-       ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 1), ureg_DECL_vs_input(ureg, 4));
-       ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_BCOLOR, 0), ureg_DECL_vs_input(ureg, 3));
-       ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_BCOLOR, 1), ureg_DECL_vs_input(ureg, 4));
-       ureg_MOV(ureg,
-                  ureg_writemask(ureg_DECL_output(ureg, TGSI_SEMANTIC_FOG, 1), TGSI_WRITEMASK_X),
-                  ureg_DECL_vs_input(ureg, 5));
-       for (i = 0; i < 8; ++i)
-               ureg_MOV(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, i), ureg_DECL_vs_input(ureg, 8 + i));
-
-       ureg_END( ureg );
-
-       return ureg_create_shader_and_destroy( ureg, &nvfx->pipe );
-}
-
 struct draw_stage *
 nvfx_draw_render_stage(struct nvfx_context *nvfx)
 {
        struct nvfx_render_stage *render = CALLOC_STRUCT(nvfx_render_stage);
 
-       if (!nvfx->swtnl.vertprog)
-               nvfx->swtnl.vertprog = nvfx_create_drawvp(nvfx);
-
        render->nvfx = nvfx;
        render->stage.draw = nvfx->draw;
        render->stage.point = nvfx_render_point;
@@ -233,130 +153,37 @@ nvfx_draw_render_stage(struct nvfx_context *nvfx)
 }
 
 void
-nvfx_draw_elements_swtnl(struct pipe_context *pipe,
-                        struct pipe_resource *idxbuf, unsigned idxbuf_size,
-                        unsigned mode, unsigned start, unsigned count)
+nvfx_draw_vbo_swtnl(struct pipe_context *pipe, const struct pipe_draw_info* info)
 {
        struct nvfx_context *nvfx = nvfx_context(pipe);
-       struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
-       struct pipe_transfer *ib_transfer;
-       struct pipe_transfer *cb_transfer;
        unsigned i;
        void *map;
 
        if (!nvfx_state_validate_swtnl(nvfx))
                return;
-       nvfx->state.dirty &= ~(1ULL << NVFX_STATE_VTXBUF);
+
        nvfx_state_emit(nvfx);
 
+       /* these must be passed without adding the offsets */
        for (i = 0; i < nvfx->vtxbuf_nr; i++) {
-               map = pipe_buffer_map(pipe, nvfx->vtxbuf[i].buffer,
-                                      PIPE_TRANSFER_READ,
-                                     &vb_transfer[i]);
+               map = nvfx_buffer(nvfx->vtxbuf[i].buffer)->data;
                draw_set_mapped_vertex_buffer(nvfx->draw, i, map);
        }
 
-       if (idxbuf) {
-               map = pipe_buffer_map(pipe, idxbuf,
-                                     PIPE_TRANSFER_READ,
-                                     &ib_transfer);
-               draw_set_mapped_element_buffer(nvfx->draw, idxbuf_size, map);
-       } else {
-               draw_set_mapped_element_buffer(nvfx->draw, 0, NULL);
-       }
+       map = NULL;
+       if (info->indexed && nvfx->idxbuf.buffer)
+               map = nvfx_buffer(nvfx->idxbuf.buffer)->data;
+       draw_set_mapped_index_buffer(nvfx->draw, map);
 
        if (nvfx->constbuf[PIPE_SHADER_VERTEX]) {
                const unsigned nr = nvfx->constbuf_nr[PIPE_SHADER_VERTEX];
 
-               map = pipe_buffer_map(pipe,
-                                     nvfx->constbuf[PIPE_SHADER_VERTEX],
-                                     PIPE_TRANSFER_READ,
-                                     &cb_transfer);
+               map = nvfx_buffer(nvfx->constbuf[PIPE_SHADER_VERTEX])->data;
                draw_set_mapped_constant_buffer(nvfx->draw, PIPE_SHADER_VERTEX, 0,
                                                 map, nr);
        }
 
-       draw_arrays(nvfx->draw, mode, start, count);
-
-       for (i = 0; i < nvfx->vtxbuf_nr; i++)
-               pipe_buffer_unmap(pipe, nvfx->vtxbuf[i].buffer, vb_transfer[i]);
-
-       if (idxbuf)
-               pipe_buffer_unmap(pipe, idxbuf, ib_transfer);
-
-       if (nvfx->constbuf[PIPE_SHADER_VERTEX])
-               pipe_buffer_unmap(pipe, nvfx->constbuf[PIPE_SHADER_VERTEX],
-                                 cb_transfer);
+       draw_vbo(nvfx->draw, info);
 
        draw_flush(nvfx->draw);
-       pipe->flush(pipe, 0, NULL);
-}
-
-static INLINE void
-emit_attrib(struct nvfx_context *nvfx, unsigned hw, unsigned emit,
-           unsigned semantic, unsigned index)
-{
-       unsigned draw_out = draw_find_shader_output(nvfx->draw, semantic, index);
-       unsigned a = nvfx->swtnl.nr_attribs++;
-
-       nvfx->swtnl.hw[a] = hw;
-       nvfx->swtnl.emit[a] = emit;
-       nvfx->swtnl.draw[a] = draw_out;
-}
-
-static boolean
-nvfx_state_vtxfmt_validate(struct nvfx_context *nvfx)
-{
-       struct nvfx_fragment_program *fp = nvfx->fragprog;
-       unsigned colour = 0, texcoords = 0, fog = 0, i;
-
-       /* Determine needed fragprog inputs */
-       for (i = 0; i < fp->info.num_inputs; i++) {
-               switch (fp->info.input_semantic_name[i]) {
-               case TGSI_SEMANTIC_POSITION:
-                       break;
-               case TGSI_SEMANTIC_COLOR:
-                       colour |= (1 << fp->info.input_semantic_index[i]);
-                       break;
-               case TGSI_SEMANTIC_GENERIC:
-                       texcoords |= (1 << fp->info.input_semantic_index[i]);
-                       break;
-               case TGSI_SEMANTIC_FOG:
-                       fog = 1;
-                       break;
-               default:
-                       assert(0);
-               }
-       }
-
-       nvfx->swtnl.nr_attribs = 0;
-
-       /* Map draw vtxprog output to hw attribute IDs */
-       for (i = 0; i < 2; i++) {
-               if (!(colour & (1 << i)))
-                       continue;
-               emit_attrib(nvfx, 3 + i, EMIT_4F, TGSI_SEMANTIC_COLOR, i);
-       }
-
-       for (i = 0; i < 8; i++) {
-               if (!(texcoords & (1 << i)))
-                       continue;
-               emit_attrib(nvfx, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i);
-       }
-
-       if (fog) {
-               emit_attrib(nvfx, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0);
-       }
-
-       emit_attrib(nvfx, 0, 0xff, TGSI_SEMANTIC_POSITION, 0);
-
-       return FALSE;
 }
-
-struct nvfx_state_entry nvfx_state_vtxfmt = {
-       .validate = nvfx_state_vtxfmt_validate,
-       .dirty = {
-               .pipe = NVFX_NEW_ARRAYS | NVFX_NEW_FRAGPROG,
-               .hw = 0
-       }
-};