#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include <panfrost-job.h>
+#include <midgard_pack.h>
#include "pan_context.h"
#include "pan_blend.h"
panfrost_compile_blend_shader(
struct panfrost_context *ctx,
struct pipe_blend_state *cso,
- enum pipe_format format);
+ enum pipe_format format,
+ unsigned rt);
#endif