#include "util/u_transfer_helper.h"
#include "util/u_gen_mipmap.h"
+#include "pan_bo.h"
#include "pan_context.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_util.h"
#include "pan_tiling.h"
+static void
+panfrost_resource_reset_damage(struct panfrost_resource *pres)
+{
+ /* We set the damage extent to the full resource size but keep the
+ * damage box empty so that the FB content is reloaded by default.
+ */
+ memset(&pres->damage, 0, sizeof(pres->damage));
+ pres->damage.extent.maxx = pres->base.width0;
+ pres->damage.extent.maxy = pres->base.height0;
+}
+
static struct pipe_resource *
panfrost_resource_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *templat,
pipe_reference_init(&prsc->reference, 1);
prsc->screen = pscreen;
- rsc->bo = panfrost_drm_import_bo(screen, whandle);
- rsc->bo->slices[0].stride = whandle->stride;
- rsc->bo->slices[0].initialized = true;
+ rsc->bo = panfrost_bo_import(screen, whandle->handle);
+ rsc->slices[0].stride = whandle->stride;
+ rsc->slices[0].initialized = true;
+ panfrost_resource_reset_damage(rsc);
- if (screen->ro) {
- rsc->scanout =
- renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
- /* failure is expected in some cases.. */
- }
+ if (screen->ro) {
+ rsc->scanout =
+ renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
+ /* failure is expected in some cases.. */
+ }
return prsc;
}
-static boolean
+static bool
panfrost_resource_get_handle(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_resource *pt,
handle->modifier = DRM_FORMAT_MOD_INVALID;
- if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
- return FALSE;
- } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
- if (renderonly_get_handle(scanout, handle))
- return TRUE;
+ if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
+ return false;
+ } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
+ if (renderonly_get_handle(scanout, handle))
+ return true;
- handle->handle = rsrc->bo->gem_handle;
- handle->stride = rsrc->bo->slices[0].stride;
- return TRUE;
- } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
+ handle->handle = rsrc->bo->gem_handle;
+ handle->stride = rsrc->slices[0].stride;
+ return TRUE;
+ } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
if (scanout) {
struct drm_prime_handle args = {
.handle = scanout->handle,
int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
if (ret == -1)
- return FALSE;
+ return false;
handle->stride = scanout->stride;
handle->handle = args.fd;
- return TRUE;
- } else
- return panfrost_drm_export_bo(screen, rsrc->bo->gem_handle,
- rsrc->bo->slices[0].stride,
- handle);
- }
+ return true;
+ } else {
+ int fd = panfrost_bo_export(rsrc->bo);
+
+ if (fd < 0)
+ return false;
+
+ handle->handle = fd;
+ handle->stride = rsrc->slices[0].stride;
+ return true;
+ }
+ }
- return FALSE;
+ return false;
}
static void
ralloc_free(surf);
}
+static struct pipe_resource *
+panfrost_create_scanout_res(struct pipe_screen *screen,
+ const struct pipe_resource *template)
+{
+ struct panfrost_screen *pscreen = pan_screen(screen);
+ struct pipe_resource scanout_templat = *template;
+ struct renderonly_scanout *scanout;
+ struct winsys_handle handle;
+ struct pipe_resource *res;
+
+ scanout = renderonly_scanout_for_resource(&scanout_templat,
+ pscreen->ro, &handle);
+ if (!scanout)
+ return NULL;
+
+ assert(handle.type == WINSYS_HANDLE_TYPE_FD);
+ /* TODO: handle modifiers? */
+ res = screen->resource_from_handle(screen, template, &handle,
+ PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
+ close(handle.handle);
+ if (!res)
+ return NULL;
+
+ struct panfrost_resource *pres = pan_resource(res);
+
+ pres->scanout = scanout;
+
+ return res;
+}
+
/* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
#define CHECKSUM_TILE_WIDTH 16
static unsigned
panfrost_compute_checksum_sizes(
- struct panfrost_slice *slice,
- unsigned width,
- unsigned height)
+ struct panfrost_slice *slice,
+ unsigned width,
+ unsigned height)
{
- unsigned aligned_width = ALIGN(width, CHECKSUM_TILE_WIDTH);
- unsigned aligned_height = ALIGN(height, CHECKSUM_TILE_HEIGHT);
+ unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
+ unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
/* Setup the mip tree given a particular layout, possibly with checksumming */
static void
-panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
+panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
{
- unsigned width = tmpl->width0;
- unsigned height = tmpl->height0;
- unsigned depth = tmpl->depth0;
- unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format);
+ struct pipe_resource *res = &pres->base;
+ unsigned width = res->width0;
+ unsigned height = res->height0;
+ unsigned depth = res->depth0;
+ unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
assert(depth > 0);
* necessary, but we're not *that* pressed for memory and it
* makes code a lot simpler */
- bool renderable = tmpl->bind &
- (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
- bool afbc = bo->layout == PAN_AFBC;
- bool tiled = bo->layout == PAN_TILED;
+ bool renderable = res->bind &
+ (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
+ bool afbc = pres->layout == PAN_AFBC;
+ bool tiled = pres->layout == PAN_TILED;
bool should_align = renderable || tiled;
/* We don't know how to specify a 2D stride for 3D textures */
bool can_align_stride =
- tmpl->target != PIPE_TEXTURE_3D;
+ res->target != PIPE_TEXTURE_3D;
should_align &= can_align_stride;
unsigned offset = 0;
unsigned size_2d = 0;
- for (unsigned l = 0; l <= tmpl->last_level; ++l) {
- struct panfrost_slice *slice = &bo->slices[l];
+ for (unsigned l = 0; l <= res->last_level; ++l) {
+ struct panfrost_slice *slice = &pres->slices[l];
unsigned effective_width = width;
unsigned effective_height = height;
unsigned effective_depth = depth;
if (should_align) {
- effective_width = ALIGN(effective_width, 16);
- effective_height = ALIGN(effective_height, 16);
+ effective_width = ALIGN_POT(effective_width, 16);
+ effective_height = ALIGN_POT(effective_height, 16);
/* We don't need to align depth */
}
+ /* Align levels to cache-line as a performance improvement for
+ * linear/tiled and as a requirement for AFBC */
+
+ offset = ALIGN_POT(offset, 64);
+
slice->offset = offset;
/* Compute the would-be stride */
unsigned stride = bytes_per_pixel * effective_width;
/* ..but cache-line align it for performance */
- if (can_align_stride && bo->layout == PAN_LINEAR)
- stride = ALIGN(stride, 64);
+ if (can_align_stride && pres->layout == PAN_LINEAR)
+ stride = ALIGN_POT(stride, 64);
slice->stride = stride;
offset += slice_full_size;
/* Add a checksum region if necessary */
- if (bo->checksummed) {
+ if (pres->checksummed) {
slice->checksum_offset = offset;
unsigned size = panfrost_compute_checksum_sizes(
- slice, width, height);
+ slice, width, height);
offset += size;
}
depth = u_minify(depth, 1);
}
- assert(tmpl->array_size);
+ assert(res->array_size);
- if (tmpl->target != PIPE_TEXTURE_3D) {
+ if (res->target != PIPE_TEXTURE_3D) {
/* Arrays and cubemaps have the entire miptree duplicated */
- bo->cubemap_stride = ALIGN(offset, 64);
- bo->size = ALIGN(bo->cubemap_stride * tmpl->array_size, 4096);
+ pres->cubemap_stride = ALIGN_POT(offset, 64);
+ *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
} else {
/* 3D strides across the 2D layers */
- assert(tmpl->array_size == 1);
+ assert(res->array_size == 1);
- bo->cubemap_stride = size_2d;
- bo->size = ALIGN(offset, 4096);
+ pres->cubemap_stride = size_2d;
+ *bo_size = ALIGN_POT(offset, 4096);
}
}
-static struct panfrost_bo *
-panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
+static void
+panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
{
- struct panfrost_bo *bo = rzalloc(screen, struct panfrost_bo);
- pipe_reference_init(&bo->reference, 1);
+ struct pipe_resource *res = &pres->base;
/* Based on the usage, figure out what storing will be used. There are
* various tradeoffs:
*
* Tiled: Not compressed, but cache-optimized. Expensive to write into
* (due to software tiling), but cheap to sample from. Ideal for most
- * textures.
+ * textures.
*
* AFBC: Compressed and renderable (so always desirable for non-scanout
* rendertargets). Cheap to sample from. The format is black box, so we
/* Tiling textures is almost always faster, unless we only use it once */
- bool is_texture = (template->bind & PIPE_BIND_SAMPLER_VIEW);
- bool is_2d = template->depth0 == 1 && template->array_size == 1;
- bool is_streaming = (template->usage != PIPE_USAGE_STREAM);
+ bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
+ bool is_2d = res->depth0 == 1 && res->array_size == 1;
+ bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
- bool should_tile = is_streaming && is_texture && is_2d;
+ /* TODO: Reenable tiling on SFBD systems when we support rendering to
+ * tiled formats with SFBD */
+ bool should_tile = is_streaming && is_texture && is_2d && !screen->require_sfbd;
/* Depth/stencil can't be tiled, only linear or AFBC */
- should_tile &= !(template->bind & PIPE_BIND_DEPTH_STENCIL);
+ should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
/* FBOs we would like to checksum, if at all possible */
- bool can_checksum = !(template->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
- bool should_checksum = template->bind & PIPE_BIND_RENDER_TARGET;
+ bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
+ bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
- bo->checksummed = can_checksum && should_checksum;
+ pres->checksummed = can_checksum && should_checksum;
/* Set the layout appropriately */
- bo->layout = should_tile ? PAN_TILED : PAN_LINEAR;
+ pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
- panfrost_setup_slices(template, bo);
+ size_t bo_size;
- struct panfrost_memory mem;
+ panfrost_setup_slices(pres, &bo_size);
- panfrost_drm_allocate_slab(screen, &mem, bo->size / 4096, true, 0, 0, 0);
+ /* We create a BO immediately but don't bother mapping, since we don't
+ * care to map e.g. FBOs which the CPU probably won't touch */
+ pres->bo = panfrost_bo_create(screen, bo_size, PAN_BO_DELAY_MMAP);
+}
- bo->cpu = mem.cpu;
- bo->gpu = mem.gpu;
- bo->gem_handle = mem.gem_handle;
+void
+panfrost_resource_set_damage_region(struct pipe_screen *screen,
+ struct pipe_resource *res,
+ unsigned int nrects,
+ const struct pipe_box *rects)
+{
+ struct panfrost_resource *pres = pan_resource(res);
+ struct pipe_box *damage_rect = &pres->damage.biggest_rect;
+ struct pipe_scissor_state *damage_extent = &pres->damage.extent;
+ unsigned int i;
+
+ if (!nrects) {
+ panfrost_resource_reset_damage(pres);
+ return;
+ }
- return bo;
+ /* We keep track of 2 different things here:
+ * 1 the damage extent: the quad including all damage regions. Will be
+ * used restrict the rendering area
+ * 2 the biggest damage rectangle: when there are more than one damage
+ * rect we keep the biggest one and will generate 4 wallpaper quads
+ * out of it (see panfrost_draw_wallpaper() for more details). We
+ * might want to do something smarter at some point.
+ *
+ * _________________________________
+ * | |
+ * | _________________________ |
+ * | | rect1| _________| |
+ * | |______|_____ | rect 3: | |
+ * | | | rect2 | | biggest | |
+ * | | |_______| | rect | |
+ * | |_______________|_________| |
+ * | damage extent |
+ * |_______________________________|
+ * resource
+ */
+ memset(&pres->damage, 0, sizeof(pres->damage));
+ damage_extent->minx = 0xffff;
+ damage_extent->miny = 0xffff;
+ for (i = 0; i < nrects; i++) {
+ int x = rects[i].x, w = rects[i].width, h = rects[i].height;
+ int y = res->height0 - (rects[i].y + h);
+
+ /* Clamp x,y,w,h to prevent negative values. */
+ if (x < 0) {
+ h += x;
+ x = 0;
+ }
+ if (y < 0) {
+ w += y;
+ y = 0;
+ }
+ w = MAX2(w, 0);
+ h = MAX2(h, 0);
+
+ if (damage_rect->width * damage_rect->height < w * h)
+ u_box_2d(x, y, w, h, damage_rect);
+
+ damage_extent->minx = MIN2(damage_extent->minx, x);
+ damage_extent->miny = MIN2(damage_extent->miny, y);
+ damage_extent->maxx = MAX2(damage_extent->maxx,
+ MIN2(x + w, res->width0));
+ damage_extent->maxy = MAX2(damage_extent->maxy,
+ MIN2(y + h, res->height0));
+ }
}
static struct pipe_resource *
panfrost_resource_create(struct pipe_screen *screen,
const struct pipe_resource *template)
{
+ /* Make sure we're familiar */
+ switch (template->target) {
+ case PIPE_BUFFER:
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D_ARRAY:
+ break;
+ default:
+ DBG("Unknown texture target %d\n", template->target);
+ assert(0);
+ }
+
+ if (template->bind &
+ (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
+ return panfrost_create_scanout_res(screen, template);
+
struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
pipe_reference_init(&so->base.reference, 1);
- /* Make sure we're familiar */
- switch (template->target) {
- case PIPE_BUFFER:
- case PIPE_TEXTURE_1D:
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_3D:
- case PIPE_TEXTURE_CUBE:
- case PIPE_TEXTURE_RECT:
- case PIPE_TEXTURE_2D_ARRAY:
- break;
- default:
- DBG("Unknown texture target %d\n", template->target);
- assert(0);
- }
-
util_range_init(&so->valid_buffer_range);
- if (template->bind & PIPE_BIND_DISPLAY_TARGET ||
- template->bind & PIPE_BIND_SCANOUT ||
- template->bind & PIPE_BIND_SHARED) {
- struct pipe_resource scanout_templat = *template;
- struct renderonly_scanout *scanout;
- struct winsys_handle handle;
-
- scanout = renderonly_scanout_for_resource(&scanout_templat,
- pscreen->ro, &handle);
- if (!scanout)
- return NULL;
-
- assert(handle.type == WINSYS_HANDLE_TYPE_FD);
- /* TODO: handle modifiers? */
- so = pan_resource(screen->resource_from_handle(screen, template,
- &handle,
- PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
- close(handle.handle);
- if (!so)
- return NULL;
-
- so->scanout = scanout;
- pscreen->display_target = so;
- } else {
- so->bo = panfrost_create_bo(pscreen, template);
- }
+ panfrost_resource_create_bo(pscreen, so);
+ panfrost_resource_reset_damage(so);
return (struct pipe_resource *)so;
}
-static void
-panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *bo)
-{
- if (bo->imported) {
- panfrost_drm_free_imported_bo(screen, bo);
- } else {
- struct panfrost_memory mem = {
- .cpu = bo->cpu,
- .gpu = bo->gpu,
- .size = bo->size,
- .gem_handle = bo->gem_handle,
- };
-
- panfrost_drm_free_slab(screen, &mem);
- }
-
- ralloc_free(bo);
-}
-
-void
-panfrost_bo_reference(struct panfrost_bo *bo)
-{
- pipe_reference(NULL, &bo->reference);
-}
-
-void
-panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
-{
- /* When the reference count goes to zero, we need to cleanup */
-
- if (pipe_reference(&bo->reference, NULL)) {
- panfrost_destroy_bo(pan_screen(screen), bo);
- }
-}
-
static void
panfrost_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *pt)
struct panfrost_screen *pscreen = pan_screen(screen);
struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
- if (rsrc->scanout)
- renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
+ if (rsrc->scanout)
+ renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
- if (rsrc->bo)
- panfrost_bo_unreference(screen, rsrc->bo);
+ if (rsrc->bo)
+ panfrost_bo_unreference(rsrc->bo);
util_range_destroy(&rsrc->valid_buffer_range);
- ralloc_free(rsrc);
+ ralloc_free(rsrc);
}
static void *
*out_transfer = &transfer->base;
+ /* If we haven't already mmaped, now's the time */
+ panfrost_bo_mmap(bo);
+
/* Check if we're bound for rendering and this is a read pixels. If so,
* we need to flush */
bool is_bound = false;
for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
- is_bound |= fb->cbufs[c]->texture == resource;
+ /* If cbufs is NULL, we're definitely not bound here */
+
+ if (fb->cbufs[c])
+ is_bound |= fb->cbufs[c]->texture == resource;
}
if (is_bound && (usage & PIPE_TRANSFER_READ)) {
/* TODO: reallocate */
//printf("debug: Missed reallocate\n");
} else if ((usage & PIPE_TRANSFER_WRITE)
- && resource->target == PIPE_BUFFER
- && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
+ && resource->target == PIPE_BUFFER
+ && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
/* No flush for writes to uninitialized */
} else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
if (usage & PIPE_TRANSFER_WRITE) {
}
}
- if (bo->layout != PAN_LINEAR) {
+ if (rsrc->layout != PAN_LINEAR) {
/* Non-linear resources need to be indirectly mapped */
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
assert(box->depth == 1);
- if ((usage & PIPE_TRANSFER_READ) && bo->slices[level].initialized) {
- if (bo->layout == PAN_AFBC) {
+ if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
+ if (rsrc->layout == PAN_AFBC) {
DBG("Unimplemented: reads from AFBC");
- } else if (bo->layout == PAN_TILED) {
+ } else if (rsrc->layout == PAN_TILED) {
panfrost_load_tiled_image(
- transfer->map,
- bo->cpu + bo->slices[level].offset,
- box,
- transfer->base.stride,
- bo->slices[level].stride,
- util_format_get_blocksize(resource->format));
+ transfer->map,
+ bo->cpu + rsrc->slices[level].offset,
+ box,
+ transfer->base.stride,
+ rsrc->slices[level].stride,
+ util_format_get_blocksize(resource->format));
}
}
return transfer->map;
} else {
- transfer->base.stride = bo->slices[level].stride;
- transfer->base.layer_stride = bo->cubemap_stride;
+ transfer->base.stride = rsrc->slices[level].stride;
+ transfer->base.layer_stride = rsrc->cubemap_stride;
/* By mapping direct-write, we're implicitly already
* initialized (maybe), so be conservative */
if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
- bo->slices[level].initialized = true;
+ rsrc->slices[level].initialized = true;
return bo->cpu
- + bo->slices[level].offset
- + transfer->base.box.z * bo->cubemap_stride
- + transfer->base.box.y * bo->slices[level].stride
- + transfer->base.box.x * bytes_per_pixel;
+ + rsrc->slices[level].offset
+ + transfer->base.box.z * rsrc->cubemap_stride
+ + transfer->base.box.y * rsrc->slices[level].stride
+ + transfer->base.box.x * bytes_per_pixel;
}
}
struct panfrost_gtransfer *trans = pan_transfer(transfer);
struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
+ /* Mark whatever we wrote as written */
+ if (transfer->usage & PIPE_TRANSFER_WRITE)
+ prsrc->slices[transfer->level].initialized = true;
+
if (trans->map) {
struct panfrost_bo *bo = prsrc->bo;
if (transfer->usage & PIPE_TRANSFER_WRITE) {
- unsigned level = transfer->level;
- bo->slices[level].initialized = true;
-
- if (bo->layout == PAN_AFBC) {
+ if (prsrc->layout == PAN_AFBC) {
DBG("Unimplemented: writes to AFBC\n");
- } else if (bo->layout == PAN_TILED) {
+ } else if (prsrc->layout == PAN_TILED) {
assert(transfer->box.depth == 1);
panfrost_store_tiled_image(
- bo->cpu + bo->slices[level].offset,
- trans->map,
- &transfer->box,
- bo->slices[level].stride,
- transfer->stride,
- util_format_get_blocksize(prsrc->base.format));
+ bo->cpu + prsrc->slices[transfer->level].offset,
+ trans->map,
+ &transfer->box,
+ prsrc->slices[transfer->level].stride,
+ transfer->stride,
+ util_format_get_blocksize(prsrc->base.format));
}
}
}
- util_range_add(&prsrc->valid_buffer_range,
- transfer->box.x,
- transfer->box.x + transfer->box.width);
+ util_range_add(&prsrc->valid_buffer_range,
+ transfer->box.x,
+ transfer->box.x + transfer->box.width);
/* Derefence the resource */
pipe_resource_reference(&transfer->resource, NULL);
static void
panfrost_transfer_flush_region(struct pipe_context *pctx,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
- struct panfrost_resource *rsc = pan_resource(transfer->resource);
-
- if (transfer->resource->target == PIPE_BUFFER) {
- util_range_add(&rsc->valid_buffer_range,
- transfer->box.x + box->x,
- transfer->box.x + box->x + box->width);
- }
-}
-
-static struct pb_slab *
-panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
-{
- struct panfrost_screen *screen = (struct panfrost_screen *) priv;
- struct panfrost_memory *mem = rzalloc(screen, struct panfrost_memory);
-
- size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
-
- mem->slab.num_entries = slab_size / entry_size;
- mem->slab.num_free = mem->slab.num_entries;
-
- LIST_INITHEAD(&mem->slab.free);
- for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
- /* Create a slab entry */
- struct panfrost_memory_entry *entry = rzalloc(mem, struct panfrost_memory_entry);
- entry->offset = entry_size * i;
+ struct panfrost_resource *rsc = pan_resource(transfer->resource);
- entry->base.slab = &mem->slab;
- entry->base.group_index = group_index;
-
- LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
+ if (transfer->resource->target == PIPE_BUFFER) {
+ util_range_add(&rsc->valid_buffer_range,
+ transfer->box.x + box->x,
+ transfer->box.x + box->x + box->width);
+ } else {
+ unsigned level = transfer->level;
+ rsc->slices[level].initialized = true;
}
-
- /* Actually allocate the memory from kernel-space. Mapped, same_va, no
- * special flags */
-
- panfrost_drm_allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
-
- return &mem->slab;
-}
-
-static bool
-panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
-{
- struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
- return p_entry->freed;
-}
-
-static void
-panfrost_slab_free(void *priv, struct pb_slab *slab)
-{
- struct panfrost_memory *mem = (struct panfrost_memory *) slab;
- struct panfrost_screen *screen = (struct panfrost_screen *) priv;
-
- panfrost_drm_free_slab(screen, mem);
- ralloc_free(mem);
}
static void
}
static enum pipe_format
-panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
-{
+panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
return prsrc->format;
}
-static boolean
+static bool
panfrost_generate_mipmap(
- struct pipe_context *pctx,
- struct pipe_resource *prsrc,
- enum pipe_format format,
- unsigned base_level,
- unsigned last_level,
- unsigned first_layer,
- unsigned last_layer)
+ struct pipe_context *pctx,
+ struct pipe_resource *prsrc,
+ enum pipe_format format,
+ unsigned base_level,
+ unsigned last_level,
+ unsigned first_layer,
+ unsigned last_layer)
{
struct panfrost_context *ctx = pan_context(pctx);
struct panfrost_resource *rsrc = pan_resource(prsrc);
assert(rsrc->bo);
for (unsigned l = base_level + 1; l <= last_level; ++l)
- rsrc->bo->slices[l].initialized = false;
+ rsrc->slices[l].initialized = false;
/* Beyond that, we just delegate the hard stuff. We're careful to
* include flushes on both ends to make sure the data is really valid.
* reorder-type optimizations in place. But for now prioritize
* correctness. */
- struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
- bool has_draws = job->last_job.gpu;
+ struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+ bool has_draws = batch->last_job.gpu;
if (has_draws)
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
/* We've flushed the original buffer if needed, now trigger a blit */
bool blit_res = util_gen_mipmap(
- pctx, prsrc, format,
- base_level, last_level,
- first_layer, last_layer,
- PIPE_TEX_FILTER_LINEAR);
+ pctx, prsrc, format,
+ base_level, last_level,
+ first_layer, last_layer,
+ PIPE_TEX_FILTER_LINEAR);
/* If the blit was successful, flush once more. If it wasn't, well, let
* the state tracker deal with it. */
mali_ptr
panfrost_get_texture_address(
- struct panfrost_resource *rsrc,
- unsigned level, unsigned face)
+ struct panfrost_resource *rsrc,
+ unsigned level, unsigned face)
{
- unsigned level_offset = rsrc->bo->slices[level].offset;
- unsigned face_offset = face * rsrc->bo->cubemap_stride;
+ unsigned level_offset = rsrc->slices[level].offset;
+ unsigned face_offset = face * rsrc->cubemap_stride;
return rsrc->bo->gpu + level_offset + face_offset;
}
+/* Given a resource that has already been allocated, hint that it should use a
+ * given layout. These are suggestions, not commands; it is perfectly legal to
+ * stub out this function, but there will be performance implications. */
+
+void
+panfrost_resource_hint_layout(
+ struct panfrost_screen *screen,
+ struct panfrost_resource *rsrc,
+ enum panfrost_memory_layout layout,
+ signed weight)
+{
+ /* Nothing to do, although a sophisticated implementation might store
+ * the hint */
+
+ if (rsrc->layout == layout)
+ return;
+
+ /* We don't use the weight yet, but we should check that it's positive
+ * (semantically meaning that we should choose the given `layout`) */
+
+ if (weight <= 0)
+ return;
+
+ /* Check if the preferred layout is legal for this buffer */
+
+ if (layout == PAN_AFBC) {
+ bool can_afbc = panfrost_format_supports_afbc(rsrc->base.format);
+ bool is_scanout = rsrc->base.bind &
+ (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
+
+ if (!can_afbc || is_scanout)
+ return;
+ }
+
+ /* Simple heuristic so far: if the resource is uninitialized, switch to
+ * the hinted layout. If it is initialized, keep the original layout.
+ * This misses some cases where it would be beneficial to switch and
+ * blit. */
+
+ bool is_initialized = false;
+
+ for (unsigned i = 0; i < MAX_MIP_LEVELS; ++i)
+ is_initialized |= rsrc->slices[i].initialized;
+
+ if (is_initialized)
+ return;
+
+ /* We're uninitialized, so do a layout switch. Reinitialize slices. */
+
+ size_t new_size;
+ rsrc->layout = layout;
+ panfrost_setup_slices(rsrc, &new_size);
+
+ /* If we grew in size, reallocate the BO */
+ if (new_size > rsrc->bo->size) {
+ panfrost_bo_release(rsrc->bo, true);
+ rsrc->bo = panfrost_bo_create(screen, new_size, PAN_BO_DELAY_MMAP);
+ }
+}
+
static void
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
struct pipe_resource *stencil)
pscreen->base.resource_from_handle = panfrost_resource_from_handle;
pscreen->base.resource_get_handle = panfrost_resource_get_handle;
pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
- true, false,
- true, true);
-
- pb_slabs_init(&pscreen->slabs,
- MIN_SLAB_ENTRY_SIZE,
- MAX_SLAB_ENTRY_SIZE,
-
- 3, /* Number of heaps */
-
- pscreen,
-
- panfrost_slab_can_reclaim,
- panfrost_slab_alloc,
- panfrost_slab_free);
-}
-
-void
-panfrost_resource_screen_deinit(struct panfrost_screen *pscreen)
-{
- pb_slabs_deinit(&pscreen->slabs);
+ true, false,
+ true, true);
}
void
panfrost_resource_context_init(struct pipe_context *pctx)
{
pctx->transfer_map = u_transfer_helper_transfer_map;
- pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
- pctx->buffer_subdata = u_default_buffer_subdata;
pctx->create_surface = panfrost_create_surface;
pctx->surface_destroy = panfrost_surface_destroy;
pctx->resource_copy_region = util_resource_copy_region;