#include "drm-uapi/drm_fourcc.h"
#include "state_tracker/winsys_handle.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
#include "util/u_transfer.h"
#include "pan_resource.h"
#include "pan_util.h"
#include "pan_tiling.h"
+#include "panfrost-quirks.h"
-static void
+void
panfrost_resource_reset_damage(struct panfrost_resource *pres)
{
/* We set the damage extent to the full resource size but keep the
prsc->screen = pscreen;
rsc->bo = panfrost_bo_import(screen, whandle->handle);
+ rsc->internal_format = templat->format;
rsc->slices[0].stride = whandle->stride;
rsc->slices[0].offset = whandle->offset;
rsc->slices[0].initialized = true;
/* Compute the would-be stride */
unsigned stride = bytes_per_pixel * effective_width;
+ if (util_format_is_compressed(res->format))
+ stride /= 4;
+
/* ..but cache-line align it for performance */
if (can_align_stride && pres->layout == PAN_LINEAR)
stride = ALIGN_POT(stride, 64);
unsigned slice_one_size = slice->stride * effective_height;
unsigned slice_full_size = slice_one_size * effective_depth;
+ slice->size0 = slice_one_size;
+
/* Report 2D size for 3D texturing */
if (l == 0)
* AFBC: Compressed and renderable (so always desirable for non-scanout
* rendertargets). Cheap to sample from. The format is black box, so we
* can't read/write from software.
- */
-
- /* Tiling textures is almost always faster, unless we only use it once */
-
- bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
- bool is_2d = res->depth0 == 1 && res->array_size == 1;
- bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
-
- bool should_tile = is_streaming && is_texture && is_2d;
-
- /* Depth/stencil can't be tiled, only linear or AFBC */
- should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
+ *
+ * Tiling textures is almost always faster, unless we only use it once.
+ * Only a few types of resources can be tiled, ensure the bind is only
+ * (a combination of) one of the following */
+
+ const unsigned valid_binding =
+ PIPE_BIND_DEPTH_STENCIL |
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLENDABLE |
+ PIPE_BIND_SAMPLER_VIEW |
+ PIPE_BIND_DISPLAY_TARGET;
+
+ unsigned bpp = util_format_get_blocksizebits(res->format);
+ bool is_2d = (res->target == PIPE_TEXTURE_2D);
+ bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 32 || bpp == 64 || bpp == 128;
+ bool should_tile = (res->usage != PIPE_USAGE_STREAM);
+ bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) && (screen->quirks & MIDGARD_SFBD);
+ bool can_tile = is_2d && is_sane_bpp && ((res->bind & ~valid_binding) == 0);
/* FBOs we would like to checksum, if at all possible */
- bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
+ bool can_checksum = !(res->bind & ~valid_binding);
bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
pres->checksummed = can_checksum && should_checksum;
/* Set the layout appropriately */
- pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
+ assert(!(must_tile && !can_tile)); /* must_tile => can_tile */
+ pres->layout = ((can_tile && should_tile) || must_tile) ? PAN_TILED : PAN_LINEAR;
size_t bo_size;
so->base = *template;
so->base.screen = screen;
+ so->internal_format = template->format;
pipe_reference_init(&so->base.reference, 1);
panfrost_load_tiled_image(
transfer->map,
bo->cpu + rsrc->slices[level].offset,
- box,
+ box->x, box->y, box->width, box->height,
transfer->base.stride,
rsrc->slices[level].stride,
- util_format_get_blocksize(resource->format));
+ resource->format);
}
}
return transfer->map;
} else {
transfer->base.stride = rsrc->slices[level].stride;
- transfer->base.layer_stride = rsrc->cubemap_stride;
+ if (resource->target == PIPE_TEXTURE_3D)
+ transfer->base.layer_stride = rsrc->slices[level].size0;
+ else
+ transfer->base.layer_stride = rsrc->cubemap_stride;
/* By mapping direct-write, we're implicitly already
* initialized (maybe), so be conservative */
return bo->cpu
+ rsrc->slices[level].offset
- + transfer->base.box.z * rsrc->cubemap_stride
+ + transfer->base.box.z * transfer->base.layer_stride
+ transfer->base.box.y * rsrc->slices[level].stride
+ transfer->base.box.x * bytes_per_pixel;
}
panfrost_store_tiled_image(
bo->cpu + prsrc->slices[transfer->level].offset,
trans->map,
- &transfer->box,
+ transfer->box.x, transfer->box.y,
+ transfer->box.width, transfer->box.height,
prsrc->slices[transfer->level].stride,
transfer->stride,
- util_format_get_blocksize(prsrc->base.format));
+ prsrc->base.format);
}
}
}
}
static enum pipe_format
-panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
- return prsrc->format;
+panfrost_resource_get_internal_format(struct pipe_resource *rsrc) {
+ struct panfrost_resource *prsrc = (struct panfrost_resource *) rsrc;
+ return prsrc->internal_format;
}
static bool