#ifndef PAN_SCREEN_H
#define PAN_SCREEN_H
+#include <xf86drm.h>
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
#include "renderonly/renderonly.h"
#include <panfrost-misc.h>
#include "pan_allocate.h"
+struct panfrost_batch;
struct panfrost_context;
struct panfrost_resource;
struct panfrost_screen;
-/* Flags for allocated memory */
-
-/* This memory region is executable */
-#define PAN_ALLOCATE_EXECUTE (1 << 0)
-
-/* This memory region should be lazily allocated and grow-on-page-fault. Must
- * be used in conjunction with INVISIBLE */
-#define PAN_ALLOCATE_GROWABLE (1 << 1)
-
-/* This memory region should not be mapped to the CPU */
-#define PAN_ALLOCATE_INVISIBLE (1 << 2)
-
-/* This memory region will be used for varyings and needs to have the cache
- * bits twiddled accordingly */
-#define PAN_ALLOCATE_COHERENT_LOCAL (1 << 3)
-
-/* This region may not be used immediately and will not mmap on allocate
- * (semantically distinct from INVISIBLE, which cannot never be mmaped) */
-#define PAN_ALLOCATE_DELAY_MMAP (1 << 4)
+/* Driver limits */
+#define PAN_MAX_CONST_BUFFERS 16
/* Transient slab size. This is a balance between fragmentation against cache
* locality and ease of bookkeeping */
#define MAX_TRANSIENT_SLABS (1024*1024 / TRANSIENT_SLAB_PAGES)
+/* How many power-of-two levels in the BO cache do we want? 2^12
+ * minimum chosen as it is the page size that all allocations are
+ * rounded to */
+
+#define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */
+#define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */
+
+/* Fencepost problem, hence the off-by-one */
+#define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1)
+
struct panfrost_screen {
struct pipe_screen base;
int fd;
- unsigned gpu_id;
- struct renderonly *ro;
+ /* Properties of the GPU in use */
+ unsigned gpu_id;
+ bool require_sfbd;
- /* Memory management is based on subdividing slabs with AMD's allocator */
- struct pb_slabs slabs;
+ drmVersionPtr kernel_version;
- /* Transient memory management is based on borrowing fixed-size slabs
- * off the screen (loaning them out to the batch). Dynamic array
- * container of panfrost_bo */
+ struct renderonly *ro;
- struct util_dynarray transient_bo;
+ pthread_mutex_t bo_cache_lock;
- /* Set of free transient BOs */
- BITSET_DECLARE(free_transient, MAX_TRANSIENT_SLABS);
+ /* The BO cache is a set of buckets with power-of-two sizes ranging
+ * from 2^12 (4096, the page size) to 2^(12 + MAX_BO_CACHE_BUCKETS).
+ * Each bucket is a linked list of free panfrost_bo objects. */
- /* While we're busy building up the job for frame N, the GPU is
- * still busy executing frame N-1. So hold a reference to
- * yesterjob */
- int last_fragment_flushed;
- struct panfrost_job *last_job;
+ struct list_head bo_cache[NR_BO_CACHE_BUCKETS];
};
static inline struct panfrost_screen *
return (struct panfrost_screen *)p;
}
-/* Get a transient BO off the screen given a
- * particular index */
-
-static inline struct panfrost_bo *
-pan_bo_for_index(struct panfrost_screen *screen, unsigned index)
-{
- return *(util_dynarray_element(&screen->transient_bo,
- struct panfrost_bo *, index));
-}
-
-void
-panfrost_drm_allocate_slab(struct panfrost_screen *screen,
- struct panfrost_memory *mem,
- size_t pages,
- bool same_va,
- int extra_flags,
- int commit_count,
- int extent);
-void
-panfrost_drm_free_slab(struct panfrost_screen *screen,
- struct panfrost_memory *mem);
-struct panfrost_bo *
-panfrost_drm_create_bo(struct panfrost_screen *screen, size_t size,
- uint32_t flags);
-void
-panfrost_drm_mmap_bo(struct panfrost_screen *screen, struct panfrost_bo *bo);
-void
-panfrost_drm_release_bo(struct panfrost_screen *screen, struct panfrost_bo *bo);
-struct panfrost_bo *
-panfrost_drm_import_bo(struct panfrost_screen *screen, int fd);
-int
-panfrost_drm_export_bo(struct panfrost_screen *screen, const struct panfrost_bo *bo);
-int
-panfrost_drm_submit_vs_fs_job(struct panfrost_context *ctx, bool has_draws,
- bool is_scanout);
-void
-panfrost_drm_force_flush_fragment(struct panfrost_context *ctx,
- struct pipe_fence_handle **fence);
-unsigned
-panfrost_drm_query_gpu_version(struct panfrost_screen *screen);
-int
-panfrost_drm_init_context(struct panfrost_context *ctx);
-void
-panfrost_drm_fence_reference(struct pipe_screen *screen,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence);
-boolean
-panfrost_drm_fence_finish(struct pipe_screen *pscreen,
- struct pipe_context *ctx,
- struct pipe_fence_handle *fence,
- uint64_t timeout);
+struct panfrost_fence *
+panfrost_fence_create(struct panfrost_context *ctx);
#endif /* PAN_SCREEN_H */