static inline boolean
nvfx_surface_linear_renderable(struct pipe_surface* surf)
{
+ /* TODO: precompute this in nvfx_surface creation */
return (surf->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
- && !(surf->offset & 63)
+ && !(((struct nvfx_surface*)surf)->offset & 63)
&& !(((struct nvfx_surface*)surf)->pitch & 63);
}
static inline boolean
nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_surface* surf)
{
- /* TODO: return FALSE if we have a format not supporting swizzled rendering (e.g. r8); currently those are not supported at all */
+ /* TODO: precompute this in nvfx_surface creation */
return !((struct nvfx_miptree*)surf->texture)->linear_pitch
- && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->level) <= 1)
- && !(surf->offset & 127)
+ && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
+ && !(((struct nvfx_surface*)surf)->offset & 127)
&& (surf->width == fb->width)
&& (surf->height == fb->height)
- && !((struct nvfx_surface*)surf)->temp;
+ && !((struct nvfx_surface*)surf)->temp
+ && (surf->format == PIPE_FORMAT_B8G8R8A8_UNORM || surf->format == PIPE_FORMAT_B8G8R8X8_UNORM || surf->format == PIPE_FORMAT_B5G6R5_UNORM);
}
static boolean
if(!ns->temp)
{
target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
- target->offset = surf->offset;
+ target->offset = ns->offset;
target->pitch = align(ns->pitch, 64);
assert(target->pitch);
return FALSE;
int all_swizzled = 1;
if(!nvfx->is_nv4x)
- assert(fb->nr_cbufs <= 2);
+ assert(fb->nr_cbufs <= 1);
else
assert(fb->nr_cbufs <= 4);
{
struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
uint32_t rt_enable, rt_format;
int i;
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
- rt_enable = (NV34TCL_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
- if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 |
- NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3))
- rt_enable |= NV34TCL_RT_ENABLE_MRT;
+ rt_enable = (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
+ if (rt_enable & (NV30_3D_RT_ENABLE_COLOR1 |
+ NV40_3D_RT_ENABLE_COLOR2 | NV40_3D_RT_ENABLE_COLOR3))
+ rt_enable |= NV30_3D_RT_ENABLE_MRT;
nvfx->state.render_temps = 0;
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;
for(; i < 4; ++i)
- nvfx->hw_rt[i].bo = 0;
+ nvfx->hw_rt[i].bo = NULL;
+
+ nvfx->hw_zeta.bo = NULL;
if (fb->zsbuf) {
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;
if (prepare_result) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
- rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
- (util_logbase2(fb->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
- (util_logbase2(fb->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ rt_format = NV30_3D_RT_FORMAT_TYPE_SWIZZLED |
+ (util_logbase2(fb->width) << NV30_3D_RT_FORMAT_LOG2_WIDTH__SHIFT) |
+ (util_logbase2(fb->height) << NV30_3D_RT_FORMAT_LOG2_HEIGHT__SHIFT);
} else
- rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ rt_format = NV30_3D_RT_FORMAT_TYPE_LINEAR;
if(fb->nr_cbufs > 0) {
switch (fb->cbufs[0]->format) {
case PIPE_FORMAT_B8G8R8X8_UNORM:
- rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_X8R8G8B8;
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
case 0:
- rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
+ break;
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_X8B8G8R8;
+ break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_A8B8G8R8;
break;
case PIPE_FORMAT_B5G6R5_UNORM:
- rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
+ break;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_A32B32G32R32_FLOAT;
+ break;
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_A16B16G16R16_FLOAT;
break;
default:
assert(0);
}
} else if(fb->zsbuf && util_format_get_blocksize(fb->zsbuf->format) == 2)
- rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
else
- rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
+ rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
if(fb->zsbuf) {
switch (fb->zsbuf->format) {
case PIPE_FORMAT_Z16_UNORM:
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
+ rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
break;
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
case 0:
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
+ rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;
break;
default:
assert(0);
}
} else if(fb->nr_cbufs && util_format_get_blocksize(fb->cbufs[0]->format) == 2)
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
+ rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
else
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
+ rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;
+
+ MARK_RING(chan, 42, 10);
- if ((rt_enable & NV34TCL_RT_ENABLE_COLOR0) || fb->zsbuf) {
+ if ((rt_enable & NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) {
struct nvfx_render_target *rt0 = &nvfx->hw_rt[0];
uint32_t pitch;
- if(!(rt_enable & NV34TCL_RT_ENABLE_COLOR0))
+ if(!(rt_enable & NV30_3D_RT_ENABLE_COLOR0))
rt0 = &nvfx->hw_zeta;
pitch = rt0->pitch;
//printf("rendering to bo %p [%i] at offset %i with pitch %i\n", rt0->bo, rt0->bo->handle, rt0->offset, pitch);
- OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR0, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR0, 1);
OUT_RELOC(chan, rt0->bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV34TCL_COLOR0_PITCH, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR0_PITCH, 2);
OUT_RING(chan, pitch);
OUT_RELOC(chan, rt0->bo,
rt0->offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
}
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
- OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR1, 1));
+ if (rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR1, 1);
OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV34TCL_COLOR1_OFFSET, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR1_OFFSET, 2);
OUT_RELOC(chan, nvfx->hw_rt[1].bo,
nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
if(nvfx->is_nv4x)
{
- if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
- OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR2, 1));
+ if (rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40TCL_COLOR2_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo,
nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40TCL_COLOR2_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[2].pitch);
}
- if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
- OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR3, 1));
+ if (rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR3, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40TCL_COLOR3_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo,
nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40TCL_COLOR3_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[3].pitch);
}
}
if (fb->zsbuf) {
- OUT_RING(chan, RING_3D(NV34TCL_DMA_ZETA, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_ZETA, 1);
OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV34TCL_ZETA_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_ZETA_OFFSET, 1);
/* TODO: reverse engineer LMA */
OUT_RELOC(chan, nvfx->hw_zeta.bo,
nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40TCL_ZETA_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
OUT_RING(chan, nvfx->hw_zeta.pitch);
}
}
+ else if(nvfx->is_nv4x) {
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
+ OUT_RING(chan, 64);
+ }
- OUT_RING(chan, RING_3D(NV34TCL_RT_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_ENABLE, 1);
OUT_RING(chan, rt_enable);
- OUT_RING(chan, RING_3D(NV34TCL_RT_HORIZ, 3));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_HORIZ, 3);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
OUT_RING(chan, rt_format);
- OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_HORIZ, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_HORIZ, 2);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
- OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2);
OUT_RING(chan, ((w - 1) << 16) | 0);
OUT_RING(chan, ((h - 1) << 16) | 0);
- OUT_RING(chan, RING_3D(0x1d88, 1));
- OUT_RING(chan, (1 << 12) | h);
if(!nvfx->is_nv4x) {
/* Wonder why this is needed, context should all be set to zero on init */
/* TODO: we can most likely remove this, after putting it in context init */
- OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_TX_ORIGIN, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TX_ORIGIN, 1);
OUT_RING(chan, 0);
}
+ nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
}
void
#define DO_(var, pfx, name) \
if(var.bo) { \
- OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_DMA_##name, 1), rt_flags, 0, 0); \
+ OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_DMA_##name, 1), rt_flags, 0, 0); \
OUT_RELOC(chan, var.bo, 0, \
rt_flags | NOUVEAU_BO_OR, \
chan->vram->handle, chan->gart->handle); \
- OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_##name##_OFFSET, 1), rt_flags, 0, 0); \
+ OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_##name##_OFFSET, 1), rt_flags, 0, 0); \
OUT_RELOC(chan, var.bo, \
var.offset, rt_flags | NOUVEAU_BO_LOW, \
0, 0); \
}
#define DO(pfx, num) DO_(nvfx->hw_rt[num], pfx, COLOR##num)
- DO(NV34, 0);
- DO(NV34, 1);
+ DO(NV30, 0);
+ DO(NV30, 1);
DO(NV40, 2);
DO(NV40, 3);
- DO_(nvfx->hw_zeta, NV34, ZETA);
+ DO_(nvfx->hw_zeta, NV30, ZETA);
+ nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
}