nvfx: so->RING_3D: fb
[mesa.git] / src / gallium / drivers / nvfx / nvfx_state_fb.c
index 1923184163bc40e89405c1b992957b0347ab9b24..93bc0a3feef6ee0425e173a42ad1b205b9c1a548 100644 (file)
@@ -1,26 +1,17 @@
 #include "nvfx_context.h"
+#include "nvfx_resource.h"
 #include "nouveau/nouveau_util.h"
 
-static struct pipe_buffer *
-nvfx_do_surface_buffer(struct pipe_surface *surface)
-{
-       struct nvfx_miptree *mt = (struct nvfx_miptree *)surface->texture;
-       return mt->buffer;
-}
 
-#define nvfx_surface_buffer(ps) nouveau_bo(nvfx_do_surface_buffer(ps))
 
-static boolean
+static void
 nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
 {
        struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
        struct nouveau_channel *chan = nvfx->screen->base.channel;
-       struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
-       struct nv04_surface *rt[4], *zeta = NULL;
        uint32_t rt_enable = 0, rt_format = 0;
        int i, colour_format = 0, zeta_format = 0;
        int depth_only = 0;
-       struct nouveau_stateobj *so = so_new(18, 24, 10);
        unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
        unsigned w = fb->width;
        unsigned h = fb->height;
@@ -32,14 +23,18 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
                assert(fb->nr_cbufs <= 4);
 
        for (i = 0; i < fb->nr_cbufs; i++) {
-               if (colour_format) {
+               if (colour_format)
                        assert(colour_format == fb->cbufs[i]->format);
-               } else {
+               else
                        colour_format = fb->cbufs[i]->format;
-                       rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
-                       rt[i] = (struct nv04_surface *)fb->cbufs[i];
-               }
+
+               rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
+               nvfx->hw_rt[i].bo = nvfx_surface_buffer(fb->cbufs[i]);
+               nvfx->hw_rt[i].offset = fb->cbufs[i]->offset;
+               nvfx->hw_rt[i].pitch = ((struct nv04_surface *)fb->cbufs[i])->pitch;
        }
+       for(; i < 4; ++i)
+               nvfx->hw_rt[i].bo = 0;
 
        if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 |
                         NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3))
@@ -47,20 +42,24 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
 
        if (fb->zsbuf) {
                zeta_format = fb->zsbuf->format;
-               zeta = (struct nv04_surface *)fb->zsbuf;
+               nvfx->hw_zeta.bo = nvfx_surface_buffer(fb->zsbuf);
+               nvfx->hw_zeta.offset = fb->zsbuf->offset;
+               nvfx->hw_zeta.pitch = ((struct nv04_surface *)fb->zsbuf)->pitch;
        }
+       else
+               nvfx->hw_zeta.bo = 0;
 
        if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0 | NV34TCL_RT_ENABLE_COLOR1 |
                NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3)) {
                /* Render to at least a colour buffer */
-               if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+               if (!(fb->cbufs[0]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)) {
                        assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
                        for (i = 1; i < fb->nr_cbufs; i++)
-                               assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
+                               assert(!(fb->cbufs[i]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR));
 
                        rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
-                               (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
-                               (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+                               (log2i(fb->cbufs[0]->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+                               (log2i(fb->cbufs[0]->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
                }
                else
                        rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
@@ -68,17 +67,17 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
                depth_only = 1;
 
                /* Render to depth buffer only */
-               if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+               if (!(fb->zsbuf->texture->_usage & NVFX_RESOURCE_FLAG_LINEAR)) {
                        assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
 
                        rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
-                               (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
-                               (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+                               (log2i(fb->zsbuf->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+                               (log2i(fb->zsbuf->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
                }
                else
                        rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
        } else {
-               return FALSE;
+               return;
        }
 
        switch (colour_format) {
@@ -114,115 +113,140 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
        if ((!nvfx->is_nv4x) && colour_bits > zeta_bits) {
                /* TODO: does this limitation really exist?
                   TODO: can it be worked around somehow? */
-               return FALSE;
+               assert(0);
        }
 
        if ((rt_enable & NV34TCL_RT_ENABLE_COLOR0)
                || ((!nvfx->is_nv4x) && depth_only)) {
-               struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
+               struct nvfx_render_target *rt0 = (depth_only ? &nvfx->hw_zeta : &nvfx->hw_rt[0]);
                uint32_t pitch = rt0->pitch;
 
                if(!nvfx->is_nv4x)
                {
-                       if (zeta) {
-                               pitch |= (zeta->pitch << 16);
+                       if (nvfx->hw_zeta.bo) {
+                               pitch |= (nvfx->hw_zeta.pitch << 16);
                        } else {
                                pitch |= (pitch << 16);
                        }
                }
 
-               so_method(so, eng3d, NV34TCL_DMA_COLOR0, 1);
-               so_reloc (so, nvfx_surface_buffer(&rt0->base), 0,
+               OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR0, 1));
+               OUT_RELOC(chan, rt0->bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               so_method(so, eng3d, NV34TCL_COLOR0_PITCH, 2);
-               so_data  (so, pitch);
-               so_reloc (so, nvfx_surface_buffer(&rt[0]->base),
-                             rt0->base.offset, rt_flags | NOUVEAU_BO_LOW,
+               OUT_RING(chan, RING_3D(NV34TCL_COLOR0_PITCH, 2));
+               OUT_RING(chan, pitch);
+               OUT_RELOC(chan, rt0->bo,
+                             rt0->offset, rt_flags | NOUVEAU_BO_LOW,
                              0, 0);
        }
 
        if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
-               so_method(so, eng3d, NV34TCL_DMA_COLOR1, 1);
-               so_reloc (so, nvfx_surface_buffer(&rt[1]->base), 0,
+               OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR1, 1));
+               OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               so_method(so, eng3d, NV34TCL_COLOR1_OFFSET, 2);
-               so_reloc (so, nvfx_surface_buffer(&rt[1]->base),
-                             rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+               OUT_RING(chan, RING_3D(NV34TCL_COLOR1_OFFSET, 2));
+               OUT_RELOC(chan, nvfx->hw_rt[1].bo,
+                               nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
                              0, 0);
-               so_data  (so, rt[1]->pitch);
+               OUT_RING(chan, nvfx->hw_rt[1].pitch);
        }
 
        if(nvfx->is_nv4x)
        {
                if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
-                       so_method(so, eng3d, NV40TCL_DMA_COLOR2, 1);
-                       so_reloc (so, nvfx_surface_buffer(&rt[2]->base), 0,
+                       OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR2, 1));
+                       OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
                                      rt_flags | NOUVEAU_BO_OR,
                                      chan->vram->handle, chan->gart->handle);
-                       so_method(so, eng3d, NV40TCL_COLOR2_OFFSET, 1);
-                       so_reloc (so, nvfx_surface_buffer(&rt[2]->base),
-                                     rt[2]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+                       OUT_RING(chan, RING_3D(NV40TCL_COLOR2_OFFSET, 1));
+                       OUT_RELOC(chan, nvfx->hw_rt[2].bo,
+                                     nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
                                      0, 0);
-                       so_method(so, eng3d, NV40TCL_COLOR2_PITCH, 1);
-                       so_data  (so, rt[2]->pitch);
+                       OUT_RING(chan, RING_3D(NV40TCL_COLOR2_PITCH, 1));
+                       OUT_RING(chan, nvfx->hw_rt[2].pitch);
                }
 
                if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
-                       so_method(so, eng3d, NV40TCL_DMA_COLOR3, 1);
-                       so_reloc (so, nvfx_surface_buffer(&rt[3]->base), 0,
+                       OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR3, 1));
+                       OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
                                      rt_flags | NOUVEAU_BO_OR,
                                      chan->vram->handle, chan->gart->handle);
-                       so_method(so, eng3d, NV40TCL_COLOR3_OFFSET, 1);
-                       so_reloc (so, nvfx_surface_buffer(&rt[3]->base),
-                                     rt[3]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+                       OUT_RING(chan, RING_3D(NV40TCL_COLOR3_OFFSET, 1));
+                       OUT_RELOC(chan, nvfx->hw_rt[3].bo,
+                                       nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
                                      0, 0);
-                       so_method(so, eng3d, NV40TCL_COLOR3_PITCH, 1);
-                       so_data  (so, rt[3]->pitch);
+                       OUT_RING(chan, RING_3D(NV40TCL_COLOR3_PITCH, 1));
+                       OUT_RING(chan, nvfx->hw_rt[3].pitch);
                }
        }
 
        if (zeta_format) {
-               so_method(so, eng3d, NV34TCL_DMA_ZETA, 1);
-               so_reloc (so, nvfx_surface_buffer(&zeta->base), 0,
+               OUT_RING(chan, RING_3D(NV34TCL_DMA_ZETA, 1));
+               OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               so_method(so, eng3d, NV34TCL_ZETA_OFFSET, 1);
+               OUT_RING(chan, RING_3D(NV34TCL_ZETA_OFFSET, 1));
                /* TODO: reverse engineer LMA */
-               so_reloc (so, nvfx_surface_buffer(&zeta->base),
-                             zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
+               OUT_RELOC(chan, nvfx->hw_zeta.bo,
+                            nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
                if(nvfx->is_nv4x) {
-                       so_method(so, eng3d, NV40TCL_ZETA_PITCH, 1);
-                       so_data  (so, zeta->pitch);
+                       OUT_RING(chan, RING_3D(NV40TCL_ZETA_PITCH, 1));
+                       OUT_RING(chan, nvfx->hw_zeta.pitch);
                }
        }
 
-       so_method(so, eng3d, NV34TCL_RT_ENABLE, 1);
-       so_data  (so, rt_enable);
-       so_method(so, eng3d, NV34TCL_RT_HORIZ, 3);
-       so_data  (so, (w << 16) | 0);
-       so_data  (so, (h << 16) | 0);
-       so_data  (so, rt_format);
-       so_method(so, eng3d, NV34TCL_VIEWPORT_HORIZ, 2);
-       so_data  (so, (w << 16) | 0);
-       so_data  (so, (h << 16) | 0);
-       so_method(so, eng3d, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
-       so_data  (so, ((w - 1) << 16) | 0);
-       so_data  (so, ((h - 1) << 16) | 0);
-       so_method(so, eng3d, 0x1d88, 1);
-       so_data  (so, (1 << 12) | h);
+       OUT_RING(chan, RING_3D(NV34TCL_RT_ENABLE, 1));
+       OUT_RING(chan, rt_enable);
+       OUT_RING(chan, RING_3D(NV34TCL_RT_HORIZ, 3));
+       OUT_RING(chan, (w << 16) | 0);
+       OUT_RING(chan, (h << 16) | 0);
+       OUT_RING(chan, rt_format);
+       OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_HORIZ, 2));
+       OUT_RING(chan, (w << 16) | 0);
+       OUT_RING(chan, (h << 16) | 0);
+       OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2));
+       OUT_RING(chan, ((w - 1) << 16) | 0);
+       OUT_RING(chan, ((h - 1) << 16) | 0);
+       OUT_RING(chan, RING_3D(0x1d88, 1));
+       OUT_RING(chan, (1 << 12) | h);
 
        if(!nvfx->is_nv4x) {
                /* Wonder why this is needed, context should all be set to zero on init */
                /* TODO: we can most likely remove this, after putting it in context init */
-               so_method(so, eng3d, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
-               so_data  (so, 0);
+               OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_TX_ORIGIN, 1));
+               OUT_RING(chan, 0);
        }
+}
+
+void
+nvfx_framebuffer_relocate(struct nvfx_context *nvfx)
+{
+       struct nouveau_channel *chan = nvfx->screen->base.channel;
+       unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
+       rt_flags |= NOUVEAU_BO_DUMMY;
+       MARK_RING(chan, 20, 20);
+
+#define DO_(var, pfx, name) \
+       if(var.bo) { \
+               OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_DMA_##name, 1), rt_flags, 0, 0); \
+               OUT_RELOC(chan, var.bo, 0, \
+                       rt_flags | NOUVEAU_BO_OR, \
+                       chan->vram->handle, chan->gart->handle); \
+               OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_##name##_OFFSET, 1), rt_flags, 0, 0); \
+               OUT_RELOC(chan, var.bo, \
+                       var.offset, rt_flags | NOUVEAU_BO_LOW, \
+                       0, 0); \
+       }
+
+#define DO(pfx, num) DO_(nvfx->hw_rt[num], pfx, COLOR##num)
+       DO(NV34, 0);
+       DO(NV34, 1);
+       DO(NV40, 2);
+       DO(NV40, 3);
 
-       so_ref(so, &nvfx->state.hw[NVFX_STATE_FB]);
-       so_ref(NULL, &so);
-       return TRUE;
+       DO_(nvfx->hw_zeta, NV34, ZETA);
 }
 
 struct nvfx_state_entry nvfx_state_framebuffer = {