Squashed commit of the following:
[mesa.git] / src / gallium / drivers / nvfx / nvfx_miptree.c
index 0f5ed61aab74002c6569179108c32829404d50f0..a5965ca4a3139acade327b15322b813194005eca 100644 (file)
@@ -5,22 +5,30 @@
 #include "util/u_math.h"
 
 #include "nvfx_context.h"
+#include "nvfx_resource.h"
+#include "nvfx_transfer.h"
 #include "nv04_surface_2d.h"
 
+#include "nouveau/nouveau_util.h"
 
+/* Currently using separate implementations for buffers and textures,
+ * even though gallium has a unified abstraction of these objects.
+ * Eventually these should be combined, and mechanisms like transfers
+ * be adapted to work for both buffer and texture uploads.
+ */
 
 static void
 nvfx_miptree_layout(struct nvfx_miptree *mt)
 {
-       struct pipe_texture *pt = &mt->base;
+       struct pipe_resource *pt = &mt->base.base;
        uint width = pt->width0;
        uint offset = 0;
        int nr_faces, l, f;
-       uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
-                                          PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
-                                          PIPE_TEXTURE_USAGE_RENDER_TARGET |
-                                          PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                                          PIPE_TEXTURE_USAGE_SCANOUT);
+       uint wide_pitch = pt->bind & (PIPE_BIND_SAMPLER_VIEW |
+                                     PIPE_BIND_DEPTH_STENCIL |
+                                     PIPE_BIND_RENDER_TARGET |
+                                     PIPE_BIND_DISPLAY_TARGET |
+                                     PIPE_BIND_SCANOUT);
 
        if (pt->target == PIPE_TEXTURE_CUBE) {
                nr_faces = 6;
@@ -32,7 +40,7 @@ nvfx_miptree_layout(struct nvfx_miptree *mt)
        }
 
        for (l = 0; l <= pt->last_level; l++) {
-               if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+               if (wide_pitch && (pt->flags & NVFX_RESOURCE_FLAG_LINEAR))
                        mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
                else
                        mt->level[l].pitch = util_format_get_stride(pt->format, width);
@@ -47,7 +55,7 @@ nvfx_miptree_layout(struct nvfx_miptree *mt)
                for (l = 0; l < pt->last_level; l++) {
                        mt->level[l].image_offset[f] = offset;
 
-                       if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
+                       if (!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR) &&
                            u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
                                offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
                        else
@@ -61,32 +69,86 @@ nvfx_miptree_layout(struct nvfx_miptree *mt)
        mt->total_size = offset;
 }
 
-static struct pipe_texture *
-nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
+static boolean
+nvfx_miptree_get_handle(struct pipe_screen *pscreen,
+                       struct pipe_resource *ptexture,
+                       struct winsys_handle *whandle)
+{
+       struct nvfx_miptree* mt = (struct nvfx_miptree*)ptexture;
+
+       if (!mt || !mt->base.bo)
+               return FALSE;
+
+       return nouveau_screen_bo_get_handle(pscreen,
+                                           mt->base.bo,
+                                           mt->level[0].pitch,
+                                           whandle);
+}
+
+
+static void
+nvfx_miptree_destroy(struct pipe_screen *screen, struct pipe_resource *pt)
+{
+       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
+       int l;
+
+       nouveau_screen_bo_release(screen, mt->base.bo);
+
+       for (l = 0; l <= pt->last_level; l++) {
+               if (mt->level[l].image_offset)
+                       FREE(mt->level[l].image_offset);
+       }
+
+       FREE(mt);
+}
+
+
+
+
+struct u_resource_vtbl nvfx_miptree_vtbl = 
+{
+   nvfx_miptree_get_handle,          /* get_handle */
+   nvfx_miptree_destroy,             /* resource_destroy */
+   NULL,                             /* is_resource_referenced */
+   nvfx_miptree_transfer_new,        /* get_transfer */
+   nvfx_miptree_transfer_del,     /* transfer_destroy */
+   nvfx_miptree_transfer_map,        /* transfer_map */
+   u_default_transfer_flush_region,   /* transfer_flush_region */
+   nvfx_miptree_transfer_unmap,              /* transfer_unmap */
+   u_default_transfer_inline_write    /* transfer_inline_write */
+};
+
+
+
+struct pipe_resource *
+nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_resource *pt)
 {
        struct nvfx_miptree *mt;
-       unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
-                            NOUVEAU_BUFFER_USAGE_TEXTURE;
+       static int no_swizzle = -1;
+       if(no_swizzle < 0)
+               no_swizzle = debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE);
 
-       mt = MALLOC(sizeof(struct nvfx_miptree));
+       mt = CALLOC_STRUCT(nvfx_miptree);
        if (!mt)
                return NULL;
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
+
+       mt->base.base = *pt;
+       mt->base.vtbl = &nvfx_miptree_vtbl;
+       pipe_reference_init(&mt->base.base.reference, 1);
+       mt->base.base.screen = pscreen;
 
        /* Swizzled textures must be POT */
        if (pt->width0 & (pt->width0 - 1) ||
            pt->height0 & (pt->height0 - 1))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
        else
-       if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
-                            PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                            PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       if (pt->bind & (PIPE_BIND_SCANOUT |
+                       PIPE_BIND_DISPLAY_TARGET |
+                       PIPE_BIND_DEPTH_STENCIL))
+               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
        else
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       if (pt->_usage == PIPE_USAGE_DYNAMIC)
+               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
        else {
                switch (pt->format) {
                case PIPE_FORMAT_B5G6R5_UNORM:
@@ -98,7 +160,7 @@ nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
                                are just preserving the pre-unification behavior.
                                The whole 2D code is going to be rewritten anyway. */
                        if(nvfx_screen(pscreen)->is_nv4x) {
-                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
                                break;
                        }
                /* TODO: Figure out which formats can be swizzled */
@@ -106,81 +168,83 @@ nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
                case PIPE_FORMAT_B8G8R8X8_UNORM:
                case PIPE_FORMAT_R16_SNORM:
                {
-                       if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
-                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                       if (no_swizzle)
+                               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
                        break;
                }
                default:
-                       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                       mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
                }
        }
 
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
-
        /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
         * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
         * This also happens for small mipmaps of large textures. */
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       if (pt->bind & PIPE_BIND_RENDER_TARGET &&
+           util_format_get_stride(pt->format, pt->width0) < 64)
+               mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
 
        nvfx_miptree_layout(mt);
 
-       mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
-       if (!mt->buffer) {
+       mt->base.bo = nouveau_screen_bo_new(pscreen, 256,
+            pt->_usage, pt->bind, mt->total_size);
+       if (!mt->base.bo) {
                FREE(mt);
                return NULL;
        }
-       mt->bo = nouveau_bo(mt->buffer);
-       return &mt->base;
+       return &mt->base.base;
 }
 
-static struct pipe_texture *
-nvfx_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
-                    const unsigned *stride, struct pipe_buffer *pb)
+
+
+
+struct pipe_resource *
+nvfx_miptree_from_handle(struct pipe_screen *pscreen,
+                        const struct pipe_resource *template,
+                        struct winsys_handle *whandle)
 {
        struct nvfx_miptree *mt;
+       unsigned stride;
 
        /* Only supports 2D, non-mipmapped textures for the moment */
-       if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
-           pt->depth0 != 1)
+       if (template->target != PIPE_TEXTURE_2D ||
+           template->last_level != 0 ||
+           template->depth0 != 1)
                return NULL;
 
        mt = CALLOC_STRUCT(nvfx_miptree);
        if (!mt)
                return NULL;
 
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
-       mt->level[0].pitch = stride[0];
+       mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
+       if (mt->base.bo == NULL) {
+               FREE(mt);
+               return NULL;
+       }
+
+       mt->base.base = *template;
+       pipe_reference_init(&mt->base.base.reference, 1);
+       mt->base.base.screen = pscreen;
+       mt->level[0].pitch = stride;
        mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
 
        /* Assume whoever created this buffer expects it to be linear for now */
-       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       mt->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR;
 
-       pipe_buffer_reference(&mt->buffer, pb);
-       mt->bo = nouveau_bo(mt->buffer);
-       return &mt->base;
+       /* XXX: Need to adjust bo refcount??
+        */
+       /* nouveau_bo_ref(bo, &mt->base.bo); */
+       return &mt->base.base;
 }
 
-static void
-nvfx_miptree_destroy(struct pipe_texture *pt)
-{
-       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
-       int l;
 
-       pipe_buffer_reference(&mt->buffer, NULL);
-       for (l = 0; l <= pt->last_level; l++) {
-               if (mt->level[l].image_offset)
-                       FREE(mt->level[l].image_offset);
-       }
 
-       FREE(mt);
-}
 
-static struct pipe_surface *
-nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+
+/* Surface helpers, not strictly required to implement the resource vtbl:
+ */
+struct pipe_surface *
+nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
                         unsigned face, unsigned level, unsigned zslice,
                         unsigned flags)
 {
@@ -190,7 +254,7 @@ nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
        ns = CALLOC_STRUCT(nv04_surface);
        if (!ns)
                return NULL;
-       pipe_texture_reference(&ns->base.texture, pt);
+       pipe_resource_reference(&ns->base.texture, pt);
        ns->base.format = pt->format;
        ns->base.width = u_minify(pt->width0, level);
        ns->base.height = u_minify(pt->height0, level);
@@ -210,38 +274,38 @@ nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
                ns->base.offset = mt->level[level].image_offset[0];
        }
 
-       /* create a linear temporary that we can render into if necessary.
-        * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
-        * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
-       if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
-               return &nv04_surface_wrap_for_render(pscreen, ((struct nvfx_screen*)pscreen)->eng2d, ns)->base;
+       /* create a linear temporary that we can render into if
+        * necessary.
+        *
+        * Note that ns->pitch is always a multiple of 64 for linear
+        * surfaces and swizzled surfaces are POT, so ns->pitch & 63
+        * is equivalent to (ns->pitch < 64 && swizzled)
+        */
+
+       if ((ns->pitch & 63) && 
+           (ns->base.usage & PIPE_BIND_RENDER_TARGET))
+       {
+               struct nv04_surface_2d* eng2d  =
+                       ((struct nvfx_screen*)pscreen)->eng2d;
+
+               ns = nv04_surface_wrap_for_render(pscreen, eng2d, ns);
+       }
 
        return &ns->base;
 }
 
-static void
+void
 nvfx_miptree_surface_del(struct pipe_surface *ps)
 {
        struct nv04_surface* ns = (struct nv04_surface*)ps;
        if(ns->backing)
        {
                struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
-               if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+               if(ns->backing->base.usage & PIPE_BIND_RENDER_TARGET)
                        screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
                nvfx_miptree_surface_del(&ns->backing->base);
        }
 
-       pipe_texture_reference(&ps->texture, NULL);
+       pipe_resource_reference(&ps->texture, NULL);
        FREE(ps);
 }
-
-void
-nvfx_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
-       pscreen->texture_create = nvfx_miptree_create;
-       pscreen->texture_destroy = nvfx_miptree_destroy;
-       pscreen->get_tex_surface = nvfx_miptree_surface_new;
-       pscreen->tex_surface_destroy = nvfx_miptree_surface_del;
-
-       nouveau_screen(pscreen)->texture_blanket = nvfx_miptree_blanket;
-}