panfrost: Simplify shaderless packing
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
index 0107f87d6a3d3f5b18082636ee369fafae1a5eda..2fbb19c7d257457269be40210fccb8cfaf50d848 100644 (file)
@@ -76,20 +76,14 @@ panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
         t.polygon_list_size = panfrost_tiler_full_size(
                                      width, height, t.hierarchy_mask, hierarchy);
 
-        /* Sanity check */
-
         if (vertex_count) {
-                struct panfrost_bo *tiler_heap;
-
-                tiler_heap = panfrost_batch_get_tiler_heap(batch);
                 t.polygon_list = panfrost_batch_get_polygon_list(batch,
                                                                  header_size +
                                                                  t.polygon_list_size);
 
 
-                /* Allow the entire tiler heap */
-                t.heap_start = tiler_heap->gpu;
-                t.heap_end = tiler_heap->gpu + tiler_heap->size;
+                t.heap_start = device->tiler_heap->gpu;
+                t.heap_end = device->tiler_heap->gpu + device->tiler_heap->size;
         } else {
                 struct panfrost_bo *tiler_dummy;
 
@@ -139,21 +133,9 @@ panfrost_clear(
          * fragment jobs.
          */
         struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
-
-        panfrost_batch_add_fbo_bos(batch);
         panfrost_batch_clear(batch, buffers, color, depth, stencil);
 }
 
-/* Reset per-frame context, called on context initialisation as well as after
- * flushing a frame */
-
-void
-panfrost_invalidate_frame(struct panfrost_context *ctx)
-{
-        /* TODO: When does this need to be handled? */
-        ctx->active_queries = true;
-}
-
 bool
 panfrost_writes_point_size(struct panfrost_context *ctx)
 {
@@ -163,18 +145,6 @@ panfrost_writes_point_size(struct panfrost_context *ctx)
         return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
 }
 
-/* Compute number of UBOs active (more specifically, compute the highest UBO
- * number addressable -- if there are gaps, include them in the count anyway).
- * We always include UBO #0 in the count, since we *need* uniforms enabled for
- * sysvals. */
-
-unsigned
-panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
-{
-        unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
-        return 32 - __builtin_clz(mask);
-}
-
 /* The entire frame is in memory -- send it off to the kernel! */
 
 void
@@ -309,26 +279,19 @@ panfrost_draw_vbo(
         assert(ctx->rasterizer != NULL);
 
         if (!(ctx->draw_modes & (1 << mode))) {
-                if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
-                        mode = PIPE_PRIM_TRIANGLE_FAN;
-                } else {
-                        if (info->count < 4) {
-                                /* Degenerate case? */
-                                return;
-                        }
-
-                        util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
-                        util_primconvert_draw_vbo(ctx->primconvert, info);
+                if (info->count < 4) {
+                        /* Degenerate case? */
                         return;
                 }
+
+                util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
+                util_primconvert_draw_vbo(ctx->primconvert, info);
+                return;
         }
 
-        /* Now that we have a guaranteed terminating path, find the job.
-         * Assignment commented out to prevent unused warning */
+        /* Now that we have a guaranteed terminating path, find the job. */
 
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
-
-        panfrost_batch_add_fbo_bos(batch);
         panfrost_batch_set_requirements(batch);
 
         /* Take into account a negative bias */
@@ -351,9 +314,6 @@ panfrost_draw_vbo(
 
         panfrost_statistics_record(ctx, info);
 
-        /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
-         * vertex_count, 1) */
-
         panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
                                         1, vertex_count, info->instance_count,
                                         1, 1, 1);
@@ -406,6 +366,9 @@ panfrost_create_rasterizer_state(
 
         so->base = *cso;
 
+        /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
+        assert(cso->offset_clamp == 0.0);
+
         return so;
 }
 
@@ -421,9 +384,6 @@ panfrost_bind_rasterizer_state(
         if (!hwcso)
                 return;
 
-        /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
-        assert(ctx->rasterizer->base.offset_clamp == 0.0);
-
         /* Point sprites are emulated */
 
         struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
@@ -1041,7 +1001,6 @@ panfrost_set_framebuffer_state(struct pipe_context *pctx,
 
         util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
         ctx->batch = NULL;
-        panfrost_invalidate_frame(ctx);
 
         /* We may need to generate a new variant if the fragment shader is
          * keyed to the framebuffer format (due to EXT_framebuffer_fetch) */
@@ -1491,7 +1450,6 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
         /* Prepare for render! */
 
         panfrost_batch_init(ctx);
-        panfrost_invalidate_frame(ctx);
 
         if (!(dev->quirks & IS_BIFROST)) {
                 for (unsigned c = 0; c < PIPE_MAX_COLOR_BUFS; ++c)
@@ -1500,6 +1458,7 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
 
         /* By default mask everything on */
         ctx->sample_mask = ~0;
+        ctx->active_queries = true;
 
         return gallium;
 }