int tile_w = (rsrc->base.width0 + (MALI_TILE_LENGTH - 1)) >> MALI_TILE_SHIFT;
int tile_h = (rsrc->base.height0 + (MALI_TILE_LENGTH - 1)) >> MALI_TILE_SHIFT;
int bytes_per_pixel = util_format_get_blocksize(rsrc->base.format);
- int stride = bytes_per_pixel * rsrc->base.width0; /* TODO: Alignment? */
+ int stride = bytes_per_pixel * ALIGN(rsrc->base.width0, 16);
stride *= 2; /* TODO: Should this be carried over? */
int main_size = stride * rsrc->base.height0;
ctx->payload_tiler.postfix.framebuffer = framebuffer;
}
-static void
-panfrost_viewport(struct panfrost_context *ctx,
- float depth_clip_near,
- float depth_clip_far,
- int viewport_x0, int viewport_y0,
- int viewport_x1, int viewport_y1)
-{
- /* Clip bounds are encoded as floats. The viewport itself is encoded as
- * (somewhat) asymmetric ints. */
-
- struct mali_viewport ret = {
- /* By default, do no viewport clipping, i.e. clip to (-inf,
- * inf) in each direction. Clipping to the viewport in theory
- * should work, but in practice causes issues when we're not
- * explicitly trying to scissor */
-
- .clip_minx = -inff,
- .clip_miny = -inff,
- .clip_maxx = inff,
- .clip_maxy = inff,
-
- /* We always perform depth clipping (TODO: Can this be disabled?) */
-
- .clip_minz = depth_clip_near,
- .clip_maxz = depth_clip_far,
-
- .viewport0 = { viewport_x0, viewport_y0 },
- .viewport1 = { MALI_POSITIVE(viewport_x1), MALI_POSITIVE(viewport_y1) },
- };
-
- memcpy(ctx->viewport, &ret, sizeof(ret));
-}
-
/* Reset per-frame context, called on context initialisation as well as after
* flushing a frame */
},
};
- /* Reserve the viewport */
- struct panfrost_transfer t = panfrost_allocate_chunk(ctx, sizeof(struct mali_viewport), HEAP_DESCRIPTOR);
- ctx->viewport = (struct mali_viewport *) t.cpu;
- payload.postfix.viewport = t.gpu;
-
memcpy(&ctx->payload_tiler, &payload, sizeof(payload));
}
ctx->set_value_job = transfer.gpu;
}
+static mali_ptr
+panfrost_emit_varyings(
+ struct panfrost_context *ctx,
+ union mali_attr *slot,
+ unsigned stride,
+ unsigned count)
+{
+ mali_ptr varying_address = ctx->varying_mem.gpu + ctx->varying_height;
+
+ /* Fill out the descriptor */
+ slot->elements = varying_address | MALI_ATTR_LINEAR;
+ slot->stride = stride;
+ slot->size = stride * count;
+
+ ctx->varying_height += ALIGN(slot->size, 64);
+ assert(ctx->varying_height < ctx->varying_mem.size);
+
+ return varying_address;
+}
+
+static void
+panfrost_emit_point_coord(union mali_attr *slot)
+{
+ slot->elements = MALI_VARYING_POINT_COORD | MALI_ATTR_LINEAR;
+ slot->stride = slot->size = 0;
+}
+
+static void
+panfrost_emit_varying_descriptor(
+ struct panfrost_context *ctx,
+ unsigned invocation_count)
+{
+ /* Load the shaders */
+
+ struct panfrost_shader_state *vs = &ctx->vs->variants[ctx->vs->active_variant];
+ struct panfrost_shader_state *fs = &ctx->fs->variants[ctx->fs->active_variant];
+
+ /* Allocate the varying descriptor */
+
+ size_t vs_size = sizeof(struct mali_attr_meta) * vs->tripipe->varying_count;
+ size_t fs_size = sizeof(struct mali_attr_meta) * fs->tripipe->varying_count;
+
+ struct panfrost_transfer trans = panfrost_allocate_transient(ctx,
+ vs_size + fs_size);
+
+ memcpy(trans.cpu, vs->varyings, vs_size);
+ memcpy(trans.cpu + vs_size, fs->varyings, fs_size);
+
+ ctx->payload_vertex.postfix.varying_meta = trans.gpu;
+ ctx->payload_tiler.postfix.varying_meta = trans.gpu + vs_size;
+
+ /* Buffer indices must be in this order per our convention */
+ union mali_attr varyings[PIPE_MAX_ATTRIBS];
+ unsigned idx = 0;
+
+ /* General varyings -- use the VS's, since those are more likely to be
+ * accurate on desktop */
+
+ panfrost_emit_varyings(ctx, &varyings[idx++],
+ vs->general_varying_stride, invocation_count);
+
+ /* fp32 vec4 gl_Position */
+ ctx->payload_tiler.postfix.position_varying =
+ panfrost_emit_varyings(ctx, &varyings[idx++],
+ sizeof(float) * 4, invocation_count);
+
+
+ if (vs->writes_point_size || fs->reads_point_coord) {
+ /* fp16 vec1 gl_PointSize */
+ ctx->payload_tiler.primitive_size.pointer =
+ panfrost_emit_varyings(ctx, &varyings[idx++],
+ 2, invocation_count);
+ }
+
+ if (fs->reads_point_coord) {
+ /* Special descriptor */
+ panfrost_emit_point_coord(&varyings[idx++]);
+ }
+
+ mali_ptr varyings_p = panfrost_upload_transient(ctx, &varyings, idx * sizeof(union mali_attr));
+ ctx->payload_vertex.postfix.varyings = varyings_p;
+ ctx->payload_tiler.postfix.varyings = varyings_p;
+}
+
/* Emits attributes and varying descriptors, which should be called every draw,
* excepting some obscure circumstances */
{
/* TODO: Only update the dirtied buffers */
union mali_attr attrs[PIPE_MAX_ATTRIBS];
- union mali_attr varyings[PIPE_MAX_ATTRIBS];
unsigned invocation_count = MALI_NEGATIVE(ctx->payload_tiler.prefix.invocation_count);
}
}
- struct panfrost_varyings *vars = &ctx->vs->variants[ctx->vs->active_variant].varyings;
-
- for (int i = 0; i < vars->varying_buffer_count; ++i) {
- mali_ptr varying_address = ctx->varying_mem.gpu + ctx->varying_height;
-
- varyings[i].elements = varying_address | 1;
- varyings[i].stride = vars->varyings_stride[i];
- varyings[i].size = vars->varyings_stride[i] * invocation_count;
-
- /* If this varying has to be linked somewhere, do it now. See
- * pan_assemble.c for the indices. TODO: Use a more generic
- * linking interface */
-
- if (i == 1) {
- /* gl_Position */
- ctx->payload_tiler.postfix.position_varying = varying_address;
- } else if (i == 2) {
- /* gl_PointSize */
- ctx->payload_tiler.primitive_size.pointer = varying_address;
- }
-
- /* Varyings appear to need 64-byte alignment */
- ctx->varying_height += ALIGN(varyings[i].size, 64);
-
- /* Ensure that we fit */
- assert(ctx->varying_height < ctx->varying_mem.size);
- }
-
ctx->payload_vertex.postfix.attributes = panfrost_upload_transient(ctx, attrs, ctx->vertex_buffer_count * sizeof(union mali_attr));
- mali_ptr varyings_p = panfrost_upload_transient(ctx, &varyings, vars->varying_buffer_count * sizeof(union mali_attr));
- ctx->payload_vertex.postfix.varyings = varyings_p;
- ctx->payload_tiler.postfix.varyings = varyings_p;
+ panfrost_emit_varying_descriptor(ctx, invocation_count);
}
/* Go through dirty flags and actualise them in the cmdstream. */
struct panfrost_shader_state *vs = &ctx->vs->variants[ctx->vs->active_variant];
/* Late shader descriptor assignments */
+
vs->tripipe->texture_count = ctx->sampler_view_count[PIPE_SHADER_VERTEX];
vs->tripipe->sampler_count = ctx->sampler_count[PIPE_SHADER_VERTEX];
vs->tripipe->midgard1.unknown1 = 0x2201;
ctx->payload_vertex.postfix._shader_upper = vs->tripipe_gpu >> 4;
-
- /* Varying descriptor is tied to the vertex shader. Also the
- * fragment shader, I suppose, but it's generated with the
- * vertex shader so */
-
- struct panfrost_varyings *varyings = &ctx->vs->variants[ctx->vs->active_variant].varyings;
-
- ctx->payload_vertex.postfix.varying_meta = varyings->varyings_descriptor;
- ctx->payload_tiler.postfix.varying_meta = varyings->varyings_descriptor_fragment;
}
if (ctx->dirty & (PAN_DIRTY_RASTERIZER | PAN_DIRTY_VS)) {
/* Generate the viewport vector of the form: <width/2, height/2, centerx, centery> */
const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
+ /* For flipped-Y buffers (signaled by negative scale), the translate is
+ * flipped as well */
+
+ bool invert_y = vp->scale[1] < 0.0;
+ float translate_y = vp->translate[1];
+
+ if (invert_y)
+ translate_y = ctx->pipe_framebuffer.height - translate_y;
+
float viewport_vec4[] = {
vp->scale[0],
fabsf(vp->scale[1]),
vp->translate[0],
- /* -1.0 * vp->translate[1] */ fabs(1.0 * vp->scale[1]) /* XXX */
+ translate_y
};
for (int i = 0; i < PIPE_SHADER_TYPES; ++i) {
}
}
+ /* TODO: Upload the viewport somewhere more appropriate */
+
+ /* Clip bounds are encoded as floats. The viewport itself is encoded as
+ * (somewhat) asymmetric ints. */
+ const struct pipe_scissor_state *ss = &ctx->scissor;
+
+ struct mali_viewport view = {
+ /* By default, do no viewport clipping, i.e. clip to (-inf,
+ * inf) in each direction. Clipping to the viewport in theory
+ * should work, but in practice causes issues when we're not
+ * explicitly trying to scissor */
+
+ .clip_minx = -inff,
+ .clip_miny = -inff,
+ .clip_maxx = inff,
+ .clip_maxy = inff,
+
+ .clip_minz = 0.0,
+ .clip_maxz = 1.0,
+ };
+
+ /* Always scissor to the viewport by default. */
+ view.viewport0[0] = (int) (vp->translate[0] - vp->scale[0]);
+ view.viewport1[0] = MALI_POSITIVE((int) (vp->translate[0] + vp->scale[0]));
+
+ view.viewport0[1] = (int) (translate_y - fabs(vp->scale[1]));
+ view.viewport1[1] = MALI_POSITIVE((int) (translate_y + fabs(vp->scale[1])));
+
+ if (ss && ctx->rasterizer && ctx->rasterizer->base.scissor) {
+ /* Invert scissor if needed */
+ unsigned miny = invert_y ?
+ ctx->pipe_framebuffer.height - ss->maxy : ss->miny;
+
+ unsigned maxy = invert_y ?
+ ctx->pipe_framebuffer.height - ss->miny : ss->maxy;
+
+ /* Set the actual scissor */
+ view.viewport0[0] = ss->minx;
+ view.viewport0[1] = miny;
+ view.viewport1[0] = MALI_POSITIVE(ss->maxx);
+ view.viewport1[1] = MALI_POSITIVE(maxy);
+ }
+
+ ctx->payload_tiler.postfix.viewport =
+ panfrost_upload_transient(ctx,
+ &view,
+ sizeof(struct mali_viewport));
+
ctx->dirty = 0;
}
/* Fallback for unsupported modes */
- if (!(ctx->draw_modes & mode)) {
+ if (!(ctx->draw_modes & (1 << mode))) {
if (mode == PIPE_PRIM_QUADS && info->count == 4 && ctx->rasterizer && !ctx->rasterizer->base.flatshade) {
mode = PIPE_PRIM_TRIANGLE_FAN;
} else {
free(hwcso);
}
-static void
-panfrost_set_scissor(struct panfrost_context *ctx)
-{
- const struct pipe_scissor_state *ss = &ctx->scissor;
-
- if (ss && ctx->rasterizer && ctx->rasterizer->base.scissor && 0) {
- ctx->viewport->viewport0[0] = ss->minx;
- ctx->viewport->viewport0[1] = ss->miny;
- ctx->viewport->viewport1[0] = MALI_POSITIVE(ss->maxx);
- ctx->viewport->viewport1[1] = MALI_POSITIVE(ss->maxy);
- } else {
- ctx->viewport->viewport0[0] = 0;
- ctx->viewport->viewport0[1] = 0;
- ctx->viewport->viewport1[0] = MALI_POSITIVE(ctx->pipe_framebuffer.width);
- ctx->viewport->viewport1[1] = MALI_POSITIVE(ctx->pipe_framebuffer.height);
- }
-}
-
static void *
panfrost_create_rasterizer_state(
struct pipe_context *pctx,
void *hwcso)
{
struct panfrost_context *ctx = pan_context(pctx);
- struct pipe_rasterizer_state *cso = hwcso;
/* TODO: Why can't rasterizer be NULL ever? Other drivers are fine.. */
if (!hwcso)
return;
- /* If scissor test has changed, we'll need to update that now */
- bool update_scissor = !ctx->rasterizer || ctx->rasterizer->base.scissor != cso->scissor;
-
ctx->rasterizer = hwcso;
-
- /* Actualise late changes */
- if (update_scissor)
- panfrost_set_scissor(ctx);
-
ctx->dirty |= PAN_DIRTY_RASTERIZER;
}
ctx->vt_framebuffer_mfbd = panfrost_emit_mfbd(ctx);
panfrost_attach_vt_framebuffer(ctx);
- panfrost_set_scissor(ctx);
struct panfrost_resource *tex = ((struct panfrost_resource *) ctx->pipe_framebuffer.cbufs[i]->texture);
bool is_scanout = panfrost_is_scanout(ctx);
ctx->vt_framebuffer_mfbd = panfrost_emit_mfbd(ctx);
panfrost_attach_vt_framebuffer(ctx);
- panfrost_set_scissor(ctx);
- struct panfrost_resource *tex = ((struct panfrost_resource *) ctx->pipe_framebuffer.zsbuf->texture);
-
- if (tex->bo->layout != PAN_AFBC && !panfrost_is_scanout(ctx))
- panfrost_enable_afbc(ctx, tex, true);
+ /* Keep the depth FBO linear */
}
}
}
assert(num_scissors == 1);
ctx->scissor = *scissors;
-
- panfrost_set_scissor(ctx);
}
static void
return true;
}
+static struct pipe_stream_output_target *
+panfrost_create_stream_output_target(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ unsigned buffer_offset,
+ unsigned buffer_size)
+{
+ struct pipe_stream_output_target *target;
+
+ target = CALLOC_STRUCT(pipe_stream_output_target);
+
+ if (!target)
+ return NULL;
+
+ pipe_reference_init(&target->reference, 1);
+ pipe_resource_reference(&target->buffer, prsc);
+
+ target->context = pctx;
+ target->buffer_offset = buffer_offset;
+ target->buffer_size = buffer_size;
+
+ return target;
+}
+
+static void
+panfrost_stream_output_target_destroy(struct pipe_context *pctx,
+ struct pipe_stream_output_target *target)
+{
+ pipe_resource_reference(&target->buffer, NULL);
+ free(target);
+}
+
+static void
+panfrost_set_stream_output_targets(struct pipe_context *pctx,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
+{
+ /* STUB */
+}
+
static void
panfrost_setup_hardware(struct panfrost_context *ctx)
{
gallium->end_query = panfrost_end_query;
gallium->get_query_result = panfrost_get_query_result;
+ gallium->create_stream_output_target = panfrost_create_stream_output_target;
+ gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
+ gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
+
panfrost_resource_context_init(gallium);
pscreen->driver->init_context(ctx);
panfrost_emit_vertex_payload(ctx);
panfrost_emit_tiler_payload(ctx);
panfrost_invalidate_frame(ctx);
- panfrost_viewport(ctx, 0.0, 1.0, 0, 0, ctx->pipe_framebuffer.width, ctx->pipe_framebuffer.height);
panfrost_default_shader_backend(ctx);
panfrost_generate_space_filler_indices();