**************************************************************************/
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_video.h"
+#include "util/u_screen.h"
#include "util/os_time.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include <fcntl.h>
-#include "drm_fourcc.h"
+#include "drm-uapi/drm_fourcc.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_public.h"
+#include "pan_util.h"
#include "pan_context.h"
+#include "midgard/midgard_compile.h"
+
+static const struct debug_named_value debug_options[] = {
+ {"msgs", PAN_DBG_MSGS, "Print debug messages"},
+ DEBUG_NAMED_VALUE_END
+};
+
+DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
+
+int pan_debug = 0;
+
+struct panfrost_driver *panfrost_create_drm_driver(int fd);
+
+const char *pan_counters_base = NULL;
static const char *
panfrost_get_name(struct pipe_screen *screen)
return 1;
case PIPE_CAP_SM3:
- return 1;
-
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
- return PIPE_MAX_COLOR_BUFS;
-
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
return 1; /* TODO: Queries */
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
-
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- return 0;
+ /* TODO: ES3. We expose these caps so we can access higher dEQP
+ * tests; in actuality they are nonfunctional */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 4;
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 4096;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return 1;
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- return 0; /* no streamout */
-
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 16 * 4;
case PIPE_CAP_MAX_VERTEX_STREAMS:
return 1;
- case PIPE_CAP_PRIMITIVE_RESTART:
- return 0; /* We don't understand this yet */
-
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 1;
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_START_INSTANCE:
- return 0; /* TODO: Instances */
-
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 1;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 256; /* for GL3 */
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- return -8;
-
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- return 7;
-
case PIPE_CAP_CONDITIONAL_RENDER:
return 1;
- case PIPE_CAP_TEXTURE_BARRIER:
- return 0;
-
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
- case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- return 0;
-
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 330;
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- case PIPE_CAP_TGSI_TEX_TXF_LZ:
- return 0;
-
- case PIPE_CAP_COMPUTE:
- return 0;
-
- case PIPE_CAP_USER_VERTEX_BUFFERS: /* XXX XXX */
+ case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
return 0;
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- return 0;
-
case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
return 0xffff;
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
-
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_CUBE_MAP_ARRAY:
return 1;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
- case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
- return 0;
-
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 65536;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 0;
- case PIPE_CAP_TGSI_TEXCOORD:
- return 1; /* XXX: What should this me exactly? */
-
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TEXTURE_QUERY_LOD:
- return 1;
-
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- case PIPE_CAP_SAMPLE_SHADING:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- return 0;
-
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
- return 1;
-
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- return 0;
-
case PIPE_CAP_SAMPLER_VIEW_TARGET:
- return 1;
-
case PIPE_CAP_FAKE_SW_MSAA:
return 1;
return 1;
case PIPE_CAP_VIDEO_MEMORY: {
- /* XXX: Do we want to return the full amount fo system memory ? */
uint64_t system_memory;
if (!os_get_total_physical_memory(&system_memory))
return 0;
- if (sizeof(void *) == 4)
- /* Cap to 2 GB on 32 bits system. We do this because panfrost does
- * eat application memory, which is quite limited on 32 bits. App
- * shouldn't expect too much available memory. */
- system_memory = MIN2(system_memory, 2048 << 20);
-
return (int)(system_memory >> 20);
}
case PIPE_CAP_UMA:
- return 0;
-
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
return 1;
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- return 1;
-
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
- return 1;
-
- case PIPE_CAP_VERTEXID_NOBASE:
- return 0;
-
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- return 0;
-
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
- return 1;
-
case PIPE_CAP_CLEAR_TEXTURE:
return 1;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_TGSI_TXQS:
- case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
- case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_DRAW_PARAMETERS:
- case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
- case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
- case PIPE_CAP_INVALIDATE_BUFFER:
- case PIPE_CAP_GENERATE_MIPMAP:
- case PIPE_CAP_STRING_MARKER:
- case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_QUERY_MEMORY_INFO:
- case PIPE_CAP_PCI_GROUP:
- case PIPE_CAP_PCI_BUS:
- case PIPE_CAP_PCI_DEVICE:
- case PIPE_CAP_PCI_FUNCTION:
- case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
- case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
- case PIPE_CAP_MAX_WINDOW_RECTANGLES:
- case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
- case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
- case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
- case PIPE_CAP_NATIVE_FENCE_FD:
- case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
- case PIPE_CAP_TGSI_FS_FBFETCH:
- case PIPE_CAP_TGSI_MUL_ZERO_WINS:
- case PIPE_CAP_TGSI_CLOCK:
- case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
- case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
- case PIPE_CAP_TGSI_BALLOT:
- case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
- case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
- case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
- case PIPE_CAP_POST_DEPTH_COVERAGE:
- case PIPE_CAP_BINDLESS_TEXTURE:
- case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
- case PIPE_CAP_MEMOBJ:
- case PIPE_CAP_LOAD_CONSTBUF:
- case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
- case PIPE_CAP_TILE_RASTER_ORDER:
- case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
- case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
- case PIPE_CAP_CONTEXT_PRIORITY_MASK:
- case PIPE_CAP_FENCE_SIGNAL:
- case PIPE_CAP_CONSTBUF0_FLAGS:
- return 0;
-
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 16;
+
default:
- debug_printf("Unexpected PIPE_CAP %d query\n", param);
- return 0;
+ return u_pipe_screen_get_param_defaults(screen, param);
}
}
return 0;
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ return 0;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 1;
+ return 4;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ return 1;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ return 0;
+
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
return 0;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
+ return 0.0f;
+
default:
debug_printf("Unexpected PIPE_CAPF %d query\n", param);
return 0.0;
if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
return FALSE;
+ if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
+ return FALSE;
+
if (bind & PIPE_BIND_RENDER_TARGET) {
- /* We don't support rendering into anything but RGBA8 yet. We
- * need more formats for spec compliance, but for now, honesty
- * is the best policy <3 */
+ /* TODO: Support all the formats! :) */
+ bool supported = util_format_is_rgba8_variant(format_desc);
+ supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
- if (!util_format_is_rgba8_variant(format_desc))
+ if (!supported)
return FALSE;
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
/* Compressed formats not yet hooked up. */
return FALSE;
}
}
static void
-panfrost_fence_reference(struct pipe_screen *screen,
+panfrost_fence_reference(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
- *ptr = fence;
+ struct panfrost_screen *screen = pan_screen(pscreen);
+ screen->driver->fence_reference(pscreen, ptr, fence);
}
static boolean
-panfrost_fence_finish(struct pipe_screen *screen,
+panfrost_fence_finish(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_fence_handle *fence,
uint64_t timeout)
{
- assert(fence);
- return TRUE;
+ struct panfrost_screen *screen = pan_screen(pscreen);
+ return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
}
static const void *
enum pipe_shader_ir ir,
enum pipe_shader_type shader)
{
- return NULL;
+ return &midgard_nir_options;
}
struct pipe_screen *
-panfrost_create_screen(int fd, struct renderonly *ro, bool is_drm)
+panfrost_create_screen(int fd, struct renderonly *ro)
{
struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
+ pan_debug = debug_get_option_pan_debug();
+
if (!screen)
return NULL;
}
}
+ screen->driver = panfrost_create_drm_driver(fd);
+
+ /* Dump memory and/or performance counters iff asked for in the environment */
+ const char *pantrace_base = getenv("PANTRACE_BASE");
+ pan_counters_base = getenv("PANCOUNTERS_BASE");
+
+ if (pantrace_base) {
+ pantrace_initialize(pantrace_base);
+ }
+
+ if (pan_counters_base) {
+ screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
+ screen->driver->enable_counters(screen);
+ }
+
screen->base.destroy = panfrost_destroy_screen;
screen->base.get_name = panfrost_get_name;
screen->base.get_paramf = panfrost_get_paramf;
screen->base.get_timestamp = panfrost_get_timestamp;
screen->base.is_format_supported = panfrost_is_format_supported;
- //screen->base.context_create = panfrost_create_context;
+ screen->base.context_create = panfrost_create_context;
screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
screen->base.fence_reference = panfrost_fence_reference;
screen->base.fence_finish = panfrost_fence_finish;
- screen->last_fragment_id = -1;
screen->last_fragment_flushed = true;
+ screen->last_job = NULL;
+
+ panfrost_resource_screen_init(screen);
- fprintf(stderr, "stub: Upstream panfrost (use downstream fork)\n");
- return NULL;
+ return &screen->base;
}