#include "nvfx_context.h"
-static boolean
+void
nvfx_state_zsa_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
sb_emit(chan, nvfx->zsa->sb, nvfx->zsa->sb_len);
- return TRUE;
}
-struct nvfx_state_entry nvfx_state_zsa = {
- .validate = nvfx_state_zsa_validate,
- .dirty = {
- .pipe = NVFX_NEW_ZSA,
- }
-};
-
-static boolean
+void
nvfx_state_sr_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
OUT_RING(chan, sr->ref_value[0]);
OUT_RING(chan, RING_3D(NV34TCL_STENCIL_BACK_FUNC_REF, 1));
OUT_RING(chan, sr->ref_value[1]);
- return TRUE;
}
-
-struct nvfx_state_entry nvfx_state_sr = {
- .validate = nvfx_state_sr_validate,
- .dirty = {
- .pipe = NVFX_NEW_SR,
- }
-};