#ifndef PAN_SCREEN_H
#define PAN_SCREEN_H
+#include <xf86drm.h>
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
#include "renderonly/renderonly.h"
#include "util/u_dynarray.h"
#include "util/bitset.h"
+#include "util/set.h"
-#include <panfrost-misc.h>
-#include "pan_allocate.h"
+#include "pan_device.h"
+#include "pan_pool.h"
+struct panfrost_batch;
struct panfrost_context;
struct panfrost_resource;
-struct panfrost_screen;
-
-/* Flags for allocated memory */
-
-/* This memory region is executable */
-#define PAN_ALLOCATE_EXECUTE (1 << 0)
-
-/* This memory region should be lazily allocated and grow-on-page-fault. Must
- * be used in conjunction with INVISIBLE */
-#define PAN_ALLOCATE_GROWABLE (1 << 1)
-
-/* This memory region should not be mapped to the CPU */
-#define PAN_ALLOCATE_INVISIBLE (1 << 2)
-
-/* This memory region will be used for varyings and needs to have the cache
- * bits twiddled accordingly */
-#define PAN_ALLOCATE_COHERENT_LOCAL (1 << 3)
-
-/* This region may not be used immediately and will not mmap on allocate
- * (semantically distinct from INVISIBLE, which cannot never be mmaped) */
-#define PAN_ALLOCATE_DELAY_MMAP (1 << 4)
-
-/* Transient slab size. This is a balance between fragmentation against cache
- * locality and ease of bookkeeping */
-
-#define TRANSIENT_SLAB_PAGES (32) /* 128kb */
-#define TRANSIENT_SLAB_SIZE (4096 * TRANSIENT_SLAB_PAGES)
-
-/* Maximum number of transient slabs so we don't need dynamic arrays. Most
- * interesting Mali boards are 4GB RAM max, so if the entire RAM was filled
- * with transient slabs, you could never exceed (4GB / TRANSIENT_SLAB_SIZE)
- * allocations anyway. By capping, we can use a fixed-size bitset for tracking
- * free slabs, eliminating quite a bit of complexity. We can pack the free
- * state of 8 slabs into a single byte, so for 128kb transient slabs the bitset
- * occupies a cheap 4kb of memory */
-
-#define MAX_TRANSIENT_SLABS (1024*1024 / TRANSIENT_SLAB_PAGES)
struct panfrost_screen {
struct pipe_screen base;
- int fd;
- unsigned gpu_id;
-
- struct renderonly *ro;
-
- /* Memory management is based on subdividing slabs with AMD's allocator */
- struct pb_slabs slabs;
-
- /* Transient memory management is based on borrowing fixed-size slabs
- * off the screen (loaning them out to the batch). Dynamic array
- * container of panfrost_bo */
-
- struct util_dynarray transient_bo;
-
- /* Set of free transient BOs */
- BITSET_DECLARE(free_transient, MAX_TRANSIENT_SLABS);
-
- /* While we're busy building up the job for frame N, the GPU is
- * still busy executing frame N-1. So hold a reference to
- * yesterjob */
- int last_fragment_flushed;
- struct panfrost_job *last_job;
+ struct panfrost_device dev;
};
static inline struct panfrost_screen *
return (struct panfrost_screen *)p;
}
-/* Get a transient BO off the screen given a
- * particular index */
-
-static inline struct panfrost_bo *
-pan_bo_for_index(struct panfrost_screen *screen, unsigned index)
+static inline struct panfrost_device *
+pan_device(struct pipe_screen *p)
{
- return *(util_dynarray_element(&screen->transient_bo,
- struct panfrost_bo *, index));
+ return &(pan_screen(p)->dev);
}
-void
-panfrost_drm_allocate_slab(struct panfrost_screen *screen,
- struct panfrost_memory *mem,
- size_t pages,
- bool same_va,
- int extra_flags,
- int commit_count,
- int extent);
-void
-panfrost_drm_free_slab(struct panfrost_screen *screen,
- struct panfrost_memory *mem);
-struct panfrost_bo *
-panfrost_drm_create_bo(struct panfrost_screen *screen, size_t size,
- uint32_t flags);
-void
-panfrost_drm_mmap_bo(struct panfrost_screen *screen, struct panfrost_bo *bo);
-void
-panfrost_drm_release_bo(struct panfrost_screen *screen, struct panfrost_bo *bo);
-struct panfrost_bo *
-panfrost_drm_import_bo(struct panfrost_screen *screen, int fd);
-int
-panfrost_drm_export_bo(struct panfrost_screen *screen, const struct panfrost_bo *bo);
-int
-panfrost_drm_submit_vs_fs_job(struct panfrost_context *ctx, bool has_draws,
- bool is_scanout);
-void
-panfrost_drm_force_flush_fragment(struct panfrost_context *ctx,
- struct pipe_fence_handle **fence);
-unsigned
-panfrost_drm_query_gpu_version(struct panfrost_screen *screen);
-int
-panfrost_drm_init_context(struct panfrost_context *ctx);
-void
-panfrost_drm_fence_reference(struct pipe_screen *screen,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence);
-boolean
-panfrost_drm_fence_finish(struct pipe_screen *pscreen,
- struct pipe_context *ctx,
- struct pipe_fence_handle *fence,
- uint64_t timeout);
+struct panfrost_fence *
+panfrost_fence_create(struct panfrost_context *ctx, uint32_t syncobj);
#endif /* PAN_SCREEN_H */