#include "pipe/p_context.h"
#include "util/u_staging.h"
#include "nvfx_resource.h"
-#include "nvfx_transfer.h"
#include "nouveau/nouveau_screen.h"
static unsigned int
void
nvfx_init_resource_functions(struct pipe_context *pipe)
{
- pipe->get_transfer = nvfx_transfer_new;
- pipe->transfer_map = nvfx_transfer_map;
- pipe->transfer_flush_region = u_default_transfer_flush_region;
- pipe->transfer_unmap = nvfx_transfer_unmap;
- pipe->transfer_destroy = util_staging_transfer_destroy;
- pipe->transfer_inline_write = u_default_transfer_inline_write;
pipe->is_resource_referenced = nvfx_resource_is_referenced;
}