#include "pipe/p_screen.h"
#include "pipe/p_state.h"
+#include "util/u_format_s3tc.h"
#include "util/u_simple_screen.h"
#include "nouveau/nouveau_screen.h"
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return !!screen->is_nv4x;
- case NOUVEAU_CAP_HW_VTXBUF:
- case NOUVEAU_CAP_HW_IDXBUF:
- return !screen->force_swtnl;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 16;
case PIPE_CAP_INDEP_BLEND_ENABLE:
}
} else {
switch (format) {
+ if (tex_usage & PIPE_BIND_SAMPLER_VIEW) {
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ return util_format_s3tc_enabled;
+ default:
+ break;
+ }
+ }
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
return TRUE;
/* TODO: does nv30 support this? */
case PIPE_FORMAT_R16_SNORM:
OUT_RING(chan, 0x00000001);
}
-static void
-nvfx_screen_init_buffer_functions(struct nvfx_screen* screen)
+static unsigned
+nvfx_screen_get_vertex_buffer_flags(struct nvfx_screen* screen)
{
int vram_hack_default = 0;
int vram_hack;
}
#endif
- screen->vertex_buffer_flags = vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART;
+ return vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART;
}
struct pipe_screen *
nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
+ static const unsigned query_sizes[] = {(4096 - 4 * 32) / 32, 3 * 1024 / 32, 2 * 1024 / 32, 1024 / 32};
struct nvfx_screen *screen = CALLOC_STRUCT(nvfx_screen);
struct nouveau_channel *chan;
struct pipe_screen *pscreen;
unsigned eng3d_class = 0;
- int ret;
+ int ret, i;
if (!screen)
return NULL;
screen->force_swtnl = debug_get_bool_option("NOUVEAU_SWTNL", FALSE);
+ screen->vertex_buffer_reloc_flags = nvfx_screen_get_vertex_buffer_flags(screen);
+
+ /* surely both nv3x and nv44 support index buffers too: find out how and test that */
+ if(eng3d_class == NV40TCL)
+ screen->index_buffer_reloc_flags = screen->vertex_buffer_reloc_flags;
+
+ if(!screen->force_swtnl && screen->vertex_buffer_reloc_flags == screen->index_buffer_reloc_flags)
+ screen->base.vertex_buffer_flags = screen->base.index_buffer_flags = screen->vertex_buffer_reloc_flags;
+
nvfx_screen_init_resource_functions(pscreen);
- nvfx_screen_init_buffer_functions(screen);
ret = nouveau_grobj_alloc(chan, 0xbeef3097, eng3d_class, &screen->eng3d);
if (ret) {
}
/* Query objects */
- ret = nouveau_notifier_alloc(chan, 0xbeef0302, 32, &screen->query);
+ for(i = 0; i < sizeof(query_sizes) / sizeof(query_sizes[0]); ++i)
+ {
+ ret = nouveau_notifier_alloc(chan, 0xbeef0302, query_sizes[i], &screen->query);
+ if(!ret)
+ break;
+ }
+
if (ret) {
NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
nvfx_screen_destroy(pscreen);
return NULL;
}
- ret = nouveau_resource_init(&screen->query_heap, 0, 32);
+ ret = nouveau_resource_init(&screen->query_heap, 0, query_sizes[i]);
if (ret) {
NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
nvfx_screen_destroy(pscreen);
return NULL;
}
+ LIST_INITHEAD(&screen->query_list);
+
/* Vtxprog resources */
if (nouveau_resource_init(&screen->vp_exec_heap, 0, screen->is_nv4x ? 512 : 256) ||
nouveau_resource_init(&screen->vp_data_heap, 0, 256)) {