panfrost: Remove transient pool abstraction
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
index a913c8581ef598a794a3d6d45f8f7ebd5e094f2c..cd9a034975d3499b7f9ce46a75dc1f7eaff246be 100644 (file)
@@ -31,6 +31,7 @@
 #include <assert.h>
 #include "pan_resource.h"
 #include "pan_job.h"
+#include "pan_blend.h"
 
 #include "pipe/p_compiler.h"
 #include "pipe/p_config.h"
@@ -86,25 +87,6 @@ struct panfrost_fence {
         int fd;
 };
 
-#define PANFROST_MAX_TRANSIENT_ENTRIES 64
-
-struct panfrost_transient_pool {
-        /* Memory blocks in the pool */
-        struct panfrost_memory_entry *entries[PANFROST_MAX_TRANSIENT_ENTRIES];
-
-        /* Number of entries we own */
-        unsigned entry_count;
-
-        /* Current entry that we are writing to, zero-indexed, strictly less than entry_count */
-        unsigned entry_index;
-
-        /* Number of bytes into the current entry we are */
-        off_t entry_offset;
-
-        /* Entry size (all entries must be homogenous) */
-        size_t entry_size;
-};
-
 struct panfrost_context {
         /* Gallium context */
         struct pipe_context base;
@@ -121,12 +103,6 @@ struct panfrost_context {
 
         struct pipe_framebuffer_state pipe_framebuffer;
 
-        /* The number of concurrent FBOs allowed depends on the number of pools
-         * used; pools are ringed for parallelism opportunities */
-
-        struct panfrost_transient_pool transient_pools[2];
-        int cmdstream_i;
-
         struct panfrost_memory cmdstream_persistent;
         struct panfrost_memory shaders;
         struct panfrost_memory scratchpad;
@@ -216,7 +192,7 @@ struct panfrost_context {
          * there's no real advantage to doing so */
         bool require_sfbd;
 
-       uint32_t out_sync;
+        uint32_t out_sync;
 };
 
 /* Corresponds to the CSO */
@@ -228,21 +204,6 @@ struct panfrost_rasterizer {
         unsigned tiler_gl_enables;
 };
 
-struct panfrost_blend_state {
-        struct pipe_blend_state base;
-
-        /* Whether a blend shader is in use */
-        bool has_blend_shader;
-
-        /* Compiled fixed function command */
-        struct mali_blend_equation equation;
-        float constant;
-
-        /* Compiled blend shader */
-        mali_ptr blend_shader;
-        int blend_work_count;
-};
-
 /* Variants bundle together to form the backing CSO, bundling multiple
  * shaders with varying emulated features baked in (alpha test
  * parameters, etc) */
@@ -350,24 +311,24 @@ panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *m
 
 void
 panfrost_pack_work_groups_compute(
-                struct mali_vertex_tiler_prefix *out,
-                unsigned num_x,
-                unsigned num_y,
-                unsigned num_z,
-                unsigned size_x,
-                unsigned size_y,
-                unsigned size_z);
+        struct mali_vertex_tiler_prefix *out,
+        unsigned num_x,
+        unsigned num_y,
+        unsigned num_z,
+        unsigned size_x,
+        unsigned size_y,
+        unsigned size_z);
 
 void
 panfrost_pack_work_groups_fused(
-                struct mali_vertex_tiler_prefix *vertex,
-                struct mali_vertex_tiler_prefix *tiler,
-                unsigned num_x,
-                unsigned num_y,
-                unsigned num_z,
-                unsigned size_x,
-                unsigned size_y,
-                unsigned size_z);
+        struct mali_vertex_tiler_prefix *vertex,
+        struct mali_vertex_tiler_prefix *tiler,
+        unsigned num_x,
+        unsigned num_y,
+        unsigned num_z,
+        unsigned size_x,
+        unsigned size_y,
+        unsigned size_z);
 
 /* Instancing */
 
@@ -384,8 +345,8 @@ struct pan_shift_odd {
 
 struct pan_shift_odd
 panfrost_padded_vertex_count(
-                unsigned vertex_count,
-                bool primitive_pot);
+        unsigned vertex_count,
+        bool primitive_pot);
 
 
 unsigned