case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
+ return 1;
+
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- return is_deqp ? 1 : 0;
+ return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return is_deqp ? 4 : 0;
return 1;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return is_deqp ? 256 : 0; /* for GL3 */
+ return 256;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return is_deqp ? 300 : 120;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return is_deqp ? 16 : 0;
+ return 16;
case PIPE_CAP_CUBE_MAP_ARRAY:
return is_deqp;
return (int)(system_memory >> 20);
}
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 1;
+
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
return 16;
case PIPE_CAP_ALPHA_TEST:
+ case PIPE_CAP_FLATSHADE:
+ case PIPE_CAP_TWO_SIDED_COLOR:
+ case PIPE_CAP_CLIP_PLANES:
return 0;
default:
return 0;
default:
- fprintf(stderr, "unknown shader param %d\n", param);
+ DBG("unknown shader param %d\n", param);
return 0;
}
if (!format_desc)
return false;
- if (sample_count > 1)
+ /* MSAA 4x supported, but no more. Technically some revisions of the
+ * hardware can go up to 16x but we don't support higher modes yet. */
+
+ if (sample_count > 1 && !(pan_debug & PAN_DBG_DEQP))
+ return false;
+
+ if (sample_count > 4)
+ return false;
+
+ if (MAX2(sample_count, 1) != MAX2(storage_sample_count, 1))
return false;
/* Format wishlist */
if (scanout && renderable && !util_format_is_rgba8_variant(format_desc))
return false;
- if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_OTHER) {
- /* Compressed formats not yet hooked up. */
- return false;
+ switch (format_desc->layout) {
+ case UTIL_FORMAT_LAYOUT_PLAIN:
+ case UTIL_FORMAT_LAYOUT_OTHER:
+ break;
+ case UTIL_FORMAT_LAYOUT_ETC:
+ case UTIL_FORMAT_LAYOUT_ASTC:
+ return true;
+ default:
+ return false;
}
/* Internally, formats that are depth/stencil renderable are limited.
ralloc_free(screen);
}
-static void
-panfrost_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_resource *resource,
- unsigned level, unsigned layer,
- void *context_private,
- struct pipe_box *sub_box)
-{
- /* TODO: Display target integration */
-}
-
static uint64_t
panfrost_get_timestamp(struct pipe_screen *_screen)
{
if (ro) {
screen->ro = renderonly_dup(ro);
if (!screen->ro) {
- fprintf(stderr, "Failed to dup renderonly object\n");
+ DBG("Failed to dup renderonly object\n");
free(screen);
return NULL;
}
for (unsigned i = 0; i < ARRAY_SIZE(screen->bo_cache.buckets); ++i)
list_inithead(&screen->bo_cache.buckets[i]);
- if (pan_debug & PAN_DBG_TRACE)
- pandecode_initialize();
+ if (pan_debug & (PAN_DBG_TRACE | PAN_DBG_SYNC))
+ pandecode_initialize(!(pan_debug & PAN_DBG_TRACE));
screen->base.destroy = panfrost_destroy_screen;
screen->base.get_timestamp = panfrost_get_timestamp;
screen->base.is_format_supported = panfrost_is_format_supported;
screen->base.context_create = panfrost_create_context;
- screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
screen->base.fence_reference = panfrost_fence_reference;
screen->base.fence_finish = panfrost_fence_finish;