#include "pan_job.h"
+void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso,
+ struct mali_sampler_descriptor *hw);
+
void
panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
struct midgard_payload_vertex_tiler *vt);
+void
+panfrost_vt_update_rasterizer(struct panfrost_context *ctx,
+ struct midgard_payload_vertex_tiler *tp);
+
+void
+panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
+ struct midgard_payload_vertex_tiler *tp);
+
void
panfrost_emit_shader_meta(struct panfrost_batch *batch,
enum pipe_shader_type st,