nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
[mesa.git] / src / gallium / drivers / nvfx / nvfx_state_fb.c
index 360e569f77c8bdcf328f44a947dbc57fd514256a..dc4ab2f984e7ce47b3991abaa8a8bab1bdc3b451 100644 (file)
 #include "nvfx_context.h"
 #include "nvfx_resource.h"
-#include "nouveau/nouveau_util.h"
+#include "util/u_format.h"
 
+static inline boolean
+nvfx_surface_linear_renderable(struct pipe_surface* surf)
+{
+       /* TODO: precompute this in nvfx_surface creation */
+       return (surf->texture->flags & NOUVEAU_RESOURCE_FLAG_LINEAR)
+               && !(((struct nvfx_surface*)surf)->offset & 63)
+               && !(((struct nvfx_surface*)surf)->pitch & 63);
+}
 
+static inline boolean
+nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_surface* surf)
+{
+       /* TODO: precompute this in nvfx_surface creation */
+       return !((struct nvfx_miptree*)surf->texture)->linear_pitch
+               && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
+               && !(((struct nvfx_surface*)surf)->offset & 127)
+               && (surf->width == fb->width)
+               && (surf->height == fb->height)
+               && !((struct nvfx_surface*)surf)->temp
+               && (surf->format == PIPE_FORMAT_B8G8R8A8_UNORM || surf->format == PIPE_FORMAT_B8G8R8X8_UNORM || surf->format == PIPE_FORMAT_B5G6R5_UNORM);
+}
 
-void
-nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
+static boolean
+nvfx_surface_get_render_target(struct pipe_surface* surf, int all_swizzled, struct nvfx_render_target* target)
+{
+       struct nvfx_surface* ns = (struct nvfx_surface*)surf;
+       if(!ns->temp)
+       {
+               target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
+               target->offset = ns->offset;
+               target->pitch = align(ns->pitch, 64);
+               assert(target->pitch);
+               return FALSE;
+       }
+       else
+       {
+               target->offset = 0;
+               target->pitch = ns->temp->linear_pitch;
+               target->bo = ns->temp->base.bo;
+               assert(target->pitch);
+               return TRUE;
+       }
+}
+
+int
+nvfx_framebuffer_prepare(struct nvfx_context *nvfx)
 {
        struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
-       struct nouveau_channel *chan = nvfx->screen->base.channel;
-       uint32_t rt_enable = 0, rt_format = 0;
-       int i, colour_format = 0, zeta_format = 0;
-       int depth_only = 0;
-       unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
-       unsigned w = fb->width;
-       unsigned h = fb->height;
-       int colour_bits = 32, zeta_bits = 32;
+       int i, color_format = 0, zeta_format = 0;
+       int all_swizzled = 1;
 
        if(!nvfx->is_nv4x)
-               assert(fb->nr_cbufs <= 2);
+               assert(fb->nr_cbufs <= 1);
        else
                assert(fb->nr_cbufs <= 4);
 
        for (i = 0; i < fb->nr_cbufs; i++) {
-               if (colour_format)
-                       assert(colour_format == fb->cbufs[i]->format);
-               else
-                       colour_format = fb->cbufs[i]->format;
-
-               rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
-               nvfx->hw_rt[i].bo = nvfx_surface_buffer(fb->cbufs[i]);
-               nvfx->hw_rt[i].offset = fb->cbufs[i]->offset;
-               nvfx->hw_rt[i].pitch = ((struct nv04_surface *)fb->cbufs[i])->pitch;
+               if (color_format) {
+                       if(color_format != fb->cbufs[i]->format)
+                               return -1;
+               } else
+                       color_format = fb->cbufs[i]->format;
+
+               if(!nvfx_surface_swizzled_renderable(fb, fb->cbufs[i]))
+                       all_swizzled = 0;
+       }
+
+       if (fb->zsbuf) {
+               /* TODO: return FALSE if we have a format not supporting a depth buffer (e.g. r8); currently those are not supported at all */
+               if(!nvfx_surface_swizzled_renderable(fb, fb->zsbuf))
+                       all_swizzled = 0;
+
+               if(all_swizzled && util_format_get_blocksize(color_format) != util_format_get_blocksize(zeta_format))
+                       all_swizzled = 0;
+       }
+
+       for (i = 0; i < fb->nr_cbufs; i++) {
+               if(!((struct nvfx_surface*)fb->cbufs[i])->temp && !all_swizzled && !nvfx_surface_linear_renderable(fb->cbufs[i]))
+                       nvfx_surface_create_temp(&nvfx->pipe, fb->cbufs[i]);
        }
+
+       if(fb->zsbuf) {
+               if(!((struct nvfx_surface*)fb->zsbuf)->temp && !all_swizzled && !nvfx_surface_linear_renderable(fb->zsbuf))
+                       nvfx_surface_create_temp(&nvfx->pipe, fb->zsbuf);
+       }
+
+       return all_swizzled;
+}
+
+void
+nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
+{
+       struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
+       struct nouveau_channel *chan = nvfx->screen->base.channel;
+       struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+       uint32_t rt_enable, rt_format;
+       int i;
+       unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
+       unsigned w = fb->width;
+       unsigned h = fb->height;
+
+       rt_enable = (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
+       if (rt_enable & (NV30_3D_RT_ENABLE_COLOR1 |
+                        NV40_3D_RT_ENABLE_COLOR2 | NV40_3D_RT_ENABLE_COLOR3))
+               rt_enable |= NV30_3D_RT_ENABLE_MRT;
+
+       nvfx->state.render_temps = 0;
+
+       for (i = 0; i < fb->nr_cbufs; i++)
+               nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;
+
        for(; i < 4; ++i)
-               nvfx->hw_rt[i].bo = 0;
+               nvfx->hw_rt[i].bo = NULL;
 
-       if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 |
-                        NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3))
-               rt_enable |= NV34TCL_RT_ENABLE_MRT;
+       nvfx->hw_zeta.bo = NULL;
 
        if (fb->zsbuf) {
-               zeta_format = fb->zsbuf->format;
-               nvfx->hw_zeta.bo = nvfx_surface_buffer(fb->zsbuf);
-               nvfx->hw_zeta.offset = fb->zsbuf->offset;
-               nvfx->hw_zeta.pitch = ((struct nv04_surface *)fb->zsbuf)->pitch;
+               nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;
+
+               assert(util_format_get_stride(fb->zsbuf->format, fb->width) <= nvfx->hw_zeta.pitch);
+               assert(nvfx->hw_zeta.offset + nvfx->hw_zeta.pitch * fb->height <= nvfx->hw_zeta.bo->size);
        }
-       else
-               nvfx->hw_zeta.bo = 0;
-
-       if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0 | NV34TCL_RT_ENABLE_COLOR1 |
-               NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3)) {
-               /* Render to at least a colour buffer */
-               if (!(fb->cbufs[0]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)) {
-                       assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
-                       for (i = 1; i < fb->nr_cbufs; i++)
-                               assert(!(fb->cbufs[i]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR));
-
-                       rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
-                               (log2i(fb->cbufs[0]->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
-                               (log2i(fb->cbufs[0]->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+
+       if (prepare_result) {
+               assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+
+               rt_format = NV30_3D_RT_FORMAT_TYPE_SWIZZLED |
+                       (util_logbase2(fb->width) << NV30_3D_RT_FORMAT_LOG2_WIDTH__SHIFT) |
+                       (util_logbase2(fb->height) << NV30_3D_RT_FORMAT_LOG2_HEIGHT__SHIFT);
+       } else
+               rt_format = NV30_3D_RT_FORMAT_TYPE_LINEAR;
+
+       if(fb->nr_cbufs > 0) {
+               switch (fb->cbufs[0]->format) {
+               case PIPE_FORMAT_B8G8R8X8_UNORM:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_X8R8G8B8;
+                       break;
+               case PIPE_FORMAT_B8G8R8A8_UNORM:
+               case 0:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
+                       break;
+               case PIPE_FORMAT_R8G8B8X8_UNORM:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_X8B8G8R8;
+                       break;
+               case PIPE_FORMAT_R8G8B8A8_UNORM:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_A8B8G8R8;
+                       break;
+               case PIPE_FORMAT_B5G6R5_UNORM:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
+                       break;
+               case PIPE_FORMAT_R32G32B32A32_FLOAT:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_A32B32G32R32_FLOAT;
+                       break;
+               case PIPE_FORMAT_R16G16B16A16_FLOAT:
+                       rt_format |= NV30_3D_RT_FORMAT_COLOR_A16B16G16R16_FLOAT;
+                       break;
+               default:
+                       assert(0);
                }
-               else
-                       rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
-       } else if (fb->zsbuf) {
-               depth_only = 1;
-
-               /* Render to depth buffer only */
-               if (!(fb->zsbuf->texture->usage & NVFX_RESOURCE_FLAG_LINEAR)) {
-                       assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
-
-                       rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
-                               (log2i(fb->zsbuf->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
-                               (log2i(fb->zsbuf->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+       } else if(fb->zsbuf && util_format_get_blocksize(fb->zsbuf->format) == 2)
+               rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
+       else
+               rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
+
+       if(fb->zsbuf) {
+               switch (fb->zsbuf->format) {
+               case PIPE_FORMAT_Z16_UNORM:
+                       rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
+                       break;
+               case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+               case PIPE_FORMAT_X8Z24_UNORM:
+               case 0:
+                       rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;
+                       break;
+               default:
+                       assert(0);
                }
-               else
-                       rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
-       } else {
-               return;
-       }
+       } else if(fb->nr_cbufs && util_format_get_blocksize(fb->cbufs[0]->format) == 2)
+               rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
+       else
+               rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;
 
-       switch (colour_format) {
-       case PIPE_FORMAT_B8G8R8X8_UNORM:
-               rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
-               break;
-       case PIPE_FORMAT_B8G8R8A8_UNORM:
-       case 0:
-               rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
-               break;
-       case PIPE_FORMAT_B5G6R5_UNORM:
-               rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
-               colour_bits = 16;
-               break;
-       default:
-               assert(0);
-       }
+       MARK_RING(chan, 42, 10);
 
-       switch (zeta_format) {
-       case PIPE_FORMAT_Z16_UNORM:
-               rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
-               zeta_bits = 16;
-               break;
-       case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
-       case PIPE_FORMAT_X8Z24_UNORM:
-       case 0:
-               rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
-               break;
-       default:
-               assert(0);
-       }
+       if ((rt_enable & NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) {
+               struct nvfx_render_target *rt0 = &nvfx->hw_rt[0];
+               uint32_t pitch;
 
-       if ((!nvfx->is_nv4x) && colour_bits > zeta_bits) {
-               /* TODO: does this limitation really exist?
-                  TODO: can it be worked around somehow? */
-               assert(0);
-       }
+               if(!(rt_enable & NV30_3D_RT_ENABLE_COLOR0))
+                       rt0 = &nvfx->hw_zeta;
 
-       if ((rt_enable & NV34TCL_RT_ENABLE_COLOR0)
-               || ((!nvfx->is_nv4x) && depth_only)) {
-               struct nvfx_render_target *rt0 = (depth_only ? &nvfx->hw_zeta : &nvfx->hw_rt[0]);
-               uint32_t pitch = rt0->pitch;
+               pitch = rt0->pitch;
 
                if(!nvfx->is_nv4x)
                {
-                       if (nvfx->hw_zeta.bo) {
+                       if (nvfx->hw_zeta.bo)
                                pitch |= (nvfx->hw_zeta.pitch << 16);
-                       } else {
+                       else
                                pitch |= (pitch << 16);
-                       }
                }
 
-               OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR0, 1));
+               //printf("rendering to bo %p [%i] at offset %i with pitch %i\n", rt0->bo, rt0->bo->handle, rt0->offset, pitch);
+
+               BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR0, 1);
                OUT_RELOC(chan, rt0->bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               OUT_RING(chan, RING_3D(NV34TCL_COLOR0_PITCH, 2));
+               BEGIN_RING(chan, eng3d, NV30_3D_COLOR0_PITCH, 2);
                OUT_RING(chan, pitch);
                OUT_RELOC(chan, rt0->bo,
                              rt0->offset, rt_flags | NOUVEAU_BO_LOW,
                              0, 0);
        }
 
-       if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
-               OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR1, 1));
+       if (rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
+               BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR1, 1);
                OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               OUT_RING(chan, RING_3D(NV34TCL_COLOR1_OFFSET, 2));
+               BEGIN_RING(chan, eng3d, NV30_3D_COLOR1_OFFSET, 2);
                OUT_RELOC(chan, nvfx->hw_rt[1].bo,
                                nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
                              0, 0);
@@ -155,69 +230,72 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
 
        if(nvfx->is_nv4x)
        {
-               if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
-                       OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR2, 1));
+               if (rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
+                       BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 1);
                        OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
                                      rt_flags | NOUVEAU_BO_OR,
                                      chan->vram->handle, chan->gart->handle);
-                       OUT_RING(chan, RING_3D(NV40TCL_COLOR2_OFFSET, 1));
+                       BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_OFFSET, 1);
                        OUT_RELOC(chan, nvfx->hw_rt[2].bo,
                                      nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
                                      0, 0);
-                       OUT_RING(chan, RING_3D(NV40TCL_COLOR2_PITCH, 1));
+                       BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_PITCH, 1);
                        OUT_RING(chan, nvfx->hw_rt[2].pitch);
                }
 
-               if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
-                       OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR3, 1));
+               if (rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
+                       BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR3, 1);
                        OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
                                      rt_flags | NOUVEAU_BO_OR,
                                      chan->vram->handle, chan->gart->handle);
-                       OUT_RING(chan, RING_3D(NV40TCL_COLOR3_OFFSET, 1));
+                       BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_OFFSET, 1);
                        OUT_RELOC(chan, nvfx->hw_rt[3].bo,
                                        nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
                                      0, 0);
-                       OUT_RING(chan, RING_3D(NV40TCL_COLOR3_PITCH, 1));
+                       BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_PITCH, 1);
                        OUT_RING(chan, nvfx->hw_rt[3].pitch);
                }
        }
 
-       if (zeta_format) {
-               OUT_RING(chan, RING_3D(NV34TCL_DMA_ZETA, 1));
+       if (fb->zsbuf) {
+               BEGIN_RING(chan, eng3d, NV30_3D_DMA_ZETA, 1);
                OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
                              rt_flags | NOUVEAU_BO_OR,
                              chan->vram->handle, chan->gart->handle);
-               OUT_RING(chan, RING_3D(NV34TCL_ZETA_OFFSET, 1));
+               BEGIN_RING(chan, eng3d, NV30_3D_ZETA_OFFSET, 1);
                /* TODO: reverse engineer LMA */
                OUT_RELOC(chan, nvfx->hw_zeta.bo,
                             nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
                if(nvfx->is_nv4x) {
-                       OUT_RING(chan, RING_3D(NV40TCL_ZETA_PITCH, 1));
+                       BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
                        OUT_RING(chan, nvfx->hw_zeta.pitch);
                }
        }
+       else if(nvfx->is_nv4x) {
+               BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
+               OUT_RING(chan, 64);
+       }
 
-       OUT_RING(chan, RING_3D(NV34TCL_RT_ENABLE, 1));
+       BEGIN_RING(chan, eng3d, NV30_3D_RT_ENABLE, 1);
        OUT_RING(chan, rt_enable);
-       OUT_RING(chan, RING_3D(NV34TCL_RT_HORIZ, 3));
+       BEGIN_RING(chan, eng3d, NV30_3D_RT_HORIZ, 3);
        OUT_RING(chan, (w << 16) | 0);
        OUT_RING(chan, (h << 16) | 0);
        OUT_RING(chan, rt_format);
-       OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_HORIZ, 2));
+       BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_HORIZ, 2);
        OUT_RING(chan, (w << 16) | 0);
        OUT_RING(chan, (h << 16) | 0);
-       OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2));
+       BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2);
        OUT_RING(chan, ((w - 1) << 16) | 0);
        OUT_RING(chan, ((h - 1) << 16) | 0);
-       OUT_RING(chan, RING_3D(0x1d88, 1));
-       OUT_RING(chan, (1 << 12) | h);
 
        if(!nvfx->is_nv4x) {
                /* Wonder why this is needed, context should all be set to zero on init */
                /* TODO: we can most likely remove this, after putting it in context init */
-               OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_TX_ORIGIN, 1));
+               BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TX_ORIGIN, 1);
                OUT_RING(chan, 0);
        }
+       nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
 }
 
 void
@@ -230,21 +308,22 @@ nvfx_framebuffer_relocate(struct nvfx_context *nvfx)
 
 #define DO_(var, pfx, name) \
        if(var.bo) { \
-               OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_DMA_##name, 1), rt_flags, 0, 0); \
+               OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_DMA_##name, 1), rt_flags, 0, 0); \
                OUT_RELOC(chan, var.bo, 0, \
                        rt_flags | NOUVEAU_BO_OR, \
                        chan->vram->handle, chan->gart->handle); \
-               OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_##name##_OFFSET, 1), rt_flags, 0, 0); \
+               OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_##name##_OFFSET, 1), rt_flags, 0, 0); \
                OUT_RELOC(chan, var.bo, \
                        var.offset, rt_flags | NOUVEAU_BO_LOW, \
                        0, 0); \
        }
 
 #define DO(pfx, num) DO_(nvfx->hw_rt[num], pfx, COLOR##num)
-       DO(NV34, 0);
-       DO(NV34, 1);
+       DO(NV30, 0);
+       DO(NV30, 1);
        DO(NV40, 2);
        DO(NV40, 3);
 
-       DO_(nvfx->hw_zeta, NV34, ZETA);
+       DO_(nvfx->hw_zeta, NV30, ZETA);
+       nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
 }