ctx->compute_grid = info;
/* TODO: Stub */
- struct midgard_payload_vertex_tiler *payload = &ctx->payloads[PIPE_SHADER_COMPUTE];
+ struct midgard_payload_vertex_tiler payload;
/* We implement OpenCL inputs as uniforms (or a UBO -- same thing), so
* reuse the graphics path for this by lowering to Gallium */
if (info->input)
pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, &ubuf);
- panfrost_vt_init(ctx, PIPE_SHADER_COMPUTE, payload);
+ panfrost_vt_init(ctx, PIPE_SHADER_COMPUTE, &payload.prefix, &payload.postfix);
- panfrost_emit_shader_meta(batch, PIPE_SHADER_COMPUTE, payload);
- panfrost_emit_const_buf(batch, PIPE_SHADER_COMPUTE, payload);
- panfrost_emit_shared_memory(batch, info, payload);
+ panfrost_emit_shader_meta(batch, PIPE_SHADER_COMPUTE, &payload.postfix);
+ panfrost_emit_const_buf(batch, PIPE_SHADER_COMPUTE, &payload.postfix);
+ panfrost_emit_shared_memory(batch, info, &payload);
/* Invoke according to the grid info */
- panfrost_pack_work_groups_compute(&payload->prefix,
- info->grid[0], info->grid[1], info->grid[2],
- info->block[0], info->block[1], info->block[2], false);
-
- panfrost_new_job(batch, JOB_TYPE_COMPUTE, true, 0, payload, sizeof(*payload), false);
- panfrost_flush_all_batches(ctx, true);
+ panfrost_pack_work_groups_compute(&payload.prefix,
+ info->grid[0], info->grid[1],
+ info->grid[2],
+ info->block[0], info->block[1],
+ info->block[2],
+ false);
+
+ panfrost_new_job(&batch->pool, &batch->scoreboard,
+ MALI_JOB_TYPE_COMPUTE, true, 0, &payload,
+ sizeof(payload), false);
+ panfrost_flush_all_batches(ctx, 0);
}
static void