#define PAN_DIRTY_SAMPLERS (1 << 8)
#define PAN_DIRTY_TEXTURES (1 << 9)
+#define SET_BIT(lval, bit, cond) \
+ if (cond) \
+ lval |= (bit); \
+ else \
+ lval &= ~(bit);
+
struct panfrost_constant_buffer {
bool dirty;
size_t size;
struct panfrost_transfer transfer;
};
+struct panfrost_fence {
+ struct pipe_reference reference;
+ int fd;
+};
+
#define PANFROST_MAX_TRANSIENT_ENTRIES 64
struct panfrost_transient_pool {
struct pipe_blend_color blend_color;
struct pipe_depth_stencil_alpha_state *depth_stencil;
struct pipe_stencil_ref stencil_ref;
+
+ /* True for t6XX, false for t8xx. */
+ bool is_t6xx;
+
+ /* If set, we'll require the use of single render-target framebuffer
+ * descriptors (SFBD), for older hardware -- specifically, <T760 hardware, If
+ * false, we'll use the MFBD no matter what. New hardware -does- retain support
+ * for SFBD, and in theory we could flip between them on a per-RT basis, but
+ * there's no real advantage to doing so */
+ bool require_sfbd;
+
+ uint32_t out_sync;
};
/* Corresponds to the CSO */
struct pipe_fence_handle **fence,
unsigned flags);
+bool
+panfrost_is_scanout(struct panfrost_context *ctx);
+
+mali_ptr
+panfrost_sfbd_fragment(struct panfrost_context *ctx);
+
+mali_ptr
+panfrost_mfbd_fragment(struct panfrost_context *ctx);
+
+struct bifrost_framebuffer
+panfrost_emit_mfbd(struct panfrost_context *ctx);
+
+struct mali_single_framebuffer
+panfrost_emit_sfbd(struct panfrost_context *ctx);
+
mali_ptr
panfrost_fragment_job(struct panfrost_context *ctx);