#include "pan_context.h"
#include "pan_util.h"
-#include "pan_format.h"
+#include "panfrost-quirks.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
/* Mark a surface as written */
struct panfrost_resource *rsrc = pan_resource(surf->texture);
rsrc->slices[level].initialized = true;
-
- assert(rsrc->bo);
- panfrost_batch_add_bo(batch, rsrc->bo);
}
/* Generate a fragment job. This should be called once per frame. (According to
* presentations, this is supposed to correspond to eglSwapBuffers) */
mali_ptr
-panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws)
+panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws)
{
- struct panfrost_screen *screen = pan_screen(ctx->base.screen);
+ struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
- mali_ptr framebuffer = screen->require_sfbd ?
- panfrost_sfbd_fragment(ctx, has_draws) :
- panfrost_mfbd_fragment(ctx, has_draws);
+ mali_ptr framebuffer = (dev->quirks & MIDGARD_SFBD) ?
+ panfrost_sfbd_fragment(batch, has_draws) :
+ panfrost_mfbd_fragment(batch, has_draws);
/* Mark the affected buffers as initialized, since we're writing to it.
* Also, add the surfaces we're writing to to the batch */
- struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
- struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+ struct pipe_framebuffer_state *fb = &batch->key;
for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
panfrost_initialize_surface(batch, fb->cbufs[i]);
panfrost_initialize_surface(batch, fb->zsbuf);
struct mali_job_descriptor_header header = {
- .job_type = JOB_TYPE_FRAGMENT,
+ .job_type = MALI_JOB_TYPE_FRAGMENT,
.job_index = 1,
.job_descriptor_size = 1
};
.framebuffer = framebuffer,
};
- /* Normally, there should be no padding. However, fragment jobs are
- * shared with 64-bit Bifrost systems, and accordingly there is 4-bytes
- * of zero padding in between. */
-
- struct panfrost_transfer transfer = panfrost_allocate_transient(ctx, sizeof(header) + sizeof(payload));
+ struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, sizeof(header) + sizeof(payload));
memcpy(transfer.cpu, &header, sizeof(header));
memcpy(transfer.cpu + sizeof(header), &payload, sizeof(payload));
return transfer.gpu;