#include <panfrost-misc.h>
+#include "util/list.h"
+
struct panfrost_context;
/* Represents a fat pointer for GPU-mapped memory, returned from the transient
};
struct panfrost_bo {
+ /* Must be first for casting */
+ struct list_head link;
+
struct pipe_reference reference;
/* Mapping for the entire object (all levels) */