panfrost: Remove useless comment
[mesa.git] / src / gallium / drivers / panfrost / pan_fragment.c
index b6bbce391c4bbe54d4b8d1b185194533fc9f19e7..6e4875ba1711c4e6c44b07c3b6f07c5e0a7def6d 100644 (file)
@@ -24,7 +24,6 @@
 
 #include "pan_context.h"
 #include "pan_util.h"
-#include "pan_format.h"
 #include "panfrost-quirks.h"
 
 #include "util/format/u_format.h"
@@ -51,9 +50,9 @@ panfrost_initialize_surface(
 mali_ptr
 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws)
 {
-        struct panfrost_screen *screen = pan_screen(batch->ctx->base.screen);
+        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
 
-        mali_ptr framebuffer = screen->quirks & MIDGARD_SFBD ?
+        mali_ptr framebuffer = (dev->quirks & MIDGARD_SFBD) ?
                                panfrost_sfbd_fragment(batch, has_draws) :
                                panfrost_mfbd_fragment(batch, has_draws);
 
@@ -70,7 +69,7 @@ panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws)
                 panfrost_initialize_surface(batch, fb->zsbuf);
 
         struct mali_job_descriptor_header header = {
-                .job_type = JOB_TYPE_FRAGMENT,
+                .job_type = MALI_JOB_TYPE_FRAGMENT,
                 .job_index = 1,
                 .job_descriptor_size = 1
         };
@@ -101,11 +100,7 @@ panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws)
                 .framebuffer = framebuffer,
         };
 
-        /* Normally, there should be no padding. However, fragment jobs are
-         * shared with 64-bit Bifrost systems, and accordingly there is 4-bytes
-         * of zero padding in between. */
-
-        struct panfrost_transfer transfer = panfrost_allocate_transient(batch, sizeof(header) + sizeof(payload));
+        struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, sizeof(header) + sizeof(payload));
         memcpy(transfer.cpu, &header, sizeof(header));
         memcpy(transfer.cpu + sizeof(header), &payload, sizeof(payload));
         return transfer.gpu;