}
struct pipe_screen *
-nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
+nvfx_screen_create(struct nouveau_device *dev)
{
static const unsigned query_sizes[] = {(4096 - 4 * 32) / 32, 3 * 1024 / 32, 2 * 1024 / 32, 1024 / 32};
struct nvfx_screen *screen = CALLOC_STRUCT(nvfx_screen);
chan->user_private = screen;
chan->flush_notify = nvfx_channel_flush_notify;
- pscreen->winsys = ws;
pscreen->destroy = nvfx_screen_destroy;
pscreen->get_param = nvfx_screen_get_param;
pscreen->get_shader_param = nvfx_screen_get_shader_param;