**************************************************************************/
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include <fcntl.h>
-#include "drm_fourcc.h"
+#include "drm-uapi/drm_fourcc.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_public.h"
+#include "pan_util.h"
#include "pan_context.h"
#include "midgard/midgard_compile.h"
+static const struct debug_named_value debug_options[] = {
+ {"msgs", PAN_DBG_MSGS, "Print debug messages"},
+ DEBUG_NAMED_VALUE_END
+};
+
+DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
+
+int pan_debug = 0;
+
struct panfrost_driver *panfrost_create_drm_driver(int fd);
-struct panfrost_driver *panfrost_create_nondrm_driver(int fd);
+
+const char *pan_counters_base = NULL;
static const char *
panfrost_get_name(struct pipe_screen *screen)
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ /* TODO: ES3. We expose these caps so we can access higher dEQP
+ * tests; in actuality they are nonfunctional */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 4;
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ return 1;
+
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 4096;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 0;
- case PIPE_CAP_TGSI_TEXCOORD:
- return 1; /* XXX: What should this me exactly? */
-
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 16;
+
default:
return u_pipe_screen_get_param_defaults(screen, param);
}
return 0;
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ return 0;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 1;
+ return 4;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ return 1;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ return 0;
+
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
return 0;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
+ return 0.0f;
+
default:
debug_printf("Unexpected PIPE_CAPF %d query\n", param);
return 0.0;
if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
return FALSE;
+ if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
+ return FALSE;
+
if (bind & PIPE_BIND_RENDER_TARGET) {
- /* We don't support rendering into anything but RGBA8 yet. We
- * need more formats for spec compliance, but for now, honesty
- * is the best policy <3 */
+ /* TODO: Support all the formats! :) */
+ bool supported = util_format_is_rgba8_variant(format_desc);
+ supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
- if (!util_format_is_rgba8_variant(format_desc))
+ if (!supported)
return FALSE;
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
/* Compressed formats not yet hooked up. */
return FALSE;
}
}
static void
-panfrost_fence_reference(struct pipe_screen *screen,
+panfrost_fence_reference(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
- *ptr = fence;
+ struct panfrost_screen *screen = pan_screen(pscreen);
+ screen->driver->fence_reference(pscreen, ptr, fence);
}
static boolean
-panfrost_fence_finish(struct pipe_screen *screen,
+panfrost_fence_finish(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_fence_handle *fence,
uint64_t timeout)
{
- assert(fence);
- return TRUE;
+ struct panfrost_screen *screen = pan_screen(pscreen);
+ return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
}
static const void *
}
struct pipe_screen *
-panfrost_create_screen(int fd, struct renderonly *ro, bool is_drm)
+panfrost_create_screen(int fd, struct renderonly *ro)
{
struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
+ pan_debug = debug_get_option_pan_debug();
+
if (!screen)
return NULL;
}
}
- if (is_drm) {
- screen->driver = panfrost_create_drm_driver(fd);
- } else {
-#ifdef PAN_NONDRM_OVERLAY
- screen->driver = panfrost_create_nondrm_driver(fd);
-#else
- fprintf(stderr, "Legacy (non-DRM) operation requires out-of-tree overlay\n");
- return NULL;
-#endif
+ screen->driver = panfrost_create_drm_driver(fd);
+
+ /* Dump memory and/or performance counters iff asked for in the environment */
+ const char *pantrace_base = getenv("PANTRACE_BASE");
+ pan_counters_base = getenv("PANCOUNTERS_BASE");
+
+ if (pantrace_base) {
+ pantrace_initialize(pantrace_base);
}
-#ifdef DUMP_PERFORMANCE_COUNTERS
- screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
- screen->driver->enable_counters(screen);
-#endif
+ if (pan_counters_base) {
+ screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
+ screen->driver->enable_counters(screen);
+ }
screen->base.destroy = panfrost_destroy_screen;
screen->base.fence_reference = panfrost_fence_reference;
screen->base.fence_finish = panfrost_fence_finish;
- screen->last_fragment_id = -1;
screen->last_fragment_flushed = true;
+ screen->last_job = NULL;
panfrost_resource_screen_init(screen);