panfrost: Implement instanced rendering
[mesa.git] / src / gallium / drivers / panfrost / midgard / midgard_compile.c
index 5065ef80d642740cf19d7454f18cc8a5a86f9450..5559aa4445491129a5ab6fbdfa9182dca06a7def 100644 (file)
@@ -36,6 +36,7 @@
 #include "main/imports.h"
 #include "compiler/nir/nir_builder.h"
 #include "util/half_float.h"
+#include "util/u_math.h"
 #include "util/u_debug.h"
 #include "util/u_dynarray.h"
 #include "util/list.h"
@@ -82,7 +83,6 @@ midgard_block_add_successor(midgard_block *block, midgard_block *successor)
  * driver seems to do it that way */
 
 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
-#define SWIZZLE_XYZW SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W)
 
 #define M_LOAD_STORE(name, rname, uname) \
        static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
@@ -107,29 +107,27 @@ midgard_block_add_successor(midgard_block *block, midgard_block *successor)
 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
 
-const midgard_vector_alu_src blank_alu_src = {
-        .swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
-};
-
-const midgard_vector_alu_src blank_alu_src_xxxx = {
-        .swizzle = SWIZZLE(COMPONENT_X, COMPONENT_X, COMPONENT_X, COMPONENT_X),
-};
-
-const midgard_scalar_alu_src blank_scalar_alu_src = {
-        .full = true
-};
-
-/* Used for encoding the unused source of 1-op instructions */
-const midgard_vector_alu_src zero_alu_src = { 0 };
-
 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
  * the corresponding Midgard source */
 
 static midgard_vector_alu_src
-vector_alu_modifiers(nir_alu_src *src, bool is_int)
+vector_alu_modifiers(nir_alu_src *src, bool is_int, unsigned broadcast_count)
 {
         if (!src) return blank_alu_src;
 
+        /* Figure out how many components there are so we can adjust the
+         * swizzle.  Specifically we want to broadcast the last channel so
+         * things like ball2/3 work
+         */
+
+        if (broadcast_count) {
+                uint8_t last_component = src->swizzle[broadcast_count - 1];
+
+                for (unsigned c = broadcast_count; c < NIR_MAX_VEC_COMPONENTS; ++c) {
+                        src->swizzle[c] = last_component;
+                }
+        }
+
         midgard_vector_alu_src alu_src = {
                 .rep_low = 0,
                 .rep_high = 0,
@@ -150,31 +148,6 @@ vector_alu_modifiers(nir_alu_src *src, bool is_int)
         return alu_src;
 }
 
-/* 'Intrinsic' move for misc aliasing uses independent of actual NIR ALU code */
-
-static midgard_instruction
-v_fmov(unsigned src, midgard_vector_alu_src mod, unsigned dest)
-{
-        midgard_instruction ins = {
-                .type = TAG_ALU_4,
-                .ssa_args = {
-                        .src0 = SSA_UNUSED_1,
-                        .src1 = src,
-                        .dest = dest,
-                },
-                .alu = {
-                        .op = midgard_alu_op_fmov,
-                        .reg_mode = midgard_reg_mode_32,
-                        .dest_override = midgard_dest_override_none,
-                        .mask = 0xFF,
-                        .src1 = vector_alu_srco_unsigned(zero_alu_src),
-                        .src2 = vector_alu_srco_unsigned(mod)
-                },
-        };
-
-        return ins;
-}
-
 /* load/store instructions have both 32-bit and 16-bit variants, depending on
  * whether we are using vectors composed of highp or mediump. At the moment, we
  * don't support half-floats -- this requires changes in other parts of the
@@ -309,16 +282,59 @@ midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr *instr)
         }
 }
 
-static void
-midgard_nir_assign_sysval_body(compiler_context *ctx, nir_instr *instr)
+static unsigned
+nir_dest_index(compiler_context *ctx, nir_dest *dst)
+{
+        if (dst->is_ssa)
+                return dst->ssa.index;
+        else {
+                assert(!dst->reg.indirect);
+                return ctx->func->impl->ssa_alloc + dst->reg.reg->index;
+        }
+}
+
+static int sysval_for_instr(compiler_context *ctx, nir_instr *instr,
+                            unsigned *dest)
 {
+        nir_intrinsic_instr *intr;
+        nir_dest *dst = NULL;
+        nir_tex_instr *tex;
         int sysval = -1;
 
-        if (instr->type == nir_instr_type_intrinsic) {
-                nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+        switch (instr->type) {
+        case nir_instr_type_intrinsic:
+                intr = nir_instr_as_intrinsic(instr);
                 sysval = midgard_nir_sysval_for_intrinsic(intr);
+                dst = &intr->dest;
+                break;
+        case nir_instr_type_tex:
+                tex = nir_instr_as_tex(instr);
+                if (tex->op != nir_texop_txs)
+                        break;
+
+                sysval = PAN_SYSVAL(TEXTURE_SIZE,
+                                   PAN_TXS_SYSVAL_ID(tex->texture_index,
+                                                     nir_tex_instr_dest_size(tex) -
+                                                     (tex->is_array ? 1 : 0),
+                                                     tex->is_array));
+                dst  = &tex->dest;
+                break;
+        default:
+                break;
         }
 
+        if (dest && dst)
+                *dest = nir_dest_index(ctx, dst);
+
+        return sysval;
+}
+
+static void
+midgard_nir_assign_sysval_body(compiler_context *ctx, nir_instr *instr)
+{
+        int sysval;
+
+        sysval = sysval_for_instr(ctx, instr, NULL);
         if (sysval < 0)
                 return;
 
@@ -391,12 +407,19 @@ optimise_nir(nir_shader *nir)
 
         NIR_PASS(progress, nir, nir_lower_regs_to_ssa);
         NIR_PASS(progress, nir, midgard_nir_lower_fdot2);
+        NIR_PASS(progress, nir, nir_lower_idiv);
 
-        nir_lower_tex_options lower_tex_options = {
-                .lower_rect = true
+        nir_lower_tex_options lower_tex_1st_pass_options = {
+                .lower_rect = true,
+                .lower_txp = ~0
         };
 
-        NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_options);
+        nir_lower_tex_options lower_tex_2nd_pass_options = {
+                .lower_txs_lod = true,
+       };
+
+        NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_1st_pass_options);
+        NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_2nd_pass_options);
 
         do {
                 progress = false;
@@ -438,8 +461,7 @@ optimise_nir(nir_shader *nir)
                          nir_var_shader_out |
                          nir_var_function_temp);
 
-                /* TODO: Enable vectorize when merged upstream */
-                // NIR_PASS(progress, nir, nir_opt_vectorize);
+                NIR_PASS(progress, nir, nir_opt_vectorize);
         } while (progress);
 
         /* Must be run at the end to prevent creation of fsin/fcos ops */
@@ -524,17 +546,6 @@ nir_src_index(compiler_context *ctx, nir_src *src)
         }
 }
 
-static unsigned
-nir_dest_index(compiler_context *ctx, nir_dest *dst)
-{
-        if (dst->is_ssa)
-                return dst->ssa.index;
-        else {
-                assert(!dst->reg.indirect);
-                return ctx->func->impl->ssa_alloc + dst->reg.reg->index;
-        }
-}
-
 static unsigned
 nir_alu_src_index(compiler_context *ctx, nir_alu_src *src)
 {
@@ -579,14 +590,14 @@ emit_condition(compiler_context *ctx, nir_src *src, bool for_branch, unsigned co
                 .unit = for_branch ? UNIT_SMUL : UNIT_SADD,
 
                 .ssa_args = {
-
                         .src0 = condition,
                         .src1 = condition,
                         .dest = SSA_FIXED_REGISTER(31),
                 },
+
                 .alu = {
                         .op = midgard_alu_op_iand,
-                        .outmod = midgard_outmod_int,
+                        .outmod = midgard_outmod_int_wrap,
                         .reg_mode = midgard_reg_mode_32,
                         .dest_override = midgard_dest_override_none,
                         .mask = (0x3 << 6), /* w */
@@ -625,10 +636,10 @@ emit_condition_mixed(compiler_context *ctx, nir_alu_src *src, unsigned nr_comp)
                 },
                 .alu = {
                         .op = midgard_alu_op_iand,
-                        .outmod = midgard_outmod_int,
+                        .outmod = midgard_outmod_int_wrap,
                         .reg_mode = midgard_reg_mode_32,
                         .dest_override = midgard_dest_override_none,
-                        .mask = expand_writemask((1 << nr_comp) - 1),
+                        .mask = expand_writemask(mask_of(nr_comp)),
                         .src1 = vector_alu_srco_unsigned(alu_src),
                         .src2 = vector_alu_srco_unsigned(alu_src)
                 },
@@ -656,7 +667,7 @@ emit_indirect_offset(compiler_context *ctx, nir_src *src)
                 },
                 .alu = {
                         .op = midgard_alu_op_imov,
-                        .outmod = midgard_outmod_int,
+                        .outmod = midgard_outmod_int_wrap,
                         .reg_mode = midgard_reg_mode_32,
                         .dest_override = midgard_dest_override_none,
                         .mask = (0x3 << 6), /* w */
@@ -672,6 +683,12 @@ emit_indirect_offset(compiler_context *ctx, nir_src *src)
        case nir_op_##nir: \
                op = midgard_alu_op_##_op; \
                break;
+
+#define ALU_CASE_BCAST(nir, _op, count) \
+        case nir_op_##nir: \
+                op = midgard_alu_op_##_op; \
+                broadcast_swizzle = count; \
+                break;
 static bool
 nir_is_fzero_constant(nir_src src)
 {
@@ -704,6 +721,13 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
 
         unsigned op;
 
+        /* Number of components valid to check for the instruction (the rest
+         * will be forced to the last), or 0 to use as-is. Relevant as
+         * ball-type instructions have a channel count in NIR but are all vec4
+         * in Midgard */
+
+        unsigned broadcast_swizzle = 0;
+
         switch (instr->op) {
                 ALU_CASE(fadd, fadd);
                 ALU_CASE(fmul, fmul);
@@ -722,7 +746,10 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
                 ALU_CASE(iadd, iadd);
                 ALU_CASE(isub, isub);
                 ALU_CASE(imul, imul);
-                ALU_CASE(iabs, iabs);
+
+                /* Zero shoved as second-arg */
+                ALU_CASE(iabs, iabsdiff);
+
                 ALU_CASE(mov, imov);
 
                 ALU_CASE(feq32, feq);
@@ -759,36 +786,37 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
                 ALU_CASE(fexp2, fexp2);
                 ALU_CASE(flog2, flog2);
 
-                ALU_CASE(f2i32, f2i);
-                ALU_CASE(f2u32, f2u);
-                ALU_CASE(i2f32, i2f);
-                ALU_CASE(u2f32, u2f);
+                ALU_CASE(f2i32, f2i_rtz);
+                ALU_CASE(f2u32, f2u_rtz);
+                ALU_CASE(i2f32, i2f_rtz);
+                ALU_CASE(u2f32, u2f_rtz);
 
                 ALU_CASE(fsin, fsin);
                 ALU_CASE(fcos, fcos);
 
+                /* Second op implicit #0 */
+                ALU_CASE(inot, inor);
                 ALU_CASE(iand, iand);
                 ALU_CASE(ior, ior);
                 ALU_CASE(ixor, ixor);
-                ALU_CASE(inot, inand);
                 ALU_CASE(ishl, ishl);
                 ALU_CASE(ishr, iasr);
                 ALU_CASE(ushr, ilsr);
 
-                ALU_CASE(b32all_fequal2, fball_eq);
-                ALU_CASE(b32all_fequal3, fball_eq);
+                ALU_CASE_BCAST(b32all_fequal2, fball_eq, 2);
+                ALU_CASE_BCAST(b32all_fequal3, fball_eq, 3);
                 ALU_CASE(b32all_fequal4, fball_eq);
 
-                ALU_CASE(b32any_fnequal2, fbany_neq);
-                ALU_CASE(b32any_fnequal3, fbany_neq);
+                ALU_CASE_BCAST(b32any_fnequal2, fbany_neq, 2);
+                ALU_CASE_BCAST(b32any_fnequal3, fbany_neq, 3);
                 ALU_CASE(b32any_fnequal4, fbany_neq);
 
-                ALU_CASE(b32all_iequal2, iball_eq);
-                ALU_CASE(b32all_iequal3, iball_eq);
+                ALU_CASE_BCAST(b32all_iequal2, iball_eq, 2);
+                ALU_CASE_BCAST(b32all_iequal3, iball_eq, 3);
                 ALU_CASE(b32all_iequal4, iball_eq);
 
-                ALU_CASE(b32any_inequal2, ibany_neq);
-                ALU_CASE(b32any_inequal3, ibany_neq);
+                ALU_CASE_BCAST(b32any_inequal2, ibany_neq, 2);
+                ALU_CASE_BCAST(b32any_inequal3, ibany_neq, 3);
                 ALU_CASE(b32any_inequal4, ibany_neq);
 
                 /* Source mods will be shoved in later */
@@ -856,12 +884,14 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
         }
 
         /* Midgard can perform certain modifiers on output of an ALU op */
-        midgard_outmod outmod =
-                midgard_is_integer_out_op(op) ? midgard_outmod_int :
-                instr->dest.saturate ? midgard_outmod_sat : midgard_outmod_none;
+        unsigned outmod;
 
-        if (instr->op == nir_op_fsat)
-                outmod = midgard_outmod_sat;
+        if (midgard_is_integer_out_op(op)) {
+                outmod = midgard_outmod_int_wrap;
+        } else {
+                bool sat = instr->dest.saturate || instr->op == nir_op_fsat;
+                outmod = sat ? midgard_outmod_sat : midgard_outmod_none;
+        }
 
         /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
 
@@ -933,10 +963,10 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
                 .outmod = outmod,
 
                 /* Writemask only valid for non-SSA NIR */
-                .mask = expand_writemask((1 << nr_components) - 1),
+                .mask = expand_writemask(mask_of(nr_components)),
 
-                .src1 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[0], is_int)),
-                .src2 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[1], is_int)),
+                .src1 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[0], is_int, broadcast_swizzle)),
+                .src2 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[1], is_int, broadcast_swizzle)),
         };
 
         /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
@@ -967,7 +997,8 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
                 }
 
                 ins.alu.src2 = vector_alu_srco_unsigned(blank_alu_src_xxxx);
-        } else if (instr->op == nir_op_f2b32 || instr->op == nir_op_i2b32) {
+        } else if (nr_inputs == 1 && !quirk_flipped_r24) {
+                /* Lots of instructions need a 0 plonked in */
                 ins.ssa_args.inline_constant = false;
                 ins.ssa_args.src1 = SSA_FIXED_REGISTER(REGISTER_CONSTANT);
                 ins.has_constants = true;
@@ -988,12 +1019,19 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
                 memcpy(original_swizzle, nirmods[0]->swizzle, sizeof(nirmods[0]->swizzle));
 
                 for (int i = 0; i < nr_components; ++i) {
-                        ins.alu.mask = (0x3) << (2 * i); /* Mask the associated component */
+                        /* Mask the associated component, dropping the
+                         * instruction if needed */
+
+                        ins.alu.mask = (0x3) << (2 * i);
+                        ins.alu.mask &= alu.mask;
+
+                        if (!ins.alu.mask)
+                                continue;
 
                         for (int j = 0; j < 4; ++j)
                                 nirmods[0]->swizzle[j] = original_swizzle[i]; /* Pull from the correct component */
 
-                        ins.alu.src1 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[0], is_int));
+                        ins.alu.src1 = vector_alu_srco_unsigned(vector_alu_modifiers(nirmods[0], is_int, broadcast_swizzle));
                         emit_mir_instruction(ctx, ins);
                 }
         } else {
@@ -1003,12 +1041,20 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
 
 #undef ALU_CASE
 
+/* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
+ * optimized) versions of UBO #0 */
+
 static void
-emit_uniform_read(compiler_context *ctx, unsigned dest, unsigned offset, nir_src *indirect_offset)
+emit_ubo_read(
+                compiler_context *ctx,
+                unsigned dest,
+                unsigned offset,
+                nir_src *indirect_offset,
+                unsigned index)
 {
         /* TODO: half-floats */
 
-        if (!indirect_offset && offset < ctx->uniform_cutoff) {
+        if (!indirect_offset && offset < ctx->uniform_cutoff && index == 0) {
                 /* Fast path: For the first 16 uniforms, direct accesses are
                  * 0-cycle, since they're just a register fetch in the usual
                  * case.  So, we alias the registers while we're still in
@@ -1029,30 +1075,83 @@ emit_uniform_read(compiler_context *ctx, unsigned dest, unsigned offset, nir_src
 
                 if (indirect_offset) {
                         emit_indirect_offset(ctx, indirect_offset);
-                        ins.load_store.unknown = 0x8700; /* xxx: what is this? */
+                        ins.load_store.unknown = 0x8700 | index; /* xxx: what is this? */
                 } else {
-                        ins.load_store.unknown = 0x1E00; /* xxx: what is this? */
+                        ins.load_store.unknown = 0x1E00 | index; /* xxx: what is this? */
                 }
 
+                /* TODO respect index */
+
                 emit_mir_instruction(ctx, ins);
         }
 }
 
 static void
-emit_sysval_read(compiler_context *ctx, nir_intrinsic_instr *instr)
-{
-        /* First, pull out the destination */
-        unsigned dest = nir_dest_index(ctx, &instr->dest);
+emit_varying_read(
+                compiler_context *ctx,
+                unsigned dest, unsigned offset,
+                unsigned nr_comp, unsigned component,
+                nir_src *indirect_offset, nir_alu_type type)
+{
+        /* XXX: Half-floats? */
+        /* TODO: swizzle, mask */
+
+        midgard_instruction ins = m_ld_vary_32(dest, offset);
+        ins.load_store.mask = mask_of(nr_comp);
+        ins.load_store.swizzle = SWIZZLE_XYZW >> (2 * component);
+
+        midgard_varying_parameter p = {
+                .is_varying = 1,
+                .interpolation = midgard_interp_default,
+                .flat = /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
+        };
+
+        unsigned u;
+        memcpy(&u, &p, sizeof(p));
+        ins.load_store.varying_parameters = u;
+
+        if (indirect_offset) {
+                /* We need to add in the dynamic index, moved to r27.w */
+                emit_indirect_offset(ctx, indirect_offset);
+                ins.load_store.unknown = 0x79e; /* xxx: what is this? */
+        } else {
+                /* Just a direct load */
+                ins.load_store.unknown = 0x1e9e; /* xxx: what is this? */
+        }
+
+        /* Use the type appropriate load */
+        switch (type) {
+                case nir_type_uint:
+                case nir_type_bool:
+                        ins.load_store.op = midgard_op_ld_vary_32u;
+                        break;
+                case nir_type_int:
+                        ins.load_store.op = midgard_op_ld_vary_32i;
+                        break;
+                case nir_type_float:
+                        ins.load_store.op = midgard_op_ld_vary_32;
+                        break;
+                default:
+                        unreachable("Attempted to load unknown type");
+                        break;
+        }
+
+        emit_mir_instruction(ctx, ins);
+}
 
-        /* Now, figure out which uniform this is */
-        int sysval = midgard_nir_sysval_for_intrinsic(instr);
+static void
+emit_sysval_read(compiler_context *ctx, nir_instr *instr)
+{
+        unsigned dest;
+        /* Figure out which uniform this is */
+        int sysval = sysval_for_instr(ctx, instr, &dest);
         void *val = _mesa_hash_table_u64_search(ctx->sysval_to_id, sysval);
 
         /* Sysvals are prefix uniforms */
         unsigned uniform = ((uintptr_t) val) - 1;
 
         /* Emit the read itself -- this is never indirect */
-        emit_uniform_read(ctx, dest, uniform, NULL);
+        emit_ubo_read(ctx, dest, uniform, NULL, 0);
 }
 
 /* Reads RGBA8888 value from the tilebuffer and converts to a RGBA32F register,
@@ -1090,7 +1189,7 @@ emit_fb_read_blend_scalar(compiler_context *ctx, unsigned reg)
                         .inline_constant = true
                 },
                 .alu = {
-                        .op = midgard_alu_op_u2f,
+                        .op = midgard_alu_op_u2f_rtz,
                         .reg_mode = midgard_reg_mode_16,
                         .dest_override = midgard_dest_override_none,
                         .mask = 0xF,
@@ -1131,7 +1230,7 @@ emit_fb_read_blend_scalar(compiler_context *ctx, unsigned reg)
 static void
 emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
 {
-        unsigned offset, reg;
+        unsigned offset = 0, reg;
 
         switch (instr->intrinsic) {
         case nir_intrinsic_discard_if:
@@ -1150,58 +1249,85 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
         }
 
         case nir_intrinsic_load_uniform:
-        case nir_intrinsic_load_input:
-                offset = nir_intrinsic_base(instr);
+        case nir_intrinsic_load_ubo:
+        case nir_intrinsic_load_input: {
+                bool is_uniform = instr->intrinsic == nir_intrinsic_load_uniform;
+                bool is_ubo = instr->intrinsic == nir_intrinsic_load_ubo;
+
+                /* Get the base type of the intrinsic */
+                /* TODO: Infer type? Does it matter? */
+                nir_alu_type t =
+                        is_ubo ? nir_type_uint : nir_intrinsic_type(instr);
+                t = nir_alu_type_get_base_type(t);
+
+                if (!is_ubo) {
+                        offset = nir_intrinsic_base(instr);
+                }
 
                 unsigned nr_comp = nir_intrinsic_dest_components(instr);
-                bool direct = nir_src_is_const(instr->src[0]);
 
-                if (direct) {
-                        offset += nir_src_as_uint(instr->src[0]);
-                }
+                nir_src *src_offset = nir_get_io_offset_src(instr);
 
-                reg = nir_dest_index(ctx, &instr->dest);
+                bool direct = nir_src_is_const(*src_offset);
 
-                if (instr->intrinsic == nir_intrinsic_load_uniform && !ctx->is_blend) {
-                        emit_uniform_read(ctx, reg, ctx->sysval_count + offset, !direct ? &instr->src[0] : NULL);
-                } else if (ctx->stage == MESA_SHADER_FRAGMENT && !ctx->is_blend) {
-                        /* XXX: Half-floats? */
-                        /* TODO: swizzle, mask */
+                if (direct)
+                        offset += nir_src_as_uint(*src_offset);
 
-                        midgard_instruction ins = m_ld_vary_32(reg, offset);
-                        ins.load_store.mask = (1 << nr_comp) - 1;
+                /* We may need to apply a fractional offset */
+                int component = instr->intrinsic == nir_intrinsic_load_input ?
+                        nir_intrinsic_component(instr) : 0;
+                reg = nir_dest_index(ctx, &instr->dest);
 
-                        midgard_varying_parameter p = {
-                                .is_varying = 1,
-                                .interpolation = midgard_interp_default,
-                                .flat = /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
-                        };
+                if (is_uniform && !ctx->is_blend) {
+                        emit_ubo_read(ctx, reg, ctx->sysval_count + offset, !direct ? &instr->src[0] : NULL, 0);
+                } else if (is_ubo) {
+                        nir_src index = instr->src[0];
 
-                        unsigned u;
-                        memcpy(&u, &p, sizeof(p));
-                        ins.load_store.varying_parameters = u;
+                        /* We don't yet support indirect UBOs. For indirect
+                         * block numbers (if that's possible), we don't know
+                         * enough about the hardware yet. For indirect sources,
+                         * we know what we need but we need to add some NIR
+                         * support for lowering correctly with respect to
+                         * 128-bit reads */
 
-                        if (direct) {
-                                /* We have the offset totally ready */
-                                ins.load_store.unknown = 0x1e9e; /* xxx: what is this? */
-                        } else {
-                                /* We have it partially ready, but we need to
-                                 * add in the dynamic index, moved to r27.w */
-                                emit_indirect_offset(ctx, &instr->src[0]);
-                                ins.load_store.unknown = 0x79e; /* xxx: what is this? */
-                        }
+                        assert(nir_src_is_const(index));
+                        assert(nir_src_is_const(*src_offset));
 
-                        emit_mir_instruction(ctx, ins);
+                        /* TODO: Alignment */
+                        assert((offset & 0xF) == 0);
+
+                        uint32_t uindex = nir_src_as_uint(index) + 1;
+                        emit_ubo_read(ctx, reg, offset / 16, NULL, uindex);
+                } else if (ctx->stage == MESA_SHADER_FRAGMENT && !ctx->is_blend) {
+                        emit_varying_read(ctx, reg, offset, nr_comp, component, !direct ? &instr->src[0] : NULL, t);
                 } else if (ctx->is_blend) {
                         /* For blend shaders, load the input color, which is
                          * preloaded to r0 */
 
-                        midgard_instruction move = v_fmov(reg, blank_alu_src, SSA_FIXED_REGISTER(0));
+                        midgard_instruction move = v_mov(reg, blank_alu_src, SSA_FIXED_REGISTER(0));
                         emit_mir_instruction(ctx, move);
                 }  else if (ctx->stage == MESA_SHADER_VERTEX) {
                         midgard_instruction ins = m_ld_attr_32(reg, offset);
                         ins.load_store.unknown = 0x1E1E; /* XXX: What is this? */
-                        ins.load_store.mask = (1 << nr_comp) - 1;
+                        ins.load_store.mask = mask_of(nr_comp);
+
+                        /* Use the type appropriate load */
+                        switch (t) {
+                                case nir_type_uint:
+                                case nir_type_bool:
+                                        ins.load_store.op = midgard_op_ld_attr_32u;
+                                        break;
+                                case nir_type_int:
+                                        ins.load_store.op = midgard_op_ld_attr_32i;
+                                        break;
+                                case nir_type_float:
+                                        ins.load_store.op = midgard_op_ld_attr_32;
+                                        break;
+                                default:
+                                        unreachable("Attempted to load unknown type");
+                                        break;
+                        }
+
                         emit_mir_instruction(ctx, ins);
                 } else {
                         DBG("Unknown load\n");
@@ -1209,6 +1335,7 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
                 }
 
                 break;
+       }
 
         case nir_intrinsic_load_output:
                 assert(nir_src_is_const(instr->src[0]));
@@ -1231,7 +1358,7 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
                 /* Blend constants are embedded directly in the shader and
                  * patched in, so we use some magic routing */
 
-                midgard_instruction ins = v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, reg);
+                midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, reg);
                 ins.has_constants = true;
                 ins.has_blend_constant = true;
                 emit_mir_instruction(ctx, ins);
@@ -1252,7 +1379,7 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
                          * framebuffer writeout dance. TODO: Defer
                          * writes */
 
-                        midgard_instruction move = v_fmov(reg, blank_alu_src, SSA_FIXED_REGISTER(0));
+                        midgard_instruction move = v_mov(reg, blank_alu_src, SSA_FIXED_REGISTER(0));
                         emit_mir_instruction(ctx, move);
 
                         /* Save the index we're writing to for later reference
@@ -1261,44 +1388,27 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
                         ctx->fragment_output = reg;
                 } else if (ctx->stage == MESA_SHADER_VERTEX) {
                         /* Varyings are written into one of two special
-                         * varying register, r26 or r27. The register itself is selected as the register
-                         * in the st_vary instruction, minus the base of 26. E.g. write into r27 and then call st_vary(1)
-                         *
-                         * Normally emitting fmov's is frowned upon,
-                         * but due to unique constraints of
-                         * REGISTER_VARYING, fmov emission + a
-                         * dedicated cleanup pass is the only way to
-                         * guarantee correctness when considering some
-                         * (common) edge cases XXX: FIXME */
-
-                        /* If this varying corresponds to a constant (why?!),
-                         * emit that now since it won't get picked up by
-                         * hoisting (since there is no corresponding move
-                         * emitted otherwise) */
-
-                        void *constant_value = _mesa_hash_table_u64_search(ctx->ssa_constants, reg + 1);
-
-                        if (constant_value) {
-                                /* Special case: emit the varying write
-                                 * directly to r26 (looks funny in asm but it's
-                                 * fine) and emit the store _now_. Possibly
-                                 * slightly slower, but this is a really stupid
-                                 * special case anyway (why on earth would you
-                                 * have a constant varying? Your own fault for
-                                 * slightly worse perf :P) */
-
-                                midgard_instruction ins = v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, SSA_FIXED_REGISTER(26));
-                                attach_constants(ctx, &ins, constant_value, reg + 1);
-                                emit_mir_instruction(ctx, ins);
-
-                                midgard_instruction st = m_st_vary_32(SSA_FIXED_REGISTER(0), offset);
-                                st.load_store.unknown = 0x1E9E; /* XXX: What is this? */
-                                emit_mir_instruction(ctx, st);
-                        } else {
-                                /* Do not emit the varying yet -- instead, just mark down that we need to later */
+                         * varying register, r26 or r27. The register itself is
+                         * selected as the register in the st_vary instruction,
+                         * minus the base of 26. E.g. write into r27 and then
+                         * call st_vary(1) */
 
-                                _mesa_hash_table_u64_insert(ctx->ssa_varyings, reg + 1, (void *) ((uintptr_t) (offset + 1)));
-                        }
+                        midgard_instruction ins = v_mov(reg, blank_alu_src, SSA_FIXED_REGISTER(26));
+                        emit_mir_instruction(ctx, ins);
+
+                        /* We should have been vectorized, though we don't
+                         * currently check that st_vary is emitted only once
+                         * per slot (this is relevant, since there's not a mask
+                         * parameter available on the store [set to 0 by the
+                         * blob]). We do respect the component by adjusting the
+                         * swizzle. */
+
+                        unsigned component = nir_intrinsic_component(instr);
+
+                        midgard_instruction st = m_st_vary_32(SSA_FIXED_REGISTER(0), offset);
+                        st.load_store.unknown = 0x1E9E; /* XXX: What is this? */
+                        st.load_store.swizzle = SWIZZLE_XYZW << (2*component);
+                        emit_mir_instruction(ctx, st);
                 } else {
                         DBG("Unknown store\n");
                         assert(0);
@@ -1318,7 +1428,7 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr)
 
         case nir_intrinsic_load_viewport_scale:
         case nir_intrinsic_load_viewport_offset:
-                emit_sysval_read(ctx, instr);
+                emit_sysval_read(ctx, &instr->instr);
                 break;
 
         default:
@@ -1332,15 +1442,19 @@ static unsigned
 midgard_tex_format(enum glsl_sampler_dim dim)
 {
         switch (dim) {
+        case GLSL_SAMPLER_DIM_1D:
+        case GLSL_SAMPLER_DIM_BUF:
+                return MALI_TEX_1D;
+
         case GLSL_SAMPLER_DIM_2D:
         case GLSL_SAMPLER_DIM_EXTERNAL:
-                return TEXTURE_2D;
+                return MALI_TEX_2D;
 
         case GLSL_SAMPLER_DIM_3D:
-                return TEXTURE_3D;
+                return MALI_TEX_3D;
 
         case GLSL_SAMPLER_DIM_CUBE:
-                return TEXTURE_CUBE;
+                return MALI_TEX_CUBE;
 
         default:
                 DBG("Unknown sampler dim type\n");
@@ -1349,13 +1463,61 @@ midgard_tex_format(enum glsl_sampler_dim dim)
         }
 }
 
+/* Tries to attach an explicit LOD / bias as a constant. Returns whether this
+ * was successful */
+
+static bool
+pan_attach_constant_bias(
+                compiler_context *ctx,
+                nir_src lod,
+                midgard_texture_word *word)
+{
+        /* To attach as constant, it has to *be* constant */
+
+        if (!nir_src_is_const(lod))
+                return false;
+
+        float f = nir_src_as_float(lod);
+
+        /* Break into fixed-point */
+        signed lod_int = f;
+        float lod_frac = f - lod_int;
+
+        /* Carry over negative fractions */
+        if (lod_frac < 0.0) {
+                lod_int--;
+                lod_frac += 1.0;
+        }
+
+        /* Encode */
+        word->bias = float_to_ubyte(lod_frac);
+        word->bias_int = lod_int;
+
+        return true;
+}
+
+static enum mali_sampler_type
+midgard_sampler_type(nir_alu_type t)
+{
+        switch (nir_alu_type_get_base_type(t)) {
+                case nir_type_float:
+                        return MALI_SAMPLER_FLOAT;
+                case nir_type_int:
+                        return MALI_SAMPLER_SIGNED;
+                case nir_type_uint:
+                        return MALI_SAMPLER_UNSIGNED;
+                default:
+                        unreachable("Unknown sampler type");
+        }
+}
+
 static void
-emit_tex(compiler_context *ctx, nir_tex_instr *instr)
+emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
+                 unsigned midgard_texop)
 {
         /* TODO */
         //assert (!instr->sampler);
         //assert (!instr->texture_array_size);
-        assert (instr->op == nir_texop_tex);
 
         /* Allocate registers via a round robin scheme to alternate between the two registers */
         int reg = ctx->texture_op_count & 1;
@@ -1369,91 +1531,138 @@ emit_tex(compiler_context *ctx, nir_tex_instr *instr)
         int texture_index = instr->texture_index;
         int sampler_index = texture_index;
 
-        for (unsigned i = 0; i < instr->num_srcs; ++i) {
-                switch (instr->src[i].src_type) {
-                case nir_tex_src_coord: {
-                        int index = nir_src_index(ctx, &instr->src[i].src);
+        /* No helper to build texture words -- we do it all here */
+        midgard_instruction ins = {
+                .type = TAG_TEXTURE_4,
+                .texture = {
+                        .op = midgard_texop,
+                        .format = midgard_tex_format(instr->sampler_dim),
+                        .texture_handle = texture_index,
+                        .sampler_handle = sampler_index,
+
+                        /* TODO: Regalloc it in */
+                        .swizzle = SWIZZLE_XYZW,
+                        .mask = 0xF,
 
-                        midgard_vector_alu_src alu_src = blank_alu_src;
+                        /* TODO: half */
+                        .in_reg_full = 1,
+                        .out_full = 1,
+
+                        .sampler_type = midgard_sampler_type(instr->dest_type),
+                }
+        };
 
-                        int reg = SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE + in_reg);
+        for (unsigned i = 0; i < instr->num_srcs; ++i) {
+                int reg = SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE + in_reg);
+                int index = nir_src_index(ctx, &instr->src[i].src);
+                int nr_comp = nir_src_num_components(instr->src[i].src);
+                midgard_vector_alu_src alu_src = blank_alu_src;
 
+                switch (instr->src[i].src_type) {
+                case nir_tex_src_coord: {
                         if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+                                /* texelFetch is undefined on samplerCube */
+                                assert(midgard_texop != TEXTURE_OP_TEXEL_FETCH);
+
                                 /* For cubemaps, we need to load coords into
                                  * special r27, and then use a special ld/st op
-                                 * to copy into the texture register */
+                                 * to select the face and copy the xy into the
+                                 * texture register */
 
                                 alu_src.swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_X);
 
-                                midgard_instruction move = v_fmov(index, alu_src, SSA_FIXED_REGISTER(27));
+                                midgard_instruction move = v_mov(index, alu_src, SSA_FIXED_REGISTER(27));
                                 emit_mir_instruction(ctx, move);
 
                                 midgard_instruction st = m_st_cubemap_coords(reg, 0);
                                 st.load_store.unknown = 0x24; /* XXX: What is this? */
-                                st.load_store.mask = 0x3; /* xy? */
+                                st.load_store.mask = 0x3; /* xy */
                                 st.load_store.swizzle = alu_src.swizzle;
                                 emit_mir_instruction(ctx, st);
 
+                                ins.texture.in_reg_swizzle = swizzle_of(2);
                         } else {
-                                alu_src.swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_X, COMPONENT_X);
-
-                                midgard_instruction ins = v_fmov(index, alu_src, reg);
-                                emit_mir_instruction(ctx, ins);
+                                ins.texture.in_reg_swizzle = alu_src.swizzle = swizzle_of(nr_comp);
+
+                                midgard_instruction mov = v_mov(index, alu_src, reg);
+                                mov.alu.mask = expand_writemask(mask_of(nr_comp));
+                                emit_mir_instruction(ctx, mov);
+
+                                if (midgard_texop == TEXTURE_OP_TEXEL_FETCH) {
+                                        /* Texel fetch opcodes care about the
+                                         * values of z and w, so we actually
+                                         * need to spill into a second register
+                                         * for a texel fetch with register bias
+                                         * (for non-2D). TODO: Implement that
+                                         */
+
+                                        assert(instr->sampler_dim == GLSL_SAMPLER_DIM_2D);
+
+                                        midgard_instruction zero = v_mov(index, alu_src, reg);
+                                        zero.ssa_args.inline_constant = true;
+                                        zero.ssa_args.src1 = SSA_FIXED_REGISTER(REGISTER_CONSTANT);
+                                        zero.has_constants = true;
+                                        zero.alu.mask = ~mov.alu.mask;
+                                        emit_mir_instruction(ctx, zero);
+
+                                        ins.texture.in_reg_swizzle = SWIZZLE_XYZZ;
+                                } else {
+                                        /* Non-texel fetch doesn't need that
+                                         * nonsense. However we do use the Z
+                                         * for array indexing */
+                                        bool is_3d = instr->sampler_dim == GLSL_SAMPLER_DIM_3D;
+                                        ins.texture.in_reg_swizzle = is_3d ? SWIZZLE_XYZZ : SWIZZLE_XYXZ;
+                                }
                         }
 
                         break;
                 }
 
-                default: {
-                        DBG("Unknown source type\n");
-                        //assert(0);
-                        break;
-                }
-                }
-        }
+                case nir_tex_src_bias:
+                case nir_tex_src_lod: {
+                        /* Try as a constant if we can */
 
-        /* No helper to build texture words -- we do it all here */
-        midgard_instruction ins = {
-                .type = TAG_TEXTURE_4,
-                .texture = {
-                        .op = TEXTURE_OP_NORMAL,
-                        .format = midgard_tex_format(instr->sampler_dim),
-                        .texture_handle = texture_index,
-                        .sampler_handle = sampler_index,
+                        bool is_txf = midgard_texop == TEXTURE_OP_TEXEL_FETCH;
+                        if (!is_txf && pan_attach_constant_bias(ctx, instr->src[i].src, &ins.texture))
+                                break;
 
-                        /* TODO: Don't force xyzw */
-                        .swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
-                        .mask = 0xF,
+                        /* Otherwise we use a register. To keep RA simple, we
+                         * put the bias/LOD into the w component of the input
+                         * source, which is otherwise in xy */
 
-                        /* TODO: half */
-                        //.in_reg_full = 1,
-                        .out_full = 1,
+                        alu_src.swizzle = SWIZZLE_XXXX;
+
+                        midgard_instruction mov = v_mov(index, alu_src, reg);
+                        mov.alu.mask = expand_writemask(1 << COMPONENT_W);
+                        emit_mir_instruction(ctx, mov);
 
-                        .filter = 1,
+                        ins.texture.lod_register = true;
 
-                        /* Always 1 */
-                        .unknown7 = 1,
+                        midgard_tex_register_select sel = {
+                                .select = in_reg,
+                                .full = 1,
 
-                        /* Assume we can continue; hint it out later */
-                        .cont = 1,
+                                /* w */
+                                .component_lo = 1,
+                                .component_hi = 1
+                        };
+
+                        uint8_t packed;
+                        memcpy(&packed, &sel, sizeof(packed));
+                        ins.texture.bias = packed;
+
+                        break;
+               };
+
+                default:
+                        unreachable("Unknown texture source type\n");
                 }
-        };
+        }
 
         /* Set registers to read and write from the same place */
         ins.texture.in_reg_select = in_reg;
         ins.texture.out_reg_select = out_reg;
 
-        /* TODO: Dynamic swizzle input selection, half-swizzles? */
-        if (instr->sampler_dim == GLSL_SAMPLER_DIM_3D) {
-                ins.texture.in_reg_swizzle_right = COMPONENT_X;
-                ins.texture.in_reg_swizzle_left = COMPONENT_Y;
-                //ins.texture.in_reg_swizzle_third = COMPONENT_Z;
-        } else {
-                ins.texture.in_reg_swizzle_left = COMPONENT_X;
-                ins.texture.in_reg_swizzle_right = COMPONENT_Y;
-                //ins.texture.in_reg_swizzle_third = COMPONENT_X;
-        }
-
         emit_mir_instruction(ctx, ins);
 
         /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
@@ -1462,13 +1671,43 @@ emit_tex(compiler_context *ctx, nir_tex_instr *instr)
         alias_ssa(ctx, o_index, SSA_FIXED_REGISTER(o_reg));
         ctx->texture_index[reg] = o_index;
 
-        midgard_instruction ins2 = v_fmov(SSA_FIXED_REGISTER(o_reg), blank_alu_src, o_index);
+        midgard_instruction ins2 = v_mov(SSA_FIXED_REGISTER(o_reg), blank_alu_src, o_index);
         emit_mir_instruction(ctx, ins2);
 
         /* Used for .cont and .last hinting */
         ctx->texture_op_count++;
 }
 
+static void
+emit_tex(compiler_context *ctx, nir_tex_instr *instr)
+{
+        /* Fixup op, since only textureLod is permitted in VS but NIR can give
+         * generic tex in some cases (which confuses the hardware) */
+
+        bool is_vertex = ctx->stage == MESA_SHADER_VERTEX;
+
+        if (is_vertex && instr->op == nir_texop_tex)
+                instr->op = nir_texop_txl;
+
+        switch (instr->op) {
+        case nir_texop_tex:
+        case nir_texop_txb:
+                emit_texop_native(ctx, instr, TEXTURE_OP_NORMAL);
+                break;
+        case nir_texop_txl:
+                emit_texop_native(ctx, instr, TEXTURE_OP_LOD);
+                break;
+        case nir_texop_txf:
+                emit_texop_native(ctx, instr, TEXTURE_OP_TEXEL_FETCH);
+                break;
+        case nir_texop_txs:
+                emit_sysval_read(ctx, &instr->instr);
+                break;
+        default:
+               unreachable("Unhanlded texture op");
+        }
+}
+
 static void
 emit_jump(compiler_context *ctx, nir_jump_instr *instr)
 {
@@ -1524,736 +1763,33 @@ emit_instr(compiler_context *ctx, struct nir_instr *instr)
         }
 }
 
-/* Midgard IR only knows vector ALU types, but we sometimes need to actually
- * use scalar ALU instructions, for functional or performance reasons. To do
- * this, we just demote vector ALU payloads to scalar. */
-
-static int
-component_from_mask(unsigned mask)
-{
-        for (int c = 0; c < 4; ++c) {
-                if (mask & (3 << (2 * c)))
-                        return c;
-        }
-
-        assert(0);
-        return 0;
-}
-
-static bool
-is_single_component_mask(unsigned mask)
-{
-        int components = 0;
 
-        for (int c = 0; c < 4; ++c)
-                if (mask & (3 << (2 * c)))
-                        components++;
+/* ALU instructions can inline or embed constants, which decreases register
+ * pressure and saves space. */
 
-        return components == 1;
+#define CONDITIONAL_ATTACH(src) { \
+       void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
+\
+       if (entry) { \
+               attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
+               alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
+       } \
 }
 
-/* Create a mask of accessed components from a swizzle to figure out vector
- * dependencies */
-
-static unsigned
-swizzle_to_access_mask(unsigned swizzle)
+static void
+inline_alu_constants(compiler_context *ctx)
 {
-        unsigned component_mask = 0;
-
-        for (int i = 0; i < 4; ++i) {
-                unsigned c = (swizzle >> (2 * i)) & 3;
-                component_mask |= (1 << c);
-        }
-
-        return component_mask;
-}
+        mir_foreach_instr(ctx, alu) {
+                /* Other instructions cannot inline constants */
+                if (alu->type != TAG_ALU_4) continue;
 
-static unsigned
-vector_to_scalar_source(unsigned u, bool is_int)
-{
-        midgard_vector_alu_src v;
-        memcpy(&v, &u, sizeof(v));
+                /* If there is already a constant here, we can do nothing */
+                if (alu->has_constants) continue;
 
-        /* TODO: Integers */
+                /* It makes no sense to inline constants on a branch */
+                if (alu->compact_branch || alu->prepacked_branch) continue;
 
-        midgard_scalar_alu_src s = {
-                .full = !v.half,
-                .component = (v.swizzle & 3) << 1
-        };
-
-        if (is_int) {
-                /* TODO */
-        } else {
-                s.abs = v.mod & MIDGARD_FLOAT_MOD_ABS;
-                s.negate = v.mod & MIDGARD_FLOAT_MOD_NEG;
-        }
-
-        unsigned o;
-        memcpy(&o, &s, sizeof(s));
-
-        return o & ((1 << 6) - 1);
-}
-
-static midgard_scalar_alu
-vector_to_scalar_alu(midgard_vector_alu v, midgard_instruction *ins)
-{
-        bool is_int = midgard_is_integer_op(v.op);
-
-        /* The output component is from the mask */
-        midgard_scalar_alu s = {
-                .op = v.op,
-                .src1 = vector_to_scalar_source(v.src1, is_int),
-                .src2 = vector_to_scalar_source(v.src2, is_int),
-                .unknown = 0,
-                .outmod = v.outmod,
-                .output_full = 1, /* TODO: Half */
-                .output_component = component_from_mask(v.mask) << 1,
-        };
-
-        /* Inline constant is passed along rather than trying to extract it
-         * from v */
-
-        if (ins->ssa_args.inline_constant) {
-                uint16_t imm = 0;
-                int lower_11 = ins->inline_constant & ((1 << 12) - 1);
-                imm |= (lower_11 >> 9) & 3;
-                imm |= (lower_11 >> 6) & 4;
-                imm |= (lower_11 >> 2) & 0x38;
-                imm |= (lower_11 & 63) << 6;
-
-                s.src2 = imm;
-        }
-
-        return s;
-}
-
-/* Midgard prefetches instruction types, so during emission we need to
- * lookahead too. Unless this is the last instruction, in which we return 1. Or
- * if this is the second to last and the last is an ALU, then it's also 1... */
-
-#define IS_ALU(tag) (tag == TAG_ALU_4 || tag == TAG_ALU_8 ||  \
-                    tag == TAG_ALU_12 || tag == TAG_ALU_16)
-
-#define EMIT_AND_COUNT(type, val) util_dynarray_append(emission, type, val); \
-                                 bytes_emitted += sizeof(type)
-
-static void
-emit_binary_vector_instruction(midgard_instruction *ains,
-                               uint16_t *register_words, int *register_words_count,
-                               uint64_t *body_words, size_t *body_size, int *body_words_count,
-                               size_t *bytes_emitted)
-{
-        memcpy(&register_words[(*register_words_count)++], &ains->registers, sizeof(ains->registers));
-        *bytes_emitted += sizeof(midgard_reg_info);
-
-        body_size[*body_words_count] = sizeof(midgard_vector_alu);
-        memcpy(&body_words[(*body_words_count)++], &ains->alu, sizeof(ains->alu));
-        *bytes_emitted += sizeof(midgard_vector_alu);
-}
-
-/* Checks for an SSA data hazard between two adjacent instructions, keeping in
- * mind that we are a vector architecture and we can write to different
- * components simultaneously */
-
-static bool
-can_run_concurrent_ssa(midgard_instruction *first, midgard_instruction *second)
-{
-        /* Each instruction reads some registers and writes to a register. See
-         * where the first writes */
-
-        /* Figure out where exactly we wrote to */
-        int source = first->ssa_args.dest;
-        int source_mask = first->type == TAG_ALU_4 ? squeeze_writemask(first->alu.mask) : 0xF;
-
-        /* As long as the second doesn't read from the first, we're okay */
-        if (second->ssa_args.src0 == source) {
-                if (first->type == TAG_ALU_4) {
-                        /* Figure out which components we just read from */
-
-                        int q = second->alu.src1;
-                        midgard_vector_alu_src *m = (midgard_vector_alu_src *) &q;
-
-                        /* Check if there are components in common, and fail if so */
-                        if (swizzle_to_access_mask(m->swizzle) & source_mask)
-                                return false;
-                } else
-                        return false;
-
-        }
-
-        if (second->ssa_args.src1 == source)
-                return false;
-
-        /* Otherwise, it's safe in that regard. Another data hazard is both
-         * writing to the same place, of course */
-
-        if (second->ssa_args.dest == source) {
-                /* ...but only if the components overlap */
-                int dest_mask = second->type == TAG_ALU_4 ? squeeze_writemask(second->alu.mask) : 0xF;
-
-                if (dest_mask & source_mask)
-                        return false;
-        }
-
-        /* ...That's it */
-        return true;
-}
-
-static bool
-midgard_has_hazard(
-                midgard_instruction **segment, unsigned segment_size,
-                midgard_instruction *ains)
-{
-        for (int s = 0; s < segment_size; ++s)
-                if (!can_run_concurrent_ssa(segment[s], ains))
-                        return true;
-
-        return false;
-
-
-}
-
-/* Schedules, but does not emit, a single basic block. After scheduling, the
- * final tag and size of the block are known, which are necessary for branching
- * */
-
-static midgard_bundle
-schedule_bundle(compiler_context *ctx, midgard_block *block, midgard_instruction *ins, int *skip)
-{
-        int instructions_emitted = 0, instructions_consumed = -1;
-        midgard_bundle bundle = { 0 };
-
-        uint8_t tag = ins->type;
-
-        /* Default to the instruction's tag */
-        bundle.tag = tag;
-
-        switch (ins->type) {
-        case TAG_ALU_4: {
-                uint32_t control = 0;
-                size_t bytes_emitted = sizeof(control);
-
-                /* TODO: Constant combining */
-                int index = 0, last_unit = 0;
-
-                /* Previous instructions, for the purpose of parallelism */
-                midgard_instruction *segment[4] = {0};
-                int segment_size = 0;
-
-                instructions_emitted = -1;
-                midgard_instruction *pins = ins;
-
-                for (;;) {
-                        midgard_instruction *ains = pins;
-
-                        /* Advance instruction pointer */
-                        if (index) {
-                                ains = mir_next_op(pins);
-                                pins = ains;
-                        }
-
-                        /* Out-of-work condition */
-                        if ((struct list_head *) ains == &block->instructions)
-                                break;
-
-                        /* Ensure that the chain can continue */
-                        if (ains->type != TAG_ALU_4) break;
-
-                        /* If there's already something in the bundle and we
-                         * have weird scheduler constraints, break now */
-                        if (ains->precede_break && index) break;
-
-                        /* According to the presentation "The ARM
-                         * Mali-T880 Mobile GPU" from HotChips 27,
-                         * there are two pipeline stages. Branching
-                         * position determined experimentally. Lines
-                         * are executed in parallel:
-                         *
-                         * [ VMUL ] [ SADD ]
-                         * [ VADD ] [ SMUL ] [ LUT ] [ BRANCH ]
-                         *
-                         * Verify that there are no ordering dependencies here.
-                         *
-                         * TODO: Allow for parallelism!!!
-                         */
-
-                        /* Pick a unit for it if it doesn't force a particular unit */
-
-                        int unit = ains->unit;
-
-                        if (!unit) {
-                                int op = ains->alu.op;
-                                int units = alu_opcode_props[op].props;
-
-                                bool vectorable = units & UNITS_ANY_VECTOR;
-                                bool scalarable = units & UNITS_SCALAR;
-                                bool could_scalar = is_single_component_mask(ains->alu.mask);
-                                bool vector = vectorable && !(could_scalar && scalarable);
-
-                                if (!vector)
-                                        assert(units & UNITS_SCALAR);
-
-                                if (vector) {
-                                        if (last_unit >= UNIT_VADD) {
-                                                if (units & UNIT_VLUT)
-                                                        unit = UNIT_VLUT;
-                                                else
-                                                        break;
-                                        } else {
-                                                if ((units & UNIT_VMUL) && !(control & UNIT_VMUL))
-                                                        unit = UNIT_VMUL;
-                                                else if ((units & UNIT_VADD) && !(control & UNIT_VADD))
-                                                        unit = UNIT_VADD;
-                                                else if (units & UNIT_VLUT)
-                                                        unit = UNIT_VLUT;
-                                                else
-                                                        break;
-                                        }
-                                } else {
-                                        if (last_unit >= UNIT_VADD) {
-                                                if ((units & UNIT_SMUL) && !(control & UNIT_SMUL))
-                                                        unit = UNIT_SMUL;
-                                                else if (units & UNIT_VLUT)
-                                                        unit = UNIT_VLUT;
-                                                else
-                                                        break;
-                                        } else {
-                                                if ((units & UNIT_SADD) && !(control & UNIT_SADD) && !midgard_has_hazard(segment, segment_size, ains))
-                                                        unit = UNIT_SADD;
-                                                else if (units & UNIT_SMUL)
-                                                        unit = ((units & UNIT_VMUL) && !(control & UNIT_VMUL)) ? UNIT_VMUL : UNIT_SMUL;
-                                                else if ((units & UNIT_VADD) && !(control & UNIT_VADD))
-                                                        unit = UNIT_VADD;
-                                                else
-                                                        break;
-                                        }
-                                }
-
-                                assert(unit & units);
-                        }
-
-                        /* Late unit check, this time for encoding (not parallelism) */
-                        if (unit <= last_unit) break;
-
-                        /* Clear the segment */
-                        if (last_unit < UNIT_VADD && unit >= UNIT_VADD)
-                                segment_size = 0;
-
-                        if (midgard_has_hazard(segment, segment_size, ains))
-                                break;
-
-                        /* We're good to go -- emit the instruction */
-                        ains->unit = unit;
-
-                        segment[segment_size++] = ains;
-
-                        /* Only one set of embedded constants per
-                         * bundle possible; if we have more, we must
-                         * break the chain early, unfortunately */
-
-                        if (ains->has_constants) {
-                                if (bundle.has_embedded_constants) {
-                                        /* The blend constant needs to be
-                                         * alone, since it conflicts with
-                                         * everything by definition*/
-
-                                        if (ains->has_blend_constant || bundle.has_blend_constant)
-                                                break;
-
-                                        /* ...but if there are already
-                                         * constants but these are the
-                                         * *same* constants, we let it
-                                         * through */
-
-                                        if (memcmp(bundle.constants, ains->constants, sizeof(bundle.constants)))
-                                                break;
-                                } else {
-                                        bundle.has_embedded_constants = true;
-                                        memcpy(bundle.constants, ains->constants, sizeof(bundle.constants));
-
-                                        /* If this is a blend shader special constant, track it for patching */
-                                        bundle.has_blend_constant |= ains->has_blend_constant;
-                                }
-                        }
-
-                        if (ains->unit & UNITS_ANY_VECTOR) {
-                                emit_binary_vector_instruction(ains, bundle.register_words,
-                                                               &bundle.register_words_count, bundle.body_words,
-                                                               bundle.body_size, &bundle.body_words_count, &bytes_emitted);
-                        } else if (ains->compact_branch) {
-                                /* All of r0 has to be written out
-                                 * along with the branch writeout.
-                                 * (slow!) */
-
-                                if (ains->writeout) {
-                                        if (index == 0) {
-                                                midgard_instruction ins = v_fmov(0, blank_alu_src, SSA_FIXED_REGISTER(0));
-                                                ins.unit = UNIT_VMUL;
-
-                                                control |= ins.unit;
-
-                                                emit_binary_vector_instruction(&ins, bundle.register_words,
-                                                                               &bundle.register_words_count, bundle.body_words,
-                                                                               bundle.body_size, &bundle.body_words_count, &bytes_emitted);
-                                        } else {
-                                                /* Analyse the group to see if r0 is written in full, on-time, without hanging dependencies*/
-                                                bool written_late = false;
-                                                bool components[4] = { 0 };
-                                                uint16_t register_dep_mask = 0;
-                                                uint16_t written_mask = 0;
-
-                                                midgard_instruction *qins = ins;
-                                                for (int t = 0; t < index; ++t) {
-                                                        if (qins->registers.out_reg != 0) {
-                                                                /* Mark down writes */
-
-                                                                written_mask |= (1 << qins->registers.out_reg);
-                                                        } else {
-                                                                /* Mark down the register dependencies for errata check */
-
-                                                                if (qins->registers.src1_reg < 16)
-                                                                        register_dep_mask |= (1 << qins->registers.src1_reg);
-
-                                                                if (qins->registers.src2_reg < 16)
-                                                                        register_dep_mask |= (1 << qins->registers.src2_reg);
-
-                                                                int mask = qins->alu.mask;
-
-                                                                for (int c = 0; c < 4; ++c)
-                                                                        if (mask & (0x3 << (2 * c)))
-                                                                                components[c] = true;
-
-                                                                /* ..but if the writeout is too late, we have to break up anyway... for some reason */
-
-                                                                if (qins->unit == UNIT_VLUT)
-                                                                        written_late = true;
-                                                        }
-
-                                                        /* Advance instruction pointer */
-                                                        qins = mir_next_op(qins);
-                                                }
-
-
-                                                /* Register dependencies of r0 must be out of fragment writeout bundle */
-                                                if (register_dep_mask & written_mask)
-                                                        break;
-
-                                                if (written_late)
-                                                        break;
-
-                                                /* If even a single component is not written, break it up (conservative check). */
-                                                bool breakup = false;
-
-                                                for (int c = 0; c < 4; ++c)
-                                                        if (!components[c])
-                                                                breakup = true;
-
-                                                if (breakup)
-                                                        break;
-
-                                                /* Otherwise, we're free to proceed */
-                                        }
-                                }
-
-                                if (ains->unit == ALU_ENAB_BRANCH) {
-                                        bundle.body_size[bundle.body_words_count] = sizeof(midgard_branch_extended);
-                                        memcpy(&bundle.body_words[bundle.body_words_count++], &ains->branch_extended, sizeof(midgard_branch_extended));
-                                        bytes_emitted += sizeof(midgard_branch_extended);
-                                } else {
-                                        bundle.body_size[bundle.body_words_count] = sizeof(ains->br_compact);
-                                        memcpy(&bundle.body_words[bundle.body_words_count++], &ains->br_compact, sizeof(ains->br_compact));
-                                        bytes_emitted += sizeof(ains->br_compact);
-                                }
-                        } else {
-                                memcpy(&bundle.register_words[bundle.register_words_count++], &ains->registers, sizeof(ains->registers));
-                                bytes_emitted += sizeof(midgard_reg_info);
-
-                                bundle.body_size[bundle.body_words_count] = sizeof(midgard_scalar_alu);
-                                bundle.body_words_count++;
-                                bytes_emitted += sizeof(midgard_scalar_alu);
-                        }
-
-                        /* Defer marking until after writing to allow for break */
-                        control |= ains->unit;
-                        last_unit = ains->unit;
-                        ++instructions_emitted;
-                        ++index;
-                }
-
-                /* Bubble up the number of instructions for skipping */
-                instructions_consumed = index - 1;
-
-                int padding = 0;
-
-                /* Pad ALU op to nearest word */
-
-                if (bytes_emitted & 15) {
-                        padding = 16 - (bytes_emitted & 15);
-                        bytes_emitted += padding;
-                }
-
-                /* Constants must always be quadwords */
-                if (bundle.has_embedded_constants)
-                        bytes_emitted += 16;
-
-                /* Size ALU instruction for tag */
-                bundle.tag = (TAG_ALU_4) + (bytes_emitted / 16) - 1;
-                bundle.padding = padding;
-                bundle.control = bundle.tag | control;
-
-                break;
-        }
-
-        case TAG_LOAD_STORE_4: {
-                /* Load store instructions have two words at once. If
-                 * we only have one queued up, we need to NOP pad.
-                 * Otherwise, we store both in succession to save space
-                 * and cycles -- letting them go in parallel -- skip
-                 * the next. The usefulness of this optimisation is
-                 * greatly dependent on the quality of the instruction
-                 * scheduler.
-                 */
-
-                midgard_instruction *next_op = mir_next_op(ins);
-
-                if ((struct list_head *) next_op != &block->instructions && next_op->type == TAG_LOAD_STORE_4) {
-                        /* As the two operate concurrently, make sure
-                         * they are not dependent */
-
-                        if (can_run_concurrent_ssa(ins, next_op) || true) {
-                                /* Skip ahead, since it's redundant with the pair */
-                                instructions_consumed = 1 + (instructions_emitted++);
-                        }
-                }
-
-                break;
-        }
-
-        default:
-                /* Texture ops default to single-op-per-bundle scheduling */
-                break;
-        }
-
-        /* Copy the instructions into the bundle */
-        bundle.instruction_count = instructions_emitted + 1;
-
-        int used_idx = 0;
-
-        midgard_instruction *uins = ins;
-        for (int i = 0; used_idx < bundle.instruction_count; ++i) {
-                bundle.instructions[used_idx++] = *uins;
-                uins = mir_next_op(uins);
-        }
-
-        *skip = (instructions_consumed == -1) ? instructions_emitted : instructions_consumed;
-
-        return bundle;
-}
-
-static int
-quadword_size(int tag)
-{
-        switch (tag) {
-        case TAG_ALU_4:
-                return 1;
-
-        case TAG_ALU_8:
-                return 2;
-
-        case TAG_ALU_12:
-                return 3;
-
-        case TAG_ALU_16:
-                return 4;
-
-        case TAG_LOAD_STORE_4:
-                return 1;
-
-        case TAG_TEXTURE_4:
-                return 1;
-
-        default:
-                assert(0);
-                return 0;
-        }
-}
-
-/* Schedule a single block by iterating its instruction to create bundles.
- * While we go, tally about the bundle sizes to compute the block size. */
-
-static void
-schedule_block(compiler_context *ctx, midgard_block *block)
-{
-        util_dynarray_init(&block->bundles, NULL);
-
-        block->quadword_count = 0;
-
-        mir_foreach_instr_in_block(block, ins) {
-                int skip;
-                midgard_bundle bundle = schedule_bundle(ctx, block, ins, &skip);
-                util_dynarray_append(&block->bundles, midgard_bundle, bundle);
-
-                if (bundle.has_blend_constant) {
-                        /* TODO: Multiblock? */
-                        int quadwords_within_block = block->quadword_count + quadword_size(bundle.tag) - 1;
-                        ctx->blend_constant_offset = quadwords_within_block * 0x10;
-                }
-
-                while(skip--)
-                        ins = mir_next_op(ins);
-
-                block->quadword_count += quadword_size(bundle.tag);
-        }
-
-        block->is_scheduled = true;
-}
-
-static void
-schedule_program(compiler_context *ctx)
-{
-        /* We run RA prior to scheduling */
-        struct ra_graph *g = allocate_registers(ctx);
-        install_registers(ctx, g);
-
-        mir_foreach_block(ctx, block) {
-                schedule_block(ctx, block);
-        }
-}
-
-/* After everything is scheduled, emit whole bundles at a time */
-
-static void
-emit_binary_bundle(compiler_context *ctx, midgard_bundle *bundle, struct util_dynarray *emission, int next_tag)
-{
-        int lookahead = next_tag << 4;
-
-        switch (bundle->tag) {
-        case TAG_ALU_4:
-        case TAG_ALU_8:
-        case TAG_ALU_12:
-        case TAG_ALU_16: {
-                /* Actually emit each component */
-                util_dynarray_append(emission, uint32_t, bundle->control | lookahead);
-
-                for (int i = 0; i < bundle->register_words_count; ++i)
-                        util_dynarray_append(emission, uint16_t, bundle->register_words[i]);
-
-                /* Emit body words based on the instructions bundled */
-                for (int i = 0; i < bundle->instruction_count; ++i) {
-                        midgard_instruction *ins = &bundle->instructions[i];
-
-                        if (ins->unit & UNITS_ANY_VECTOR) {
-                                memcpy(util_dynarray_grow(emission, sizeof(midgard_vector_alu)), &ins->alu, sizeof(midgard_vector_alu));
-                        } else if (ins->compact_branch) {
-                                /* Dummy move, XXX DRY */
-                                if ((i == 0) && ins->writeout) {
-                                        midgard_instruction ins = v_fmov(0, blank_alu_src, SSA_FIXED_REGISTER(0));
-                                        memcpy(util_dynarray_grow(emission, sizeof(midgard_vector_alu)), &ins.alu, sizeof(midgard_vector_alu));
-                                }
-
-                                if (ins->unit == ALU_ENAB_BR_COMPACT) {
-                                        memcpy(util_dynarray_grow(emission, sizeof(ins->br_compact)), &ins->br_compact, sizeof(ins->br_compact));
-                                } else {
-                                        memcpy(util_dynarray_grow(emission, sizeof(ins->branch_extended)), &ins->branch_extended, sizeof(ins->branch_extended));
-                                }
-                        } else {
-                                /* Scalar */
-                                midgard_scalar_alu scalarised = vector_to_scalar_alu(ins->alu, ins);
-                                memcpy(util_dynarray_grow(emission, sizeof(scalarised)), &scalarised, sizeof(scalarised));
-                        }
-                }
-
-                /* Emit padding (all zero) */
-                memset(util_dynarray_grow(emission, bundle->padding), 0, bundle->padding);
-
-                /* Tack on constants */
-
-                if (bundle->has_embedded_constants) {
-                        util_dynarray_append(emission, float, bundle->constants[0]);
-                        util_dynarray_append(emission, float, bundle->constants[1]);
-                        util_dynarray_append(emission, float, bundle->constants[2]);
-                        util_dynarray_append(emission, float, bundle->constants[3]);
-                }
-
-                break;
-        }
-
-        case TAG_LOAD_STORE_4: {
-                /* One or two composing instructions */
-
-                uint64_t current64, next64 = LDST_NOP;
-
-                memcpy(&current64, &bundle->instructions[0].load_store, sizeof(current64));
-
-                if (bundle->instruction_count == 2)
-                        memcpy(&next64, &bundle->instructions[1].load_store, sizeof(next64));
-
-                midgard_load_store instruction = {
-                        .type = bundle->tag,
-                        .next_type = next_tag,
-                        .word1 = current64,
-                        .word2 = next64
-                };
-
-                util_dynarray_append(emission, midgard_load_store, instruction);
-
-                break;
-        }
-
-        case TAG_TEXTURE_4: {
-                /* Texture instructions are easy, since there is no
-                 * pipelining nor VLIW to worry about. We may need to set the .last flag */
-
-                midgard_instruction *ins = &bundle->instructions[0];
-
-                ins->texture.type = TAG_TEXTURE_4;
-                ins->texture.next_type = next_tag;
-
-                ctx->texture_op_count--;
-
-                if (!ctx->texture_op_count) {
-                        ins->texture.cont = 0;
-                        ins->texture.last = 1;
-                }
-
-                util_dynarray_append(emission, midgard_texture_word, ins->texture);
-                break;
-        }
-
-        default:
-                DBG("Unknown midgard instruction type\n");
-                assert(0);
-                break;
-        }
-}
-
-
-/* ALU instructions can inline or embed constants, which decreases register
- * pressure and saves space. */
-
-#define CONDITIONAL_ATTACH(src) { \
-       void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
-\
-       if (entry) { \
-               attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
-               alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
-       } \
-}
-
-static void
-inline_alu_constants(compiler_context *ctx)
-{
-        mir_foreach_instr(ctx, alu) {
-                /* Other instructions cannot inline constants */
-                if (alu->type != TAG_ALU_4) continue;
-
-                /* If there is already a constant here, we can do nothing */
-                if (alu->has_constants) continue;
-
-                /* It makes no sense to inline constants on a branch */
-                if (alu->compact_branch || alu->prepacked_branch) continue;
-
-                CONDITIONAL_ATTACH(src0);
+                CONDITIONAL_ATTACH(src0);
 
                 if (!alu->has_constants) {
                         CONDITIONAL_ATTACH(src1)
@@ -2272,7 +1808,7 @@ inline_alu_constants(compiler_context *ctx)
                         unsigned scratch = alu->ssa_args.dest;
 
                         if (entry) {
-                                midgard_instruction ins = v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, scratch);
+                                midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, scratch);
                                 attach_constants(ctx, &ins, entry, alu->ssa_args.src1 + 1);
 
                                 /* Force a break XXX Defer r31 writes */
@@ -2426,6 +1962,10 @@ embedded_to_inline_constant(compiler_context *ctx)
 static void
 map_ssa_to_alias(compiler_context *ctx, int *ref)
 {
+        /* Sign is used quite deliberately for unused */
+        if (*ref < 0)
+                return;
+
         unsigned int alias = (uintptr_t) _mesa_hash_table_u64_search(ctx->ssa_to_alias, *ref + 1);
 
         if (alias) {
@@ -2464,6 +2004,35 @@ midgard_opt_dead_code_eliminate(compiler_context *ctx, midgard_block *block)
         return progress;
 }
 
+/* Dead code elimination for branches at the end of a block - only one branch
+ * per block is legal semantically */
+
+static void
+midgard_opt_cull_dead_branch(compiler_context *ctx, midgard_block *block)
+{
+        bool branched = false;
+
+        mir_foreach_instr_in_block_safe(block, ins) {
+                if (!midgard_is_branch_unit(ins->unit)) continue;
+
+                /* We ignore prepacked branches since the fragment epilogue is
+                 * just generally special */
+                if (ins->prepacked_branch) continue;
+
+                /* Discards are similarly special and may not correspond to the
+                 * end of a block */
+
+                if (ins->branch.target_type == TARGET_DISCARD) continue;
+
+                if (branched) {
+                        /* We already branched, so this is dead */
+                        mir_remove_instruction(ins);
+                }
+
+                branched = true;
+        }
+}
+
 static bool
 mir_nontrivial_mod(midgard_vector_alu_src src, bool is_int, unsigned mask)
 {
@@ -2479,6 +2048,30 @@ mir_nontrivial_mod(midgard_vector_alu_src src, bool is_int, unsigned mask)
         return false;
 }
 
+static bool
+mir_nontrivial_source2_mod(midgard_instruction *ins)
+{
+        unsigned mask = squeeze_writemask(ins->alu.mask);
+        bool is_int = midgard_is_integer_op(ins->alu.op);
+
+        midgard_vector_alu_src src2 =
+                vector_alu_from_unsigned(ins->alu.src2);
+
+        return mir_nontrivial_mod(src2, is_int, mask);
+}
+
+static bool
+mir_nontrivial_outmod(midgard_instruction *ins)
+{
+        bool is_int = midgard_is_integer_op(ins->alu.op);
+        unsigned mod = ins->alu.outmod;
+
+        if (is_int)
+                return mod != midgard_outmod_int_wrap;
+        else
+                return mod != midgard_outmod_none;
+}
+
 static bool
 midgard_opt_copy_prop(compiler_context *ctx, midgard_block *block)
 {
@@ -2502,26 +2095,74 @@ midgard_opt_copy_prop(compiler_context *ctx, midgard_block *block)
                 if (ins->ssa_args.inline_constant) continue;
                 if (ins->has_constants) continue;
 
-                /* Also, if the move has side effects, we're helpless */
+                if (mir_nontrivial_source2_mod(ins)) continue;
+                if (mir_nontrivial_outmod(ins)) continue;
 
-                midgard_vector_alu_src src =
-                        vector_alu_from_unsigned(ins->alu.src2);
-                unsigned mask = squeeze_writemask(ins->alu.mask);
-                bool is_int = midgard_is_integer_op(ins->alu.op);
+                /* We're clear -- rewrite */
+                mir_rewrite_index_src(ctx, to, from);
+                mir_remove_instruction(ins);
+                progress |= true;
+        }
 
-                if (mir_nontrivial_mod(src, is_int, mask)) continue;
-                if (ins->alu.outmod != midgard_outmod_none) continue;
+        return progress;
+}
 
-                mir_foreach_instr_in_block_from(block, v, mir_next_op(ins)) {
-                        if (v->ssa_args.src0 == to) {
-                                v->ssa_args.src0 = from;
-                                progress = true;
-                        }
+/* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
+ * the move can be propagated away entirely */
 
-                        if (v->ssa_args.src1 == to && !v->ssa_args.inline_constant) {
-                                v->ssa_args.src1 = from;
-                                progress = true;
-                        }
+static bool
+mir_compose_float_outmod(midgard_outmod_float *outmod, midgard_outmod_float comp)
+{
+        /* Nothing to do */
+        if (comp == midgard_outmod_none)
+                return true;
+
+        if (*outmod == midgard_outmod_none) {
+                *outmod = comp;
+                return true;
+        }
+
+        /* TODO: Compose rules */
+        return false;
+}
+
+static bool
+midgard_opt_pos_propagate(compiler_context *ctx, midgard_block *block)
+{
+        bool progress = false;
+
+        mir_foreach_instr_in_block_safe(block, ins) {
+                if (ins->type != TAG_ALU_4) continue;
+                if (ins->alu.op != midgard_alu_op_fmov) continue;
+                if (ins->alu.outmod != midgard_outmod_pos) continue;
+
+                /* TODO: Registers? */
+                unsigned src = ins->ssa_args.src1;
+                if (src >= ctx->func->impl->ssa_alloc) continue;
+                assert(!mir_has_multiple_writes(ctx, src));
+
+                /* There might be a source modifier, too */
+                if (mir_nontrivial_source2_mod(ins)) continue;
+
+                /* Backpropagate the modifier */
+                mir_foreach_instr_in_block_from_rev(block, v, mir_prev_op(ins)) {
+                        if (v->type != TAG_ALU_4) continue;
+                        if (v->ssa_args.dest != src) continue;
+
+                        /* Can we even take a float outmod? */
+                        if (midgard_is_integer_out_op(v->alu.op)) continue;
+
+                        midgard_outmod_float temp = v->alu.outmod;
+                        progress |= mir_compose_float_outmod(&temp, ins->alu.outmod);
+
+                        /* Throw in the towel.. */
+                        if (!progress) break;
+
+                        /* Otherwise, transfer the modifier */
+                        v->alu.outmod = temp;
+                        ins->alu.outmod = midgard_outmod_none;
+
+                        break;
                 }
         }
 
@@ -2628,40 +2269,6 @@ midgard_pair_load_store(compiler_context *ctx, midgard_block *block)
         }
 }
 
-/* Emit varying stores late */
-
-static void
-midgard_emit_store(compiler_context *ctx, midgard_block *block) {
-        /* Iterate in reverse to get the final write, rather than the first */
-
-        mir_foreach_instr_in_block_safe_rev(block, ins) {
-                /* Check if what we just wrote needs a store */
-                int idx = ins->ssa_args.dest;
-                uintptr_t varying = ((uintptr_t) _mesa_hash_table_u64_search(ctx->ssa_varyings, idx + 1));
-
-                if (!varying) continue;
-
-                varying -= 1;
-
-                /* We need to store to the appropriate varying, so emit the
-                 * move/store */
-
-                /* TODO: Integrate with special purpose RA (and scheduler?) */
-                bool high_varying_register = false;
-
-                midgard_instruction mov = v_fmov(idx, blank_alu_src, SSA_FIXED_REGISTER(REGISTER_VARYING_BASE + high_varying_register));
-
-                midgard_instruction st = m_st_vary_32(SSA_FIXED_REGISTER(high_varying_register), varying);
-                st.load_store.unknown = 0x1E9E; /* XXX: What is this? */
-
-                mir_insert_instruction_before(mir_next_op(ins), st);
-                mir_insert_instruction_before(mir_next_op(ins), mov);
-
-                /* We no longer need to store this varying */
-                _mesa_hash_table_u64_remove(ctx->ssa_varyings, idx + 1);
-        }
-}
-
 /* If there are leftovers after the below pass, emit actual fmov
  * instructions for the slow-but-correct path */
 
@@ -2673,7 +2280,7 @@ emit_leftover_move(compiler_context *ctx)
                 int mapped = base;
 
                 map_ssa_to_alias(ctx, &mapped);
-                EMIT(fmov, mapped, blank_alu_src, base);
+                EMIT(mov, mapped, blank_alu_src, base);
         }
 }
 
@@ -2697,7 +2304,7 @@ emit_fragment_epilogue(compiler_context *ctx)
         void *constant_value = _mesa_hash_table_u64_search(ctx->ssa_constants, ctx->fragment_output + 1);
 
         if (constant_value) {
-                midgard_instruction ins = v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, SSA_FIXED_REGISTER(0));
+                midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), blank_alu_src, SSA_FIXED_REGISTER(0));
                 attach_constants(ctx, &ins, constant_value, ctx->fragment_output + 1);
                 emit_mir_instruction(ctx, ins);
         }
@@ -2741,12 +2348,12 @@ emit_blend_epilogue(compiler_context *ctx)
 
         emit_mir_instruction(ctx, scale);
 
-        /* vadd.f2u8.pos.low hr0, hr48, #0 */
+        /* vadd.f2u_rte.pos.low hr0, hr48, #0 */
 
         midgard_vector_alu_src alu_src = blank_alu_src;
         alu_src.half = true;
 
-        midgard_instruction f2u8 = {
+        midgard_instruction f2u_rte = {
                 .type = TAG_ALU_4,
                 .ssa_args = {
                         .src0 = SSA_FIXED_REGISTER(24),
@@ -2755,7 +2362,7 @@ emit_blend_epilogue(compiler_context *ctx)
                         .inline_constant = true
                 },
                 .alu = {
-                        .op = midgard_alu_op_f2u8,
+                        .op = midgard_alu_op_f2u_rte,
                         .reg_mode = midgard_reg_mode_16,
                         .dest_override = midgard_dest_override_lower,
                         .outmod = midgard_outmod_pos,
@@ -2765,34 +2372,9 @@ emit_blend_epilogue(compiler_context *ctx)
                 }
         };
 
-        emit_mir_instruction(ctx, f2u8);
+        emit_mir_instruction(ctx, f2u_rte);
 
-        /* vmul.imov.quarter r0, r0, r0 */
-
-        midgard_instruction imov_8 = {
-                .type = TAG_ALU_4,
-                .ssa_args = {
-                        .src0 = SSA_UNUSED_1,
-                        .src1 = SSA_FIXED_REGISTER(0),
-                        .dest = SSA_FIXED_REGISTER(0),
-                },
-                .alu = {
-                        .op = midgard_alu_op_imov,
-                        .reg_mode = midgard_reg_mode_8,
-                        .dest_override = midgard_dest_override_none,
-                        .outmod = midgard_outmod_int,
-                        .mask = 0xFF,
-                        .src1 = vector_alu_srco_unsigned(blank_alu_src),
-                        .src2 = vector_alu_srco_unsigned(blank_alu_src),
-                }
-        };
-
-        /* Emit branch epilogue with the 8-bit move as the source */
-
-        emit_mir_instruction(ctx, imov_8);
         EMIT(alu_br_compact_cond, midgard_jmp_writeout_op_writeout, TAG_ALU_4, 0, midgard_condition_always);
-
-        emit_mir_instruction(ctx, imov_8);
         EMIT(alu_br_compact_cond, midgard_jmp_writeout_op_writeout, TAG_ALU_4, -1, midgard_condition_always);
 }
 
@@ -2827,7 +2409,6 @@ emit_block(compiler_context *ctx, nir_block *block)
         /* Perform heavylifting for aliasing */
         actualise_ssa_to_alias(ctx);
 
-        midgard_emit_store(ctx, this_block);
         midgard_pair_load_store(ctx, this_block);
 
         /* Append fragment shader epilogue (value writeout) */
@@ -3037,16 +2618,9 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
         /* TODO: Decide this at runtime */
         ctx->uniform_cutoff = 8;
 
-        /* Assign var locations early, so the epilogue can use them if necessary */
-
-        nir_assign_var_locations(&nir->outputs, &nir->num_outputs, glsl_type_size);
-        nir_assign_var_locations(&nir->inputs, &nir->num_inputs, glsl_type_size);
-        nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, glsl_type_size);
-
         /* Initialize at a global (not block) level hash tables */
 
         ctx->ssa_constants = _mesa_hash_table_u64_create(NULL);
-        ctx->ssa_varyings = _mesa_hash_table_u64_create(NULL);
         ctx->ssa_to_alias = _mesa_hash_table_u64_create(NULL);
         ctx->hash_to_temp = _mesa_hash_table_u64_create(NULL);
         ctx->sysval_to_id = _mesa_hash_table_u64_create(NULL);
@@ -3057,16 +2631,22 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
         struct exec_list *varyings =
                 ctx->stage == MESA_SHADER_VERTEX ? &nir->outputs : &nir->inputs;
 
+        unsigned max_varying = 0;
         nir_foreach_variable(var, varyings) {
                 unsigned loc = var->data.driver_location;
                 unsigned sz = glsl_type_size(var->type, FALSE);
 
                 for (int c = 0; c < sz; ++c) {
-                        program->varyings[loc + c] = var->data.location;
+                        program->varyings[loc + c] = var->data.location + c;
+                        max_varying = MAX2(max_varying, loc + c);
                 }
         }
 
-        /* Lower gl_Position pre-optimisation */
+        /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
+         * (so we don't accidentally duplicate the epilogue since mesa/st has
+         * messed with our I/O quite a bit already) */
+
+        NIR_PASS_V(nir, nir_lower_vars_to_ssa);
 
         if (ctx->stage == MESA_SHADER_VERTEX)
                 NIR_PASS_V(nir, nir_lower_viewport_transform);
@@ -3099,7 +2679,7 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
         memcpy(program->sysvals, ctx->sysvals, sizeof(ctx->sysvals[0]) * ctx->sysval_count);
 
         program->attribute_count = (ctx->stage == MESA_SHADER_VERTEX) ? nir->num_inputs : 0;
-        program->varying_count = (ctx->stage == MESA_SHADER_VERTEX) ? nir->num_outputs : ((ctx->stage == MESA_SHADER_FRAGMENT) ? nir->num_inputs : 0);
+        program->varying_count = max_varying + 1; /* Fencepost off-by-one */
 
         nir_foreach_function(func, nir) {
                 if (!func->impl)
@@ -3125,12 +2705,20 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
                 progress = false;
 
                 mir_foreach_block(ctx, block) {
+                        progress |= midgard_opt_pos_propagate(ctx, block);
                         progress |= midgard_opt_copy_prop(ctx, block);
                         progress |= midgard_opt_copy_prop_tex(ctx, block);
                         progress |= midgard_opt_dead_code_eliminate(ctx, block);
                 }
         } while (progress);
 
+        /* Nested control-flow can result in dead branches at the end of the
+         * block. This messes with our analysis and is just dead code, so cull
+         * them */
+        mir_foreach_block(ctx, block) {
+                midgard_opt_cull_dead_branch(ctx, block);
+        }
+
         /* Schedule! */
         schedule_program(ctx);
 
@@ -3142,7 +2730,7 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
         mir_foreach_block(ctx, block) {
                 util_dynarray_foreach(&block->bundles, midgard_bundle, bundle) {
                         for (int c = 0; c < bundle->instruction_count; ++c) {
-                                midgard_instruction *ins = &bundle->instructions[c];
+                                midgard_instruction *ins = bundle->instructions[c];
 
                                 if (!midgard_is_branch_unit(ins->unit)) continue;
 
@@ -3157,10 +2745,13 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
                                 /* Determine the block we're jumping to */
                                 int target_number = ins->branch.target_block;
 
-                                /* Report the destination tag. Discards don't need this */
+                                /* Report the destination tag */
                                 int dest_tag = is_discard ? 0 : midgard_get_first_tag_from_block(ctx, target_number);
 
-                                /* Count up the number of quadwords we're jumping over. That is, the number of quadwords in each of the blocks between (br_block_idx, target_number) */
+                                /* Count up the number of quadwords we're
+                                 * jumping over = number of quadwords until
+                                 * (br_block_idx, target_number) */
+
                                 int quadword_offset = 0;
 
                                 if (is_discard) {
@@ -3277,8 +2868,13 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
 
         int current_bundle = 0;
 
+        /* Midgard prefetches instruction types, so during emission we
+         * need to lookahead. Unless this is the last instruction, in
+         * which we return 1. Or if this is the second to last and the
+         * last is an ALU, then it's also 1... */
+
         mir_foreach_block(ctx, block) {
-                util_dynarray_foreach(&block->bundles, midgard_bundle, bundle) {
+                mir_foreach_bundle_in_block(block, bundle) {
                         int lookahead = 1;
 
                         if (current_bundle + 1 < bundle_count) {