r300g: Keep texture formats organized.
[mesa.git] / src / gallium / drivers / r300 / SConscript
index 182ed2d459a8cb1de2ce683868e478160ead2db7..97989040d2e06ee5d2be36bfedf360ea4315bb1d 100644 (file)
@@ -1,6 +1,10 @@
 Import('*')
 
+r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
+
 env = env.Clone()
+# add the paths for r300compiler
+env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
 
 r300 = env.ConvenienceLibrary(
     target = 'r300',
@@ -11,17 +15,17 @@ r300 = env.ConvenienceLibrary(
         'r300_debug.c',
         'r300_emit.c',
         'r300_flush.c',
+        'r300_fs.c',
         'r300_query.c',
         'r300_render.c',
         'r300_screen.c',
         'r300_state.c',
         'r300_state_derived.c',
         'r300_state_invariant.c',
-        'r300_state_shader.c',
-        'r300_state_tcl.c',
-        'r300_surface.c',
+        'r300_vs.c',
         'r300_texture.c',
-    ])
+        'r300_tgsi_to_rc.c',
+    ] + r300compiler) + r300compiler
 
 Export('r300')