struct panfrost_fence {
struct pipe_reference reference;
- struct util_dynarray syncfds;
+ uint32_t syncobj;
+ bool signaled;
};
struct panfrost_streamout {
struct pipe_viewport_state pipe_viewport;
struct pipe_scissor_state scissor;
struct pipe_blend_color blend_color;
- struct pipe_depth_stencil_alpha_state *depth_stencil;
+ struct panfrost_zsa_state *depth_stencil;
struct pipe_stencil_ref stencil_ref;
unsigned sample_mask;
unsigned min_samples;
};
/* Variants bundle together to form the backing CSO, bundling multiple
- * shaders with varying emulated features baked in (alpha test
- * parameters, etc) */
+ * shaders with varying emulated features baked in */
/* A shader state corresponds to the actual, current variant of the shader */
struct panfrost_shader_state {
bool compiled;
/* Non-descript information */
- int uniform_count;
- unsigned uniform_cutoff;
+ unsigned uniform_count;
unsigned work_reg_count;
unsigned attribute_count;
+ unsigned texture_count;
bool can_discard;
bool writes_point_size;
bool writes_depth;
unsigned sysval_count;
unsigned sysval[MAX_SYSVAL_COUNT];
- /* Information on this particular shader variant */
- struct pipe_alpha_state alpha_state;
-
uint16_t point_sprite_mask;
unsigned point_sprite_upper_left : 1;
/* Should we enable helper invocations */
bool helper_invocations;
- unsigned first_tag;
+ /* Pointer to GPU-executable memory formatted for the hardware. bo->gpu
+ * on Bifrost, bo->gpu | initial_tag on Midgard */
+ mali_ptr shader;
struct panfrost_bo *bo;
BITSET_WORD outputs_read;
unsigned num_elements;
struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
- struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
+ unsigned formats[PIPE_MAX_ATTRIBS];
+};
+
+struct panfrost_zsa_state {
+ struct pipe_depth_stencil_alpha_state base;
+
+ /* Precomputed stencil state */
+ struct mali_stencil_packed stencil_front;
+ struct mali_stencil_packed stencil_back;
+ u8 stencil_mask_front;
+ u8 stencil_mask_back;
};
struct panfrost_sampler_state {
struct pipe_sampler_state base;
- struct mali_sampler_descriptor midgard_hw;
- struct bifrost_sampler_descriptor bifrost_hw;
+ struct mali_midgard_sampler_packed hw;
};
/* Misnomer: Sampler view corresponds to textures, not samplers */
struct panfrost_sampler_view {
struct pipe_sampler_view base;
struct panfrost_bo *bo;
- struct bifrost_texture_descriptor *bifrost_descriptor;
+ struct mali_bifrost_texture_packed bifrost_descriptor;
mali_ptr texture_bo;
- enum mali_texture_layout layout;
+ uint64_t modifier;
};
static inline struct panfrost_context *
struct pipe_context *
panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
-void
-panfrost_invalidate_frame(struct panfrost_context *ctx);
-
bool
panfrost_writes_point_size(struct panfrost_context *ctx);
-void
-panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
- struct mali_vertex_tiler_postfix *vertex_postfix);
-
struct panfrost_transfer
panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);