#include "pan_screen.h"
#include "pan_allocate.h"
#include "drm-uapi/drm.h"
+#include "util/u_range.h"
-struct panfrost_bo {
- /* Address to the BO in question */
+/* Describes the memory layout of a BO */
- uint8_t *cpu[MAX_MIP_LEVELS];
-
- /* Not necessarily a GPU mapping of cpu! In case of texture tiling, gpu
- * points to the GPU-side, tiled texture, while cpu points to the
- * CPU-side, untiled texture from mesa */
-
- mali_ptr gpu[MAX_MIP_LEVELS];
-
- /* Memory entry corresponding to gpu above */
- struct panfrost_memory_entry *entry[MAX_MIP_LEVELS];
-
- /* Set if this bo was imported rather than allocated */
- bool imported;
-
- /* Number of bytes of the imported allocation */
- size_t imported_size;
-
- /* Set for tiled, clear for linear. */
- bool tiled;
+enum panfrost_memory_layout {
+ PAN_LINEAR,
+ PAN_TILED,
+ PAN_AFBC
+};
- /* Is something other than level 0 ever written? */
- bool is_mipmap;
+struct panfrost_slice {
+ unsigned offset;
+ unsigned stride;
- /* If AFBC is enabled for this resource, we lug around an AFBC
- * metadata buffer as well. The actual AFBC resource is also in
- * afbc_slab (only defined for AFBC) at position afbc_main_offset */
+ /* If there is a header preceding each slice, how big is
+ * that header? Used for AFBC */
+ unsigned header_size;
- bool has_afbc;
- struct panfrost_memory afbc_slab;
- int afbc_metadata_size;
+ /* If checksumming is enabled following the slice, what
+ * is its offset/stride? */
+ unsigned checksum_offset;
+ unsigned checksum_stride;
- /* Similarly for TE */
- bool has_checksum;
- struct panfrost_memory checksum_slab;
- int checksum_stride;
+ /* Has anything been written to this slice? */
+ bool initialized;
};
struct panfrost_resource {
struct pipe_resource base;
+ struct {
+ struct pipe_box biggest_rect;
+ struct pipe_scissor_state extent;
+ } damage;
struct panfrost_bo *bo;
struct renderonly_scanout *scanout;
struct panfrost_resource *separate_stencil;
+
+ struct util_range valid_buffer_range;
+
+ /* Description of the mip levels */
+ struct panfrost_slice slices[MAX_MIP_LEVELS];
+
+ /* Distance from tree to tree */
+ unsigned cubemap_stride;
+
+ /* Internal layout (tiled?) */
+ enum panfrost_memory_layout layout;
+
+ /* Is transaciton elimination enabled? */
+ bool checksummed;
};
static inline struct panfrost_resource *
pan_resource(struct pipe_resource *p)
{
- return (struct panfrost_resource *)p;
+ return (struct panfrost_resource *)p;
+}
+
+struct panfrost_gtransfer {
+ struct pipe_transfer base;
+ void *map;
+};
+
+static inline struct panfrost_gtransfer *
+pan_transfer(struct pipe_transfer *p)
+{
+ return (struct panfrost_gtransfer *)p;
}
+mali_ptr
+panfrost_get_texture_address(
+ struct panfrost_resource *rsrc,
+ unsigned level, unsigned face);
+
void panfrost_resource_screen_init(struct panfrost_screen *screen);
void panfrost_resource_context_init(struct pipe_context *pctx);
+void
+panfrost_resource_hint_layout(
+ struct panfrost_screen *screen,
+ struct panfrost_resource *rsrc,
+ enum panfrost_memory_layout layout,
+ signed weight);
+
+/* AFBC */
+
+bool
+panfrost_format_supports_afbc(enum pipe_format format);
+
+unsigned
+panfrost_afbc_header_size(unsigned width, unsigned height);
+
+/* Blitting */
+
+void
+panfrost_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *info);
+
+void
+panfrost_blit_wallpaper(struct panfrost_context *ctx,
+ struct pipe_box *box);
+
+void
+panfrost_resource_set_damage_region(struct pipe_screen *screen,
+ struct pipe_resource *res,
+ unsigned int nrects,
+ const struct pipe_box *rects);
+
#endif /* PAN_RESOURCE_H */