*/
#include "pan_context.h"
+#include "pan_cmdstream.h"
+#include "pan_bo.h"
#include "util/u_memory.h"
#include "nir_serialize.h"
so->cbase = *cso;
so->is_compute = true;
- struct panfrost_shader_state *v = &so->variants[0];
+ struct panfrost_shader_state *v = calloc(1, sizeof(*v));
+ so->variants = v;
so->variant_count = 1;
so->active_variant = 0;
- v->tripipe = malloc(sizeof(struct mali_shader_meta));
-
if (cso->ir_type == PIPE_SHADER_IR_NIR_SERIALIZED) {
struct blob_reader reader;
const struct pipe_binary_program_header *hdr = cso->prog;
so->cbase.ir_type = PIPE_SHADER_IR_NIR;
}
- panfrost_shader_compile(ctx, v->tripipe,
- so->cbase.ir_type, so->cbase.prog,
- MESA_SHADER_COMPUTE, v, NULL);
+ panfrost_shader_compile(ctx, so->cbase.ir_type, so->cbase.prog,
+ MESA_SHADER_COMPUTE, v, NULL);
return so;
}
ctx->compute_grid = info;
- struct mali_job_descriptor_header job = {
- .job_type = JOB_TYPE_COMPUTE,
- .job_descriptor_size = 1,
- .job_barrier = 1
- };
-
/* TODO: Stub */
- struct midgard_payload_vertex_tiler *payload = &ctx->payloads[PIPE_SHADER_COMPUTE];
+ struct midgard_payload_vertex_tiler payload;
/* We implement OpenCL inputs as uniforms (or a UBO -- same thing), so
* reuse the graphics path for this by lowering to Gallium */
if (info->input)
pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, &ubuf);
- panfrost_emit_for_draw(ctx, false);
-
- /* Compute jobs have a "compute FBD". It's not a real framebuffer
- * descriptor - there is no framebuffer - but it takes the place of
- * one. As far as I can tell, it's actually the beginning of a
- * single-render-target framebuffer descriptor with almost everything
- * zeroed out.
- */
- struct mali_compute_fbd compute_fbd = {
- .unknown1 = {
- 0, 0x1F, 0, 0, 0, 0, 0, 0
- }
- };
+ panfrost_vt_init(ctx, PIPE_SHADER_COMPUTE, &payload.prefix, &payload.postfix);
- payload->postfix.framebuffer =
- panfrost_upload_transient(batch, &compute_fbd, sizeof(compute_fbd));
+ panfrost_emit_shader_meta(batch, PIPE_SHADER_COMPUTE, &payload.postfix);
+ panfrost_emit_const_buf(batch, PIPE_SHADER_COMPUTE, &payload.postfix);
+ panfrost_emit_shared_memory(batch, info, &payload);
/* Invoke according to the grid info */
- panfrost_pack_work_groups_compute(&payload->prefix,
- info->grid[0], info->grid[1], info->grid[2],
- info->block[0], info->block[1], info->block[2], false);
-
- /* Upload the payload */
-
- struct panfrost_transfer transfer = panfrost_allocate_transient(batch, sizeof(job) + sizeof(*payload));
- memcpy(transfer.cpu, &job, sizeof(job));
- memcpy(transfer.cpu + sizeof(job), payload, sizeof(*payload));
-
- /* Queue the job */
- panfrost_scoreboard_queue_compute_job(batch, transfer);
-
- panfrost_flush_all_batches(ctx, true);
+ panfrost_pack_work_groups_compute(&payload.prefix,
+ info->grid[0], info->grid[1],
+ info->grid[2],
+ info->block[0], info->block[1],
+ info->block[2],
+ false);
+
+ panfrost_new_job(&batch->pool, &batch->scoreboard,
+ MALI_JOB_TYPE_COMPUTE, true, 0, &payload,
+ sizeof(payload), false);
+ panfrost_flush_all_batches(ctx, 0);
}
static void